What am I doing wrong?

Started by Yoshiboshi3, June 02, 2010, 08:26:50 PM

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June 02, 2010, 08:26:50 PM Last Edit: June 02, 2010, 08:52:32 PM by Yoshiboshi3


I'm editing Ness's bat. Trying to make it a sword, by making it get tippier as it goes farther. You know what I mean. Anyway, I export the model and the vertex of the bat as model.mdl0 and vertex.ddf. I use dasdonkey, saves it as a .3ds, then I open in 3ds max, edit it to my liking, save over the .3ds, drag and dop it into anim8tor, save over the .3ds AGAIN, and then use dasdonkey, enter the mdl0 offset of the vertex, and then import model.mdl0.

Thats what I get.

I've tried this 3 times. Where am i messing up?


Fix'd. Didn't run it through anim8tor and it worked.
STILL BETTER AT VEXING THAN TEXING