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59 November 9th, 2018

Boxing Ring (Final Edits...) by BraveDragonWolf with credit to DSX8
[Stage - Texture, Vertex, Import - Pokemon Stadium 2]



- ALL AUDIENCE SETS ARE FULLY ANIMATED!

- Fire is much noticeable and in gorgeous detail now

- Also got rid of some audiences that were WAY off screen, lowered their texture resolutions as well, thought it may help reduce a bit of lag. (But it matters how much detail is on the screen)

.REL file is in the previous version: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216869

58 November 9th, 2018

HD Kongo Falls V2 by BraveDragonWolf with credit to Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage
[Stage - Texture, Vertex, Import - Jungle Japes]



EDIT 2: 11/9/18
Lowered some unnecessary textures with resolutions that doesn't need to be 512 to reduce a bit of lag.
---------------------------------------

EDIT: 10/31/18
Fixed the sun glare a bit and some edits to the rock under the splash logs.
---------------

Poured my damn heart into this...

This time, it isn't based off of the Smash Ultimate Kongo Falls, but it's pointed in that direction. I deleted the first version of this and it's mostly my HD version of the Melee Kongo Falls to be exact. It's got a lot of lights...Not necessarily a bad thing.

Old version: https://imgur.com/a/WEc5KEk

15 October 25th, 2018

World E-Castle V2 by BraveDragonWolf
[Stage - Texture, Vertex - Final Destination]



THERE! Now it feels like a home...

62 October 25th, 2018

Boxing Ring (Major Enhancements) by BraveDragonWolf with credit to DSX8
[Stage - Texture - Pokemon Stadium]



I've gotten so good with stage lighting placements and decided to do this.

- Red and blue floor lights now has character lighting

- Red and Blue spot lights now overlap characters

- Stadium lights have new texture detail

- Fire stakes now have fire

If having problems using with Project M...don't bother please...
If having problems NOT using Project M...You're better off using the online brawl stage module converter and put it over another stage.

73 October 5th, 2018

Chomper - The Beast of Light Moveset by BraveDragonWolf with credit to The PMDT for this old base moveset, Nyspa for the \"Up Air\" coding from his Ether Bowser PSA, KTH, Nanobuds, LJSTAR for the original import of the Wii U Bowser model, and ThatTrueStruggle for the Hyrule Warriors Ganon hair model
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]



This is my OC and he is to completely replace Bowser with his moveset. This means that this moveset is only compatible with this model. This isn't a very OP PSA...except the final smash.

Read all the info that's included!

38 October 5th, 2018

Improved Playable Sacred Land by BraveDragonWolf with credit to dRage, and Angelglory
[Stage - Vertex, Import - Halberd]



I thought this place was missing something...

57 September 15th, 2018

IMPROVED! Basin by BraveDragonWolf with credit to dRage, and Angelglory
[Stage - Texture, Import - Distant Planet]



There must have been a solar eclipse in the first version!

Brighter stage ambient color and character lighting.

43 September 12th, 2018

Hell's Gate Updated by BraveDragonWolf with credit to RAWRzilla, and FairKnight for the original stage
[Stage - Texture, Vertex, Import - Final Destination]



Added some particles to give it that certain feel. Yes, they are indeed animated.

46 September 12th, 2018

Deviljho (Monster Hunter World) by BraveDragonWolf with credit to TransfatA**hat, and MorgothZEone for extracting and converting the model into SourceFilmMaker, and Jorn-K-Nightmane@DeviantArt.com for converting and editing the model into XPS
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Yoshi]



MOVESET FILE REQUIRED FOR THIS MODEL TO WORK AND ALSO MY INCLUDED FITMOTION!: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25662

This model been through a lot of processing...And the rig would have been a little better if I hadn't optimized it a second time...BUT HEY! Either a low poly model or a nice and fluid high poly model that will always crash your game?

Also has metal textures.

29 September 12th, 2018

Playable Sacred Land (Monster Hunter) by BraveDragonWolf with credit to dRage, and Angelglory
[Stage - Import - Halberd]



This stage would have looked super good if I was able to get a certain stage element to show up...Oh well. Also, improved character lighting.

28 September 15th, 2018

Playable Basin (Monster Hunter) by BraveDragonWolf with credit to dRage, and Angelglory
[Stage - Texture, Import - Distant Planet]



EDIT: Download takes you to improved version!

I literally poured some water on my laptop then the water graphics in this stage turned out gorgeous! And it turns out that I'm really good with character lighting.

The Machinama version of these stage's character lighting were very inaccurate.

90 August 31st, 2018

[RE-UPLOAD] Hyperdimension Neptunia Menu [BETA - IMPROPER NAVIGATION FUNCTIONS!] by BraveDragonWolf with credit to Theytah for the original menu icon designs
[Misc - Texture, Vertex - Menu]



EDIT! RE-DOWNLOAD! I forgot to include the background!

I've finally created the menu I've wanted for years. This menu is only to have because of the unique designs...But if your brain is used to this menu's function well...have fun. ONLY TESTED FOR VBRAWL!

Stupid reports will be ignored...

11 July 26th, 2018

Buck Revamp by shyguybuddy11, Demon_of_Elru, BraveDragonWolf
[Character - Texture, Import - Toon Link]



here's a newer version of an older mod i did, coming now with a new Buster Sword (coming from BraveDragonWolf's Smash 4 Cloud revamp). comes with CSProject cosmetics.

