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75 February 13th, 2016

Red Jigglypuff by Psycho_Ghost, WarioManX
[Character - Texture - Jigglypuff]



A nice and clean red Jigglypuff!

Includes:
-CSP
-BP
-Stock Icon

Credit to WarioManX for the color: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35644

75 February 13th, 2016

Blue Jigglypuff by Psycho_Ghost, WarioManX
[Character - Texture - Jigglypuff]



A nice and clean blue Jigglypuff!

Includes:
-CSP
-BP
-Stock Icon

Credit to WarioManX for the color: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35644

99 September 30th, 2014

Looped Victory Themes by WarioManX
[Audio - Victory Theme]



This is a full set of victory themes for every character that loops, eliminating the need of the results screen BGM (X08). I made these for myself because I felt the winning character deserved more then just a fanfare and a name call to announce their victory. Now I release them so others can enjoy them if they'd like. The link leads to a zip of all the looped themes, as well as each individual theme in case you only want a few of them. Also includes one for Paper Mario.
(Source: Various)
547 September 17th, 2014

The CSP ID Template by WarioManX with credit to SJS
[Misc - Texture - Menu]



To those who've seen my videos and wondered where to get CSPs like mine, look no further! I now release all my templates to the public, Photoshop-ready and easy to use with 1 CSP already added to it. Half were made with Smash 4 images while the other half were made by SJS. And for all YouTube subscribers: upon request I can make CSPs of any character or release my giant batch of collected CSPs! (I won't release them here because I don't know who to credit for all the originals I used) Read the included README for all the information you need.

You are welcome to use these templates to create and release CSPs of your own. Credit me if the CSPs are alongside a character hack, collaborate me if the CSPs are stand-alone.

62 June 26th, 2014

Rice Beach (libertyernie's original for Brawl+ and P:M) by WarioManX with credit to libertyernie
[Stage - Texture, Vertex, Import - Final Destination]



*libertyernie's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22694

*If you play online, AVOID THIS HACK! This stage is for local play only!

*Alright, I know this isn't actually a B+/P:M stage, I merely made it more competitive IMO, which is what Brawl+ and Project:M players want.

Name says it all! The original was made by Oizen, I merely took his stage and modified it to act just like it would if it was on Brawl+ or Project:M. This version is for those like me that play Brawl+ or Project:M competitively but still would like to have extra competitive stages to replace the banned ones.

The changes I made are few and simple. 1: Remove the second platform to remove camping and combine the two different block textures. 2: Extend the blast zones for the walls and floor. The ceiling purposely wasn't lowered. 3: Make it impossible to get underneath the stage. Watch the video to see it all in action.

Download links to a folder with the PAC file and all SSPs. (select icon x3, display image, nameplate x3, random switch image, franchise logo x2, franchise icon) To get everything at once simply click "Download" then "Download as .zip" in the top right corner.

The franchise icon and logos libertyernie had already provided, as well as the vBrawl and P:M nameplates. I provided an additional P:M nameplate that's a little thicker as well as new Select Icons and a new Select Portrait to reflect change number 1.

It ALSO contains a shortened version of the brstm track libertyernie originally provided. I didn't like the water-level music for this stage so I removed it and re-looped it.

It ALSO contains its REL file so you can port it to whatever stage you want with the Stage Switcher. The stage can go on Final Destination without it. A custom REL is also provided for Stage Expansion users.

If you don't understand how to port stages, just accept the stage where it is or avoid it altogether.

64 May 25th, 2014

Pokemon - Mt. Pyre (Orchestrated) by WarioManX
[Audio - Stage/Menu]



This is one of the themes that plays while at Mt. Pyre in Gen III, only it's orchestrated. Done at the request of Riddler.


As always from WMX: No static and perfect loop! Enjoy!
(Source: Pokemon Ruby / Sapphire / Emerald / Omega / Alpha)
4 May 9th, 2014

Bleed - Stage 1: The Blob by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
6 May 9th, 2014

Bleed - Stage 2: The Worms by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
5 May 9th, 2014

Bleed - Stage 3: The Robot by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
5 May 9th, 2014

Bleed - Stage 4: The Racer by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
5 May 9th, 2014

Bleed - Stage 5: The Army by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
5 May 9th, 2014

Bleed - Stage 6: The Dragon by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
7 May 9th, 2014

Bleed - Stage 7: The Idiot!! by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
5 May 9th, 2014

Bleed - Boss Battle by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
6 May 9th, 2014

Bleed - Menu Theme by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
3 May 9th, 2014

Bleed - Ending Theme by WarioManX
[Audio - Stage/Menu]



At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!


As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)
500 May 7th, 2014

Ninja Wario: WarioMANX by WarioManX with credit to AdfroMan
[Character - Texture, Import - Wario (Classic)]



AdfroMan's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12057

WarioMANX here and I recently realized that a skin I'd downloaded a long time ago (linked above) was a port of Wario Man over Wario! As such, now you can play the legendary character WarioMANX without the need of special Wario Man hack codes or Smash Ball! Goes over classic plumber Wario.

There is a small issue, WarioMANX grabs a little weird. As such it's difficult to accurately get a mouth grab with his neutral-special, though catching items to eat is still easily doable. If you don't use mouth grabbing in vBrawl or Brawl+ like me this isn't a deal-breaker. If you play Brawl- or P:M you should be good to go!

There's CSPs and BPs for WarioMANX (with "X") and there's CSPs and BPs for Ninja Wario (without "X"). Also included is a stock icon! Because it's small I took the headband off completely so there's only one.

