Project Zero (Change Of Plans)

Started by ShadowSnake, June 14, 2010, 03:29:01 AM

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Quote from: wafflehack on August 24, 2010, 11:38:50 PM
I'm gonna screw around with the imported Zero model. See ya for now! ;D

kk,imagine if it was one slot. :D
I DONT TAKE REQUESTS.


xD If it was one slot that would be AWESOME.
Too bad, I couldn't do much with the import, the import is too hard to work with and requires a professional. D:
If you turn to your left, you'll see that I have left.

Actually I always wondered if you could just Zero's model over Link's PSA and tree. Wouldnt that make him a oneslot? I know it would take alot of hexing and such but maybe just let the model fit the animations?


Quote from: Holifider on August 25, 2010, 01:43:25 AM
Actually I always wondered if you could just Zero's model over Link's PSA and tree. Wouldnt that make him a oneslot? I know it would take alot of hexing and such but maybe just let the model fit the animations?

i heard that someone made one slot Lloyd and naruto, but i cudnt find it because it was on smashboards.
I DONT TAKE REQUESTS.


If Waffle somehow manages to get the TvC model working, he will immediately replace BeyondYou as the forum's God. :af2:

I kid. I kid. XD He will be second to beyond you.


I think we should go ahead and make the Final Smash The Triple Giga Attack. (Massenkou -> Rakuhouha -> Shin Massenkou).

As for normal tilts and Aerials, Here is what I think.

Jab: Zero performs his famous Triple Slash combo.

F-Tilt: Fury Slash: Zero takes out his Saber and slash diagonally in front of himself. Pressing A once again will make him perform another, more sluggish slash.

D-Tilt: Zero kicks his leg out (TvC Down-Light attack).

U-Tilt: Zero hops up and slashes above himself with the Saber.

Nair: Zero performs the aerial Slash attack from the MMX games.

Fair: Zero kicks out with his foot, firing off a Dash Booster as he kicks out.

Dair: Zero does a single, somersaulting slash (TvC Aerial Heavy), completing one revolution. It has a mediocre spike if the Saber hits the opponent diagonally to the right and left. it carries a heavy spike if the hit is directly below Zero during the somersault.

Bair: Zero does an flying Roundhouse kick behind him.

Uair: Zero slashes his saber upward in a motion similar to that of Mario's U-Tilt.

Your thoughts?

3DS Friend Code: 2895-6640-9302

Quote from: Velen Zaiga on August 25, 2010, 03:21:06 AM
If Waffle somehow manages to get the TvC model working, he will immediately replace BeyondYou as the forum's God. :af2:

I kid. I kid. XD He will be second to beyond you.


I think we should go ahead and make the Final Smash The Triple Giga Attack. (Massenkou -> Rakuhouha -> Shin Massenkou).

As for normal tilts and Aerials, Here is what I think.

Jab: Zero performs his famous Triple Slash combo.

F-Tilt: Fury Slash: Zero takes out his Saber and slash diagonally in front of himself. Pressing A once again will make him perform another, more sluggish slash.

D-Tilt: Zero kicks his leg out (TvC Down-Light attack).

U-Tilt: Zero hops up and slashes above himself with the Saber.

Nair: Zero performs the aerial Slash attack from the MMX games.

Fair: Zero kicks out with his foot, firing off a Dash Booster as he kicks out.

Dair: Zero does a single, somersaulting slash (TvC Aerial Heavy), completing one revolution. It has a mediocre spike if the Saber hits the opponent diagonally to the right and left. it carries a heavy spike if the hit is directly below Zero during the somersault.

Bair: Zero does an flying Roundhouse kick behind him.

Uair: Zero slashes his saber upward in a motion similar to that of Mario's U-Tilt.

Your thoughts?

im likink your ideas velen, a TvC style moveset would be interesting in brawl.
I DONT TAKE REQUESTS.


August 25, 2010, 03:36:46 AM #321 Last Edit: August 25, 2010, 03:39:13 AM by wafflehack
STILL WORKING ON THE MODEL
I'm so close to get it to work. >_<
For some reason BrawlBox locked me out of editing the frames for the model in Preview mode. >.>
Well this sucks.

EDIT: I think I can edit it a little more now! let me go test... :af:
If you turn to your left, you'll see that I have left.

Quote from: wafflehack on August 25, 2010, 03:36:46 AM
STILL WORKING ON THE MODEL
I'm so close to get it to work. >_<
For some reason BrawlBox locked me out of editing the frames for the model in Preview mode. >.>
Well this sucks.

EDIT: I think I can edit it a little more now! let me go test... :af:

Would you mind providing screenshots? I want to see your work!

3DS Friend Code: 2895-6640-9302

Quote from: wafflehack on August 25, 2010, 03:36:46 AM
STILL WORKING ON THE MODEL
I'm so close to get it to work. >_<
For some reason BrawlBox locked me out of editing the frames for the model in Preview mode. >.>
Well this sucks.

