reworking on TL axe!

Started by vectorace, May 15, 2010, 03:38:37 PM

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May 15, 2010, 03:38:37 PM Last Edit: July 06, 2010, 05:25:16 AM by vectorace
TL was rather boring for me so i figured i would give him something different something no one has thought of so i figured an axe would be perfect.

Ulquiorra i am done with this if u want to continue this go ahead here is the link it is not very good at all and i still think finding and ripping the actual model from versus crusade woulda been easier. (if no one else does it and i get around to it ill do it.) so here u go http://www.mediafire.com/?niwmat0zdct  

...if u do make it better a lil credit would be nice  ;)



Done projects

MARTHS BROADSOWRD!


soo here is the DLL: http://www.mediafire.com/?niibmw5myy2

NOTE:it does not include the texture it is just a  model file so u can put it on w/e u want



Toon Links Axe!!


DLL
http://www.mediafire.com/?w2tyjnwzify



ALSO im working on other projects
Kimmimaru vert/texture over sheik (naruto charactor)
a sweeet sword for ike (ideas?)

if u have any ideas plz post or PM me i need something to do :af2:

Looks pretty good, will probably use this for the soldier Marth texture.

May 17, 2010, 08:16:16 PM #2 Last Edit: May 17, 2010, 08:20:37 PM by vectorace
sweet hope it works out well looking forward to it.also
updated OP

Nice to see someone who's trying to make Ulqiorra as accurate as possible. I think you will get most problems with the skull helmet, since marth's face (and maybe hair) is mirrored, so if you make it out of his hair/face, it will have the helmet at both sides.

At least, that is if you make on marth.

good luck!


yah i am going to have trouble with that but im hopeing i can take his actual head and vert that. however thinking about it in retrospect i feel like it will screw up his entire face.

buuuut welll see what happens when im done and pics are on the way


I personally want Full hollow Ichigo(post-Ulquiorra) and Ulquiorra Segunda etapa.....see my vertex request topic for pics and vids....but can't wait for Ulquiorra......epic prelude to one of my fav fights in Bleach....

May 19, 2010, 10:00:08 PM #7 Last Edit: May 19, 2010, 10:01:13 PM by vectorace
@John-u will only see the sword for this vert but after i finish some other projects i might come back to this one and remake him to look like his 1st or 2nd release form w/e i decide on and that will have a spear for shure.

@sora- first did u see the sub of the fight....its sick. second i can make a full hollow ichigo which may turn out easier than ulquiorra due to the mirror imaging of marth's textures and models. however it will be some time because i have a list lol. look at OP.

however thanks for the ideas ill add them in my piggy bank of questions i have starting to pile up from friends and random people ive met.

also look for pics TONIGHT im gona get off my lazy butt and post them.

well i wouldn't mind FH Ichigo with Marth but I just think Ike is much better......actually Ike is better than Marth cause FH ichigo has uneven sides of clothing......I think it'd be easier to vertex an Ichigo vertex(there's one in Brawl Vault) and rip his clothes.....if there was someway to make both an FH Ichigo and Segunda etapa Ulquiorra moveset,I'd do em.....I understood how to texture hack but everything seemed weird....the fight was epic.....to me it was the best fight in all of Bleach so far....

true best fight so far then ichigo v byakuya <--misspelled??

but i suppose i could do ichigo on ike though i personally think he is too slow for ichigo though i suppose it would be easier to do. we'll see oh and im jusgt doing vertexes i cant do PSA that well so ill leave it up to people witht hat kind of talent to work on it. besides i think there is an ichigo and ulquiorra PSA

If I could do a PSA(with my own animations),I would.......it'd be cool to see cero(just rip out Samus' FS somehow).....is vertex hacking that hard?,cause I'd seriously make epic characters from other games,anime and manga

hmm its extreamly hard. but it is difficult and rather tedious..... especially if u get the wrong file and have to do the whole process over again.

http://www.youtube.com/user/kittycorpmeowmix#p/u/16/_zZUss7H5Ck
thats what i used to learn. just watched it a few times.

I like where your going with the Ulquiorra vertex edits. I'm not working on anything right now, so if you need any help with anything just let me know. I'd really like to see it get done

- BeyondYou

thanks beyond only thing i have trouble with is the skull helm and hair any tips for either?

I don't know if you know this or not.
But what I look to do when vertex editing hair (since it's real hard to tell what connects to what) is after each time you edit something and import into the model, check what it looks like in BrawlBox (like below), it shows where all the verticies are and can help give you an idea on what connects to what so you're not blindly moving stuff around.


Hope that helps.