You'll also notice in my preview images a special type of CSP. This is a sneak peek of my CSP Project, meant to identify each character and each texture on the CSS while still maintaining professional uniformity. Provided are CSPs for those that use buffer (Brawl+) or custom Stock Teams (P:M) regularly and CSPs for those that don't have that meddling handicap box in the way. (Click "Show Images" to see some of the other CSPs provided)

If you like it or are just plain interested in it, let me know!!! If people actually care about it I'll start making it more of a priority and get it out much sooner. I could use input on icons for Ness and Lucas, I like the ones I've got but I feel like there are better symbols I could use beside their Franchise Icon.

344 March 28th, 2014

Ninja Wario: WarioMANX by WarioManX
[Character - Texture - Wario Man]



Comes with and without "X"s on headband and cape!

WarioMANX here and for my birthday I decided I'd make myself a WarioMANX skin. Simple idea with simple plan, recolor WarioMAN to all black with all-white eyes and a ninja headband that has an X on it and the cape for me. Voila! Ninja Wario has been born! As usual I've decided to upload this in case someone else would like to have it.

Comes with 3 versions. FitWarioManX has "X"s on both his cape and headband. FitWarioManNoX doesn't have any "X"s. FitWarioManHeadX has only has the "X" on his headband.

1138 August 21st, 2014

Lucina Sound Effect Pack by WarioManX with credit to crazyhandmasterhand, .Fade, Demon_of_Elru, Thany, Vert092, Shun_One, Cloud Strife v2.5 PSA animators, Tulat, Kira, Project M Team, Gonzalez, chaomaster, Psycho Philia
[SFX - Marth]



Lucina PSA v2.0: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448

Lucina PSA v1.5: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31406

EDIT: Now includes an announcer call swand for P:M users!

This is a SFX set for the Lucina 1.5 and 2.0 PSAs. The sounds used were originally collected by crazyhandmasterhand and compiled into WAVs to be inserted into your smashbros_sound.brsar, but I decided to make it easier by already putting them into a Sawnd file! Now it's simplified, you only have to insert "26 (Lucina).sawnd" into your smashbros_sound.brsar to get the desired results! And of course, if you use the Replacement SoundBank Engine, merely place it into your sfx folder on your SD card and rename it appropriately.

Additionally I've included four more files, the first two being "characall (with Lucina for Brawl).swand" and "characall (with Lucina for Project M).swand". If you are placing Lucina over Marth and have no other modifications to your set of announcer calls, you can insert the appropriate swand file into your smashbros_sound.brsar over characall; or rename it "223.sawnd" and place it in your sfx folder. If you DO have other modifications, I've included both the announcer call for Lucina that crazyhandmasterhand made (Lucina Call Original) and the one I made using clips from Brawl's actual announcer (Lucina Call WMX). My version is the one already in the "characall (with Lucina for XXX).swand"s; despite how it sounds when playing it on your computer it actually sounds good in-game. See end of video to sample it. I made this for myself and decided to share it.

This is in no way made to steal thunder or gain downloads from crazyhandmasterhand and company's hard work on the Lucina PSA, I merely made it for myself and decided that if others would like to have it they are free to use it. I also included all of the WAVs that crazyhandmasterhand originally provided in case you decide to port Lucina over someone other then Marth.
(Source: Various Laura Bailey video game clips / Brawl)
196 January 7th, 2014

Uchiha Puff by WarioManX with credit to PAVGN, Mewtwo2000, Abbi, CrashofColor
[Character - Texture - Jigglypuff]



PAVGN's Original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3904

Mewtwo2000 's Original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7734

Abbi's Original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21938

CrashofColor's Originals ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35252 ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35265


This is a set of recolors for Jigglypuff, each of which have Sharingan. The original color has normal Sharingan, while each recolor has a form of Mangekyo Sharingan, some with Eternal versions. And when they get the Smash Ball, their Sharingan turn into Rinnegan! The last skin instead has the Byakugan, which intensifies with the Smash Ball.

Most recolors were made by other people, whose links are provided above, though a couple I had to make to fill out the full set of 10 for cBliss users. I've provided pre-made cBliss-ready files to inject into your PACs and your SD card. Each skin is capable of being in any slot including the infamous 02, so you don't have to live with where I put them. (more credit to Mewtwo2000's Green recolor)

For more info check out the provided README.txt, Enjoy!

373 January 7th, 2014

Deadpool Puff by WarioManX
[Character - Texture - Jigglypuff]



In the process of making my Uchiha Puffs I also decided to try a Deadpool Puff too. Incredibly simple, but looks nice and even has eye expressions! Gets mad when hit! Has FS Eyes and metal, and can go over any slot including 02. Enjoy!

If someone with experience in texture manipulation wants to take this and make it actually look like Deadpool that would be amazing!

43 January 4th, 2014

Artificial Fear (Zelda) - Ganondorf Medley by WarioManX
[Audio - Stage/Menu]



Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!

This is based off of the theme of Castle Ganon and the first [actual] Ganondorf fight. The bit at the end from when Ganondorf is being banished and shouting his revenge is removed for looping purposes.

As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)
16 January 4th, 2014

Artificial Fear (Zelda) - Shop Theme by WarioManX
[Audio - Stage/Menu]



Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!

This is based off of the theme that plays when in shops. The second part of the video, the Market theme, isn't on the BRSTM.

As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)
78 January 4th, 2014

Artificial Fear (Zelda) - Ballad of the Goddess by WarioManX
[Audio - Stage/Menu]



Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!

This is based off of a version of Skyward Sword's opening theme that was on the special 25th Anniversary Orchestra CD, which came with copies of the game that also has the golden Wii Remote.

As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Skyward Sword)
28 January 4th, 2014

Artificial Fear (Zelda) - Twinrova by WarioManX
[Audio - Stage/Menu]



Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!

This is based off of the theme that plays whenever the Twinrova witches appear, both in Ocarina of Time and Majora's Mask.

As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)
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Redesign by Vyse, new graphics by SJS.

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