How do I do this bone structure swapping?

Started by NecroMasterX, June 06, 2010, 02:59:18 PM

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Hey, I want to make character hacks like Captain Falco, Captain Kong and all those other ones, but I here you swap a characters bone structre. WTF is this and how do I do it?

Those are just model swaps with some vertexing to make it look better.

Huh, all I want to do is put Ness over samus, how do I do that?



Then swap the models and replace the animations. Best if you replaced the animations one at a time.


Swap the models and make sure ness has more bones. If not add bones. The TransN bones should have the same BoneID too.

I didn't find boneid but I did find bone index and node Id.

I meant index. And Ness isn't normally compatible with Samus. The easiest way to fix them requires having to making a motion file for him.


The Bone Modifier tool. Though that won't stop him from having the snapback glitch.

The what, also it won't let me change it.

What can't you change? And he's gonna have the glitch where you move forward then teleport back in place.

I can't change the bone index, and is there any way to fix the glitch?