Yoshiboshi3's vertex hacks! NEW MAY 30: Im back...with something in the works...

Started by Yoshiboshi3, June 03, 2010, 08:58:47 PM

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Quote from: Segab on June 11, 2010, 07:29:39 PM
Quote from: MyKewl on June 11, 2010, 03:55:21 AM
make the pictures smaller XD
no
they fit the forum frame, so that's alright.
I put spoilers so they dont take up so much vertical room though.
STILL BETTER AT VEXING THAN TEXING

June 13, 2010, 04:22:24 PM #17 Last Edit: June 13, 2010, 04:23:26 PM by hypermetalsonic
Koopa Troopa looks great :)
Is it possible to change Yoshi's snout to look more like a beak?

Quote from: hypermetalsonic on June 13, 2010, 04:22:24 PM
Koopa Troopa looks great :)
Is it possible to change Yoshi's snout to look more like a beak?

Yeah, actually I CAN do that. I might try!
STILL BETTER AT VEXING THAN TEXING

Instead of vertexing out the tail (sorry if thats not what you guys were saying) you should see if you can vertex his tail to point downwards instead of outwards, that way, you dont have to remove it, and it most likely wont stick out of the back of the shell.
Thundaga_T2 & AwesomeCasey795
Check out our music request thread here

I like these, I got the Robloxian one (next version needs a verified sign  as the weapon :P).
@Thundaga I believe you can also do that by editing the animations for FitYoshi.pac.


If you're working on it then keep us posted so we know what's going on, maybe someone will be able to help out.

Quote from: Thundaga_T2 on June 14, 2010, 06:51:18 PM
Instead of vertexing out the tail (sorry if thats not what you guys were saying) you should see if you can vertex his tail to point downwards instead of outwards, that way, you dont have to remove it, and it most likely wont stick out of the back of the shell.

See, here' the problem. On yoshi's tail, theres one or two vertices on the very tip of his tail that are, for some reason, in the middle of the vertex cluster. The rest of the tail is in plain sight, but if I just shrink/move those there's one part still sticking out. Mariokart's meathod also for some reason doesnt work on this vertex set.
STILL BETTER AT VEXING THAN TEXING


Quote from: Apprentice Of Death on June 19, 2010, 11:08:46 PM
So is there any way of fixing this?

Well I've been trying to get Mariokarts help, and every time I get a step further. I already made the beak, and made some shell modifications so that the legs dont look like crap anymore. However, the tail remains a problem. It wont be long before I figure out how to fix it though.
STILL BETTER AT VEXING THAN TEXING

June 20, 2010, 12:18:18 AM #25 Last Edit: June 20, 2010, 03:20:58 AM by Apprentice Of Death
Awesome, looking forward to it.

June 20, 2010, 06:25:19 AM #26 Last Edit: June 20, 2010, 06:39:10 AM by Yoshiboshi3
Quote from: Apprentice Of Death on June 20, 2010, 12:18:18 AM
Awesome, looking forward to it.

Uweeheehee

Legs, tail, shell, beak all fixed

Im release tommorow.
STILL BETTER AT VEXING THAN TEXING


Quote from: Apprentice Of Death on June 20, 2010, 04:28:33 PM
That.... is sweet.

Theres still some random polygons that shoot places ingame but its yet another easy fix. Lemme do that really fast and then I'll release.

Mykewl is also working on a texture pack for the koopas.
STILL BETTER AT VEXING THAN TEXING

Awesome. Can't wait. There aren't any real good Yoshi vertex hacks. So this'll be fantastic.