[Solved] How do you get Stock Icons working properly on the SSS

Started by CraptainFalcon, December 18, 2016, 01:35:31 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

December 18, 2016, 01:35:31 AM Last Edit: December 18, 2016, 08:15:28 PM by CraptainFalcon
I've been trying but I don't know how to get Brawl Ex clone stock icons working properly on the SSS. It comes out as a garbled mess and I've even tried to change the frame count in the Pat0 entires. Does anyone know how to get them working properly?

May I have a look at the file you're using?
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

December 18, 2016, 04:45:56 AM #2 Last Edit: December 18, 2016, 04:48:52 AM by CraptainFalcon
https://www.dropbox.com/s/6wbqshunfd6wani/sc_selmap.pac?dl=0

Here you go

EDIT: I should clarify that I've only added in Pat0 Entries for a Shulk clone atm

Hmmmm. Seems like the pat0 for Players 2-4 aren't actually set properly. Player 1 is fine as is, but the rest have palettes and no textures attached.
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

Quote from: Kitsu on December 18, 2016, 05:50:05 AM
Hmmmm. Seems like the pat0 for Players 2-4 aren't actually set properly. Player 1 is fine as is, but the rest have palettes and no textures attached.

Huh. Well what do ya know? I just exported the Player 1 Pat0s and and replaced the player 2-4 ones with that. I guess that was the problem