Project M CSP

Started by JesucristoCROW, May 03, 2014, 03:02:57 AM

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Im trying to do a PM Build but i want to change the CSP, but they are in CMPR format and they look HORRIBLE, is there anyway to turn them back to C18 format without freezes?  :srs:

Turning them back to CI8 will increase the file size.

The PMBR had to make a CSP quality sacrifice (by making them CMPR) in order to have space for Mewtwo, Roy, and Alt cosmetics.

So no, you can't make them back to CI8 without file size issues.
I don't take requests.

My PSA Thread
[move][/move]

Is there any way to delete anything else to recover the quality?

May 03, 2014, 06:19:40 AM #3 Last Edit: May 03, 2014, 06:21:32 AM by TheDarkMysteryMan
Sadly there isn't any other alternative. Remember that Project M made alot of sacrifices to make alot of thingswork.

Quote from: KingEvilpuff on May 03, 2014, 03:27:48 AM
Turning them back to CI8 will increase the file size.

The PMBR had to make a CSP quality sacrifice (by making them CMPR) in order to have space for Mewtwo, Roy, and Alt cosmetics.

So no, you can't make them back to CI8 without file size issues.
I have to agree worh him at this point. So sorry

To do so would be incredibly difficult Keep in mind that the difference between C18 and CMPR is a more than 100% file size; CMPR at around 10 KB and C18 at around 21 KB, which means you'd be doubling the file size of char_bust_tex_lz77.pac.

The best way to see if it's even possible is to extract sc_selcharacter_en.pac from common5.pac so you can directly see it's file size. It's maximum size limit is 3.79 MB.

Your first step should be to look over every MiscData# in char_bust_tex_lz77.pac (A.K.A. the sets the CSPs) and change their compression from LZ77 to ExtendedLZ77. This'll help your file size by a decent amount, but every little bit helps at this point. (NEVER CHANGE A "NONE" COMPRESSION TO A LZ77 OR EXTENDEDLZ77 COMPRESSION! WILL FREEZE WII!!!)

Your second step should be to obtain a 4x4 image of black (you can find one in the Stock Icons for P:M's SSS), then look over the other textures in the other MiscData#s of sc_selcharacter and blank out any unnecessary and unwanted textures with it. A good example to remove might be the franchise icons or character name in MiscData[30]. Each individual icon or name is around 2 KB so that's over 100 KB (or 0.10 MB) right there. Again, every little bit helps at this point.

Beyond that it's up to what the numbers come down to and what textures you decide to live without. You might even have to make sacrifices of your own; make some of your CSPs C18 and leave others CMPR.
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