Smash Wii U Link In Brawl

Started by ManikDX, December 12, 2015, 01:36:22 PM

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Hey team. So I'm really new to the whole concept of Importing models into brawl and I honestly don't think I'll ever fully understand how to do it. So is possible If I can talk to someone here and help me import the model? I have the model all set up for it to be imported as well as have some textures for it.

Do you know your way around Blender? Because I have a mini-tutorial here(Until my extremely thorough tutorial that even inexperienced Blender users can grasp is complete), and I'm available for any questions that you may have.
http://forums.kc-mm.com/index.php?topic=74395.msg1341603#msg1341603

On the other hand, I don't know a thing at all about Max or Maya or anything, so can't help you there.

Quote from: windhunter7 on December 12, 2015, 10:44:56 PM
Do you know your way around Blender? Because I have a mini-tutorial here(Until my extremely thorough tutorial that even inexperienced Blender users can grasp is complete), and I'm available for any questions that you may have.
http://forums.kc-mm.com/index.php?topic=74395.msg1341603#msg1341603

On the other hand, I don't know a thing at all about Max or Maya or anything, so can't help you there.

I do have blender,  never tried to work on it yet but I can try.

December 13, 2015, 02:30:46 AM #3 Last Edit: December 13, 2015, 02:42:57 AM by KingJigglypuff
For Smash Wii U models, you have to get 3DS Max, as there's a plugin for it that imports Smash Wii U models.

https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html

As for how to do it, you have to also import the base character's skeleton via dae import.

After that, you'll have to rig it (tl;dr: Weight vertices to bones via skin modifier).

Once you're done rigging, export as dae, then import into BB. Take note of the Facepoint count. Make sure it's less than 17k.

These are just the basics. Look up tutorials for further information and ask for help with further assistance.

Smash Wii U Models: https://www.mediafire.com/?e7tacds6nrot6
I don't take requests.

My PSA Thread
[move][/move]

December 13, 2015, 04:53:21 AM #4 Last Edit: December 13, 2015, 09:53:46 AM by ManikDX
Quote from: KingJigglypuff on December 13, 2015, 02:30:46 AM
For Smash Wii U models, you have to get 3DS Max, as there's a plugin for it that imports Smash Wii U models.

https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html

As for how to do it, you have to also import the base character's skeleton via dae import.

After that, you'll have to rig it (tl;dr: Weight vertices to bones via skin modifier).

Once you're done rigging, export as dae, then import into BB. Take note of the Facepoint count. Make sure it's less than 17k.

These are just the basics. Look up tutorials for further information and ask for help with further assistance.

Smash Wii U Models: https://www.mediafire.com/?e7tacds6nrot6

Yeah, That's normally the problem there. Whenever I try to rig, It doesn't work, I read a tutorial on here but it still confused the heck out of me.

Post Merge: December 13, 2015, 09:53:46 AM

I'm sorry for the double post guys, But I sti don't understand what I'm doing on this.  Importing is hard.

Like I said, you can PM me any questions you have about doing it in Blender, and, as KJP said, I'm pretty sure he might not mind a few PMs if you want to learn how with 3DS Max.