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Author Topic: Having troubles exporting a DAE model from 3Ds Max  (Read 947 times)
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Infitek
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« on: June 26, 2014, 10:18:14 AM »


Hey guys, i'm actually working on importing Yun (From SSF4 Arcade Edtion) as a model replacment for Sheik
But yeah, as i never did any hack i have some issues on exporting the model with bones from Autodesk 3ds Max to a proper .DAE model
Here are the warnings (And when i try to ignore them and to import the model in brawlbox anyway, it crashes)
Any help will be very appreciated

http://www.noelshack.com/2014-26-1403799458-10490033-10204066071953821-1424796664-o.jpg

http://www.noelshack.com/2014-26-1403799458-10509452-10204066070313780-1806919927-o.jpg

PS : Sorry for my English, i'm French actually

PS2 : I used this video as a tutorial : https://www.youtube.com/watch?v=qBhMXvR79_o

Post Merge: June 26, 2014, 02:31:39 PM
Anyone here?

Post Merge: June 27, 2014, 07:00:11 AM
I really need help on this topic...
« Last Edit: June 27, 2014, 07:00:11 AM by Infitek » Logged

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    « Reply #1 on: June 27, 2014, 12:22:56 PM »


    In the tutorial max 2010 is being used, I'm not sure if max 2015 exports the way 2010 does. Also warnings some times can turn up while it works in BB. Play around with the export settings a bit, or download the old exporter, which may or may not work with 2015.
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    Infitek
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    « Reply #2 on: June 27, 2014, 03:09:44 PM »


    Thank tou very much, i'll try and tell you what Smiley
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