Can't get FP code 3.5.1 to work (SOLVED)

Started by N64killer, June 30, 2014, 04:12:02 PM

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June 30, 2014, 04:12:02 PM Last Edit: July 01, 2014, 03:37:08 PM by N64killer
Note that i am using a sdhc card. Okay so i have these 2 codes on my .gct
File patch code and sdhc extension. Gecko is reading my codes but not my mods so i asking what else do i need/what is the file structure for fpc to read mods?

for example: (D:)/private/wii/app/RSBE/pf/fighter/(character name)/Fit(character name)00.pac


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

Did you try Riivolution? It has less chance of random errors, and boots up faster, as well as faster and easier file placement; not to mention that it can be used for more than just Brawl.
If you have a Riivolution .gct and are trying to just plain use Gecko, you'll have to rename it; but I would recommend the alternative. :)


June 30, 2014, 06:58:21 PM #3 Last Edit: June 30, 2014, 07:02:26 PM by N64killer
I should of mention that I wanted to use brawlex in the first post cause my sd card is already set up for using riivolution and I have read it doesn't work for brawlex because of the .xml file not reading certain files.
Hopefully that clears up my intentions


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

For BrawlEx and Riivolution, you need to use the Brawl Minus .xml, and also File Patch Code 3.5.1b, not 3.5.1. Remember that BrawlEx is only compatible with NTSC-U versions of the game.