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Need help with Riivolution
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Topic: Need help with Riivolution (Read 2016 times)
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Polygon Link
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Need help with Riivolution
«
on:
May 22, 2010, 10:32:07 PM »
How do I load a texture in a fighter slot besides the first (such as putting Pac-Man over Yellow Kirby, rather than normal Kirby)?
Also, one of the hacks I am using is causing polygon glitches, why is this?
«
Last Edit: May 23, 2010, 01:08:05 AM by Polygon Link
»
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Polygon Link
Intermediate Kitten
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Re: Need help with Riivolution
«
Reply #1 on:
May 24, 2010, 04:49:51 AM »
Well?
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Polygon Link
Intermediate Kitten
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Re: Need help with Riivolution
«
Reply #2 on:
May 25, 2010, 08:10:43 PM »
Anyone?
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Polygon Link
Intermediate Kitten
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Re: Need help with Riivolution
«
Reply #3 on:
May 27, 2010, 08:10:56 PM »
Answer me!
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mariokart64n
Hacker & 2D/3D Modder
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All Hail To The Mario Baby!
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Re: Need help with Riivolution
«
Reply #4 on:
May 27, 2010, 09:22:15 PM »
somewhere there is a post, explains the file names.. like mario00 = default colour, mario01 = green colour.. etc..
also polyglitches are probably caused from a bad vertex hack, or a mdl0 swap glitch. if so then there are no fixes.. :\ alot of false advertising lol alot of mods actually have quite a few glitches that are hidden in their screenshots
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Luka Megurine
by
mariokart64n
[Character-ImportModel-Zelda]
Polygon Link
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Re: Need help with Riivolution
«
Reply #5 on:
May 28, 2010, 06:15:21 PM »
I am aware of the file names, but Riivolution doesn't acknowledge them. I can name a file FitPit01, but it won't load. I can name a file FitPit00 and it will load.
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