57 May 8th, 2018

Playable MH3 - Tundra by BraveDragonWolf with credit to drage, and Angelglory
[Stage - Vertex - Skyworld]



I'd use this if you want this over your desired stage:
http://www.lakora.us/rel/

Has:

- Additional falling snow

- Improved character lighting

- Fog

82 May 9th, 2018

Playable MH3 - Flooded Forest Waterfall by BraveDragonWolf with credit to drage, and Wisemanthe13th
[Stage - Texture, Vertex - Skyworld]



EDIT: Fixed download link. I Wasn't focused during that time...

LAST MINUTE CHANGES! Went back to look at the stage packs and found out there was an update to this stage. So at the last minute I got the water transparency fixed.

I'd use this if you want this over your desired stage:
http://www.lakora.us/rel/

Has:

- New hi-res sky texture

- Improved scenery and character lighting

- Fog

70 May 8th, 2018

Playable Castlevania Judgment - Throne Room by BraveDragonWolf with credit to drage, and Angelglory
[Stage - Texture, Vertex - Skyworld]



I've been wanting this stage since the last two years.

I'd use this if you want this over your desired stage:
http://www.lakora.us/rel/


This has:

- Improved character lighting

- New hi-res portrait of Dracula

67 May 3rd, 2018

Hell's Gate Entrance V2 by BraveDragonWolf with credit to RAWRzilla, and FairKnight for the original stage
[Stage - Texture, Vertex, Import - Final Destination]



This doesn't have to go over Final Destination.
Also no .REL file this time.

- The ground has it's own glow and specular, also some unique details within it.

35 May 3rd, 2018

The Last VR Mission (Final Version) by BraveDragonWolf
[Stage - Texture, Vertex - 75m]



THIS is the last VR mission.

- Made some background improvements so that the effect will always show regardless and to have that virtual feel.

- Edited the sky texture a bit.

23 April 18th, 2018

The Final VR Mission (Improved and With Descent Size) by BraveDragonWolf
[Stage - Texture, Vertex - 75m]



Yeah, I'm obsessed with Metal Gear Rising. Shoot I've played the game for over 4 years now and STILL playing!

I gave this version a descent size so it would seem competitive.
Also gave it the dope looking texture animation as barely seen in the original game. (Would have been cooler if I knew how to get it to fade in and out using the color sequence animation).


Enjoy.

376 March 30th, 2018

Sm4sh Wii U Cloud Revamped (Normals Textures!) by BraveDragonWolf with credit to ThatTrueStruggle
[Character - Texture - Ike]



PLEASE READ!
--------------------

I may have to remind a few people on why they need to ask for my permission to upload their Wii U Cloud edits. But anyway...

New revamped cloud textures. I merged the Normals maps with the regular textures to get that certain depth as seen in Sm4sh.

Enjoy.

305 March 29th, 2018

Super Mario Odyssey Mario by shyguybuddy11, BraveDragonWolf with credit to TheMarioBro for the texture uses on his gloves
[Character - Texture, Vertex, Import - Mario]



this one unlike the original version that is over the SMBZ PSA this one is meant for normal Mario movesets, that even includes new hands, that are now vBrawl Mario's hands. comes with 7 recolors

note: there is a bit of lag on Wiis in a 4 player match

Captains Hat will come later

53 March 26th, 2018

Zack Fair recolored Cloud reupload by DingooPingoo, BraveDragonWolf with credit to Bravedragonwolf for the model i used, _Briann for the concept and visuals
[Character - Texture, Vertex, Import - Ike]



Note, the model was originaly made by Bravedragonwolf

You can find the original mod here: https://gamebanana.com/skins/161623

87 March 16th, 2018

World E-Castle by BraveDragonWolf
[Stage - Texture, Vertex, Import - Final Destination]



EDIT! RE-DOWNLOAD! 3/16/18: Specular shine has been improved and brighten. And also improved lighting on the HD images!


The castle from World -E!

This is my very first custom stage and was entirely hand made. Also has specular maps, and HD images.

This stage is made to target "Customization". (Read stage info)
Customize this stage with your own personal images!

I recently found a very relaxing remastered soundtrack of the world -E castle from super mario advance 4, and it inspired me to create this. (Also my character renders mostly inspired me)

Enjoy.

153 March 6th, 2018

Epic Mickey (Fixed) by Limunity, BraveDragonWolf with credit to shock44, dark sonic 19
[Character - Texture - Mario]



Updated fix on Lighting issues in battle and a little rig improving to the shoulders and arms.

241 July 17th, 2018

IF Moveset (Hyperdimension Neptunia) by BraveDragonWolf with credit to RandomTalkingBush for the models, and Lillith for his dark pit's side-smash animations
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ness]



EDIT: 7/17/18

FINALLY WAS ABLE TO ADD THE MISSING COSTUME THAT I FORGOT. I've returned and I can try and help with issues now.


Edit: Forgot to mention that this IS NOT intended to work with Project M. I do not and will not support it.
--------------------------------------

(I have someone that's working on a video demonstration for this but, still haven't heard from him yet so...This couldn't wait)


Been working on this since February and done a bunch of testing for bugs and glitches. Up until this day I've been waiting for my guy... So I hope everyone will enjoy this!

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