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« Reply #405 on: September 14, 2011, 09:55:16 PM » |
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A place from the excellent movie Summer Wars. Srsly. Watch it Never heard of it
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« Reply #406 on: September 15, 2011, 08:25:33 PM » |
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BTW, if all goes right, Grasstown/Bushlands should be out within a few days. My collisions are likely freezing the game, according to M22K.
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FC: 2191-7379-6272
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« Reply #407 on: September 24, 2011, 03:09:32 PM » |
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Well, I didn't know you could already import stages now. Sure, it needs MKWii but still, that's some neat achievement. I'm more excited for Grasstown, through. It looks fabulous.
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« Reply #408 on: September 24, 2011, 04:24:54 PM » |
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Actually, I just got around to fixing Grasstown up today. Speaking of which... Grasstown/Bushlands (Cave Story)The second area from Cave Story, Grasstown (Also known as bushlands) join's Brawl's selection! This stage has some pretty nice gameplay. The walls make for interecting rebounds, and the long, curved hill messes with projectiles (just as it does in Cave Story) Of course, It's an OBJ import, with the model made from scratch by me.
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FC: 2191-7379-6272
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« Reply #409 on: September 24, 2011, 04:43:04 PM » |
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Love the layout, but the puddle looks bad. Well, .obj importing.
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« Last Edit: September 24, 2011, 04:45:25 PM by Jaklub »
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As you may have noticed, I don't answer PMs with problems anymore.
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« Reply #410 on: September 24, 2011, 04:54:32 PM » |
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Yeah. I tried applying a clr0 to it... no luck.
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FC: 2191-7379-6272
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« Reply #411 on: September 25, 2011, 10:58:26 AM » |
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Huge congratulations on Grasstown, you did an excellent job on it! Makes me so mad I don't have access to my brawl hacking stuff!
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« Reply #412 on: September 26, 2011, 04:13:50 AM » |
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Yeah, it was a pretty difficult model to make. Shame about the water, though.
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FC: 2191-7379-6272
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« Reply #413 on: October 02, 2011, 05:29:52 PM » |
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I don't see the problem with the water, aside from it being opaque it looks accurate. I wonder how it would look if, instead of having the "block" of water, you textured the walls of the pool with the water texture and just had an intangible splashing collision where the surface would be. Lightning would probably make it look crappy, but it could be a convincing way of giving the water the illusion of transparency *shrug*
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« Reply #414 on: October 07, 2011, 10:35:36 AM » |
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I am wishing so hard that Grasstown stage wasn't on final destination.
:C
Also I like the water. It feels very fitting to the source material. Not sure why. Just does.
Is it possible this stage could/would ever be put over say... yoshi's island (melee)? Or some random other stage?
:C
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« Reply #415 on: October 07, 2011, 10:45:28 AM » |
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I am wishing so hard that Grasstown stage wasn't on final destination.
:C
Also I like the water. It feels very fitting to the source material. Not sure why. Just does.
Is it possible this stage could/would ever be put over say... yoshi's island (melee)? Or some random other stage?
:C
And thus, modules were born.
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« Reply #416 on: October 07, 2011, 01:21:41 PM » |
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I am wishing so hard that Grasstown stage wasn't on final destination.
:C
Also I like the water. It feels very fitting to the source material. Not sure why. Just does.
Is it possible this stage could/would ever be put over say... yoshi's island (melee)? Or some random other stage?
:C
There ya go. A guide on how to do it yourself.
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« Reply #417 on: October 07, 2011, 05:08:11 PM » |
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:O
Thanks much!
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« Reply #418 on: October 09, 2011, 06:27:41 PM » |
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New minecraft stage! Minecraft HouseNOTE: THIS STAGE IS CUSTOMIZABLE! Another minecraft stage, because I'm apparently the only one who cares enough to make them. Shadows were applied using my python program. You can put your own skin on that minecraft character! The video below will show you how!
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« Last Edit: October 23, 2011, 08:14:43 AM by ForOhFor Error »
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« Reply #419 on: November 11, 2011, 10:10:58 AM » |
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Forsaken Fortress coming soon - hopefully this weekend. (I have a day off today, but I'm going to see my grandparents in DC)
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