Yoshiboshi3's Vertex guide! (Tips video added)

Started by Yoshiboshi3, June 08, 2010, 08:41:22 PM

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Quote from: Yoshiboshi3 on June 23, 2010, 05:33:23 PM
Quote from: Throwarockatme on June 23, 2010, 05:22:15 PM
How would I do that?

Uh, I forgot. I rember doing it before, but I'm not using Vista right now nor do I have access to it, so I dont know. I think right click/run as XP? Try googling it.....

i tried right click/properties/compatability and  clicking both XP packages and still doesnt work. :(

Quote from: Throwarockatme on June 23, 2010, 08:22:35 PM
Quote from: Yoshiboshi3 on June 23, 2010, 05:33:23 PM
Quote from: Throwarockatme on June 23, 2010, 05:22:15 PM
How would I do that?

Uh, I forgot. I rember doing it before, but I'm not using Vista right now nor do I have access to it, so I dont know. I think right click/run as XP? Try googling it.....

i tried right click/properties/compatability and  clicking both XP packages and still doesnt work. :(

Ahg. I dunno. For now, want me to just make a DAE for the character you want?
STILL BETTER AT VEXING THAN TEXING

June 23, 2010, 08:42:26 PM #32 Last Edit: June 23, 2010, 08:43:24 PM by mariokart64n
AIS was compiled under the xp OS, so it should run under vista and seven without problems. did you click on the install bat?
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

Quote from: mariokart64n on June 23, 2010, 08:42:26 PM
AIS was compiled under the xp OS, so it should run under vista and seven without problems. did you click on the install bat?


yes I did. the system window32 window came up but just flashed for a split second.

Quote from: Yoshiboshi3 on June 23, 2010, 08:38:18 PM
Quote from: Throwarockatme on June 23, 2010, 08:22:35 PM
Quote from: Yoshiboshi3 on June 23, 2010, 05:33:23 PM
Quote from: Throwarockatme on June 23, 2010, 05:22:15 PM
How would I do that?

Uh, I forgot. I rember doing it before, but I'm not using Vista right now nor do I have access to it, so I dont know. I think right click/run as XP? Try googling it.....

i tried right click/properties/compatability and  clicking both XP packages and still doesnt work. :(

Ahg. I dunno. For now, want me to just make a DAE for the character you want?

What would you need from me?


Quote from: Throwarockatme on June 27, 2010, 02:42:33 PM
Hello?
Hey, gimme a bit of time to see my topic XD

I wouldnt need anything. Just tell me what character you want and I'll give you the DAE.
STILL BETTER AT VEXING THAN TEXING

Hey yosh. If I can get this to work, I could make a video for you.

I'll make a video. It will explain some stuff Mariokart's didn't, and Ill explain how to put textures in and use facemorpher and such, all in one nifty tutorial.
STILL BETTER AT VEXING THAN TEXING

goodluck with that ;)

I tried my best to quickl explain very complex operations
-Importing & Conversions
-Patching
-Double Patching
-EditPoly Editing
-Morphing & FaceMorphing
-Model Wrapping
-Model Preping & Fixing
-Script Utlity Explaination
-Texture Projection
-Injection with DDVB

..I probably did miss alot of minor things, but if I did that.. the video would be 6hours, and nobody would watch it. in fact nobody watches it anyway, so ultimately it's been a cause on my part.

whatever the case, I can't wait to see your video. It'll be interesting to see your interpretation.
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

Quote from: mariokart64n on July 03, 2010, 02:16:02 AM
goodluck with that ;)

I tried my best to quickl explain very complex operations
-Importing & Conversions
-Patching
-Double Patching
-EditPoly Editing
-Morphing & FaceMorphing
-Model Wrapping
-Model Preping & Fixing
-Script Utlity Explaination
-Texture Projection
-Injection with DDVB

..I probably did miss alot of minor things, but if I did that.. the video would be 6hours, and nobody would watch it. in fact nobody watches it anyway, so ultimately it's been a cause on my part.

whatever the case, I can't wait to see your video. It'll be interesting to see your interpretation.
Great. I actually found your tutorial to be very, very helpful (After I watched the whole thing XD) but the only dislike I had about it was that it was about you morphing a model into something else, not editing like most of us are doing. In the end, it all came down to the same stuff, but some of it made it confusing and I had to rewatch some parts.
STILL BETTER AT VEXING THAN TEXING

July 06, 2010, 04:42:27 PM #41 Last Edit: July 06, 2010, 04:43:57 PM by LadyLegion
"Now go to that

folder, right click on the model data, and click convert to DAE. Great, now you're set. Import that DAE

into 3ds as a COLLADA, NOT as an autodesk DAE."

I convert it to DAE but it says "BrrestoDAE" and when I try to import it, Autodesk wont let it.
it says

"No appropriate import module found"
"Improper file format"

BTW: I like this guide it was very easy to follow. ^^

This is way more n00b friendly, thanks for the tutorial.
I DONT TAKE REQUESTS.


Quote from: ShadowSnake on July 07, 2010, 08:29:29 PM
This is way more n00b friendly, thanks for the tutorial.
You're welcome!
STILL BETTER AT VEXING THAN TEXING

Could you like make the same tutorial, but for blender instead of 3Dmax? And on the actual editing part? There's no freaking way I'm buying a $3,000 program that I'm gonna use once or twice.

All the blender tutorials go super in depth, but they say nothing about how to select/edit etc.