Been a while, current updates?

Started by xxmasal22xx, December 31, 2015, 10:46:26 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Hey there everyone. It's been a few years since i've made hacks...lmao. I want to get back into it, but i dont even know where to start to be honest. So I'm looking for some help here. What is possible hack wise now? Can any model format be imported to brawlbox now? I know last i was here, BlackJax96 was working on .DAE models being imported wioth brawlbox. Did that ever get finished completely?

Also, I want to learn PSA and animation. I have the time and patience that I didnt when i was 15. Being 19 now, i can understand alot of things much better.
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


Join my website, Brawl Imports, a gathering place for importers!
http://brawlimports.proboards.com/index.cgi

Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]


Yes. Model importing was accomplished with BrawlBox. The most recent version is v0.76b in which you can even preview your model's materials/shaders in the newest version as well.

For PSA matters, take a look at the general A/A section to see what's possible to do. If you have any PSA questions that can't really be answered by the A/A section, you can always ask me.
I don't take requests.

My PSA Thread
[move][/move]

And now, thanks to workarounds and BlackJax's newest BrawlBoxes, Blender importing is now possible, too! :)

Quote from: KingJigglypuff on December 31, 2015, 02:26:14 PM
Yes. Model importing was accomplished with BrawlBox. The most recent version is v0.76b in which you can even preview your model's materials/shaders in the newest version as well.

For PSA matters, take a look at the general A/A section to see what's possible to do. If you have any PSA questions that can't really be answered by the A/A section, you can always ask me.
Quote from: windhunter7 on December 31, 2015, 02:55:28 PM
And now, thanks to workarounds and BlackJax's newest BrawlBoxes, Blender importing is now possible, too! :)

Thats great news! So have pokemon battle revolution models been figured out as well? Also is there a .rel tutorial for characters? lastly i was also wondering if there is a program out for mass inserting CSS icons, stocks, csp, names, etc all at once? Maybe a batch file?
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


Join my website, Brawl Imports, a gathering place for importers!
http://brawlimports.proboards.com/index.cgi

Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]


Quote from: xxmasal22xx on January 06, 2016, 10:23:19 AM
Thats great news! So have pokemon battle revolution models been figured out as well? Also is there a .rel tutorial for characters? lastly i was also wondering if there is a program out for mass inserting CSS icons, stocks, csp, names, etc all at once? Maybe a batch file?

Get the newest brawl box, right click the brres file, import, then folder. it will import everything in the folder to that brres. keep in mind if you already have a texture in it with the same name it wll rename the new file the same thing adding "10" or "0" to the name ( i forget wich but it usually sticks out against the others with the longer name its pretty easy to find.)

in example say you have icon110 or something similar. an import would be renamed icon11010 or icon1100