EDIT: I think I can edit it a little more now! let me go test... :af:

dude thats beastly! i cant hex worth crap, i cudnt even inject a SFX hack. >.<

Quote from: Velen Zaiga on August 25, 2010, 03:45:37 AM
Quote from: wafflehack on August 25, 2010, 03:36:46 AM
STILL WORKING ON THE MODEL
I'm so close to get it to work. >_<
For some reason BrawlBox locked me out of editing the frames for the model in Preview mode. >.>
Well this sucks.

EDIT: I think I can edit it a little more now! let me go test... :af:

Would you mind providing screenshots? I want to see your work!

i agree.
I DONT TAKE REQUESTS.


 Im new so im just curious to what everyone is working on besides the PSA which seems really good but I only played x3-x6 and the x8 demo. So im not sure what all those moves are some look like TvC moves.
Cant wait for thew moveset to be finished.


I was only testing the animations in  BrawlBox. T_T

Let me just say one thing:
It's impossible to work with this thing in BrawlBox.

I tried to Move the bones, but it didn't work, and when I somehow managed to move part of the model by doing random crap, the leg wasn't even there anymore, I don't even know HOW I did it. I'll keep trying, but it looks like we need somebody to create a program to edit TvC models apparently now.

Let me just say one thing: I didn't uncheck the leg polygon, the polygons were all checked but the leg wasn't there.

And another thing:
We can't open the other animations from TvC, correct?
If you turn to your left, you'll see that I have left.

Quote from: Holifider on August 25, 2010, 03:56:05 AM
Im new so im just curious to what everyone is working on besides the PSA which seems really good but I only played x3-x6 and the x8 demo. So im not sure what all those moves are some look like TvC moves.
Cant wait for thew moveset to be finished.

He actually fights like a mix of streetfighter and MMX its epic, im adding some cool tings to the psa. other than psa, more costumes,perfect csps,stages,brstms,sfx pack possibly,thp, pretty much a new character.
Quote from: wafflehack on August 25, 2010, 03:57:28 AM
I was only testing the animations in  BrawlBox. T_T

Let me just say one thing:
It's impossible to work with this thing in BrawlBox.

I tried to Move the bones, but it didn't work, and when I somehow managed to move part of the model by doing random crap, the leg wasn't even there anymore, I don't even know HOW I did it. I'll keep trying, but it looks like we need somebody to create a program to edit TvC models apparently now.

Let me just say one thing: I didn't uncheck the leg polygon, the polygons were all checked but the leg wasn't there.

And another thing:
We can't open the other animations from TvC, correct?


idk ive never modded tvc, i suppose so. pokepark was possible.
I DONT TAKE REQUESTS.


August 25, 2010, 04:02:39 AM #327 Last Edit: August 25, 2010, 04:05:56 AM by wafflehack
Quote from: ShadowSnake on August 25, 2010, 04:00:33 AM
Quote from: Holifider on August 25, 2010, 03:56:05 AM
Im new so im just curious to what everyone is working on besides the PSA which seems really good but I only played x3-x6 and the x8 demo. So im not sure what all those moves are some look like TvC moves.
Cant wait for thew moveset to be finished.

He actually fights like a mix of streetfighter and MMX its epic, im adding some cool tings to the psa. other than psa, more costumes,perfect csps,stages,brstms,sfx pack possibly,thp, pretty much a new character.
Quote from: wafflehack on August 25, 2010, 03:57:28 AM
I was only testing the animations in  BrawlBox. T_T

Let me just say one thing:
It's impossible to work with this thing in BrawlBox.

I tried to Move the bones, but it didn't work, and when I somehow managed to move part of the model by doing random crap, the leg wasn't even there anymore, I don't even know HOW I did it. I'll keep trying, but it looks like we need somebody to create a program to edit TvC models apparently now.

Let me just say one thing: I didn't uncheck the leg polygon, the polygons were all checked but the leg wasn't there.

And another thing:
We can't open the other animations from TvC, correct?


idk ive never modded tvc, i suppose so. pokepark was possible.
If we have imported animations... The that means only one thing: I bet we can open this thing up with another 3D animator that uses bones and can handle this model.

It's possible, I suppose.
Does somebody have  a program that has 3D animating that can handle this model file and a .chr0 file?
If you turn to your left, you'll see that I have left.

Hey why ddont you guys do what you did the Megaman X model? Make his leg bigger and stuff.

hmmm I know this is off topic but since were talking about TvC what about Frank West's model when he dresses up as MegamanX?(Real mega buster)
Can that model be used for MegamanX?


Quote from: Holifider on August 25, 2010, 04:06:57 AM
Hey why ddont you guys do what you did the Megaman X model? Make his leg bigger and stuff.

hmmm I know this is off topic but since were talking about TvC what about Frank West's model when he dresses up as MegamanX?(Real mega buster)
Can that model be used for MegamanX?
There's a few things wrong there:
Since it's the same model from TvC like Zero and very related, we're not gonna get very much progress there.
If you turn to your left, you'll see that I have left.