whats .rel

Started by eternal_hacker, May 03, 2010, 01:48:42 AM

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hi there, today I am trying to get some model-hacked scenarios like the blue moon battle ship, but there says I have to put the st_pirates.rel in the module folder, but I have no idea whats the module folder, please, can say someone tell me whats the module and the tell me the way to put the .rel file in the module file?

Your stage should come with a .rel for it.  You have to create the module folder.  It goes in the pf folder i think.  So it should be like private/.../pf/module/yourstage.rel


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

May 03, 2010, 02:46:32 PM #2 Last Edit: May 03, 2010, 11:03:54 PM by SegtendoberrizItsLink
An .rel file lets you play a certain stage on a stage that it doesn't play on (you have to change it first).

Example, you want to play a Final Destination-based stage on another stage (let's use Battlefield). You change Final Destination's .rel to match Battlefield's, place it in pf\module, and rename it to st_battle.rel.

Here are a bunch of them I did: http://www.mediafire.com/?sharekey=8d2d9e36d3a57ec890a82c7bb0fad7ad1f4fca4ba97e09c9b878de785cc0f59e

Here's the wikia artical if you don't understand still: http://ssbbcustom.wikia.com/wiki/Module_files
[white]: SW-2632-7270-6724[/white]


January 18, 2011, 10:16:56 PM #3 Last Edit: January 18, 2011, 10:32:49 PM by ssj4gohan
I've totally forgotten everything about converting .rels and have only just come back to the scene after PW manage to expand the stage roster on the SSS. I've downloaded the Stage Switcher application and the rels but I'm having problems. Either the .rels I downloaded are incorrect or my converting process is wrong.

For example's sake, say I want to use Aensland Castle (which uses a luigi mansion base) as a custom stage. What selections would I make in the stage switcher application in order to convert a working .rel file?

EDIT:

Disregard. I was using an ancient version of stage switcher and that's what was causing me problems >.>