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58 January 15th, 2021

Brawlified Cloud v2.0 (New Fix 01/15/21) by VirtualBeef, BraveDragonWolf with credit to the Cosmetic Standardization Backroom for providing Ike scenes used as a base for rendering Cloud's cosmetics. BraveDragonWolf and ThatTrueStruggle for the Soldier Cloud and Advent Children Cloud imports, jaystring for their original texture progress shown on their Cloud imports used as a reference for the new texture bakes. Lawliet, spiritpyros, Lillith, CaliburTek, RED NiNjA, and WARNING for the Smash 4 Cloud PSAs.
[Pack - Portrait]



*UPDATE (01/15/21): Advent Children Costumes are now fully compatible with the new costumes as a crash that was caused by using limit neutral b with Advent Children Costumes is now fixed. Though the Sleeveless Advent Children alt has been removed due to the bug still being present in that costume for the time being.

An update to my old Brawlified Cloud Mod. Now updated to work with more recent Cloud PSAs from Remix and Cobalt with lower file size versions included for compatibility. All the texture baking has been re-done from scratch and made to better fit jaystring's brawlification texture style.

Changes from the original:
- New from scratch baked textures
- New recolours for both Soldier Cloud and Advent Children Cloud
- Optimizations to file size and model changes

Imgur Album of Costume Renders: https://imgur.com/a/ucA1f8j

Once again big credit and thanks to BraveDragonWolf for importing the original Smash 4 Cloud models.

If you experience any issues with the mod, please PM me

83 July 11th, 2020

Baked Cloud Textures by Shy, BraveDragonWolf
[Character - Texture - Custom Character]



A bit different from VirtualBeef's brawlified Cloud, but this one is the textures from Smash 4 baked onto the defuse textures, giving it the amazing look is has right now, and with HD textures it'll look even better like what was done for the renders
comes with:
-18 costumes (with 60 more, message on here, or DM me on Discord for those ones if you want them all, or you can get them if you're in the Cosmetic Standardization Project server)
-HD textures included as well as DIY Photoshop setups for your own recolors, and how they were done
-CSProject files (huge shoutout to VitrualBeef for the pose i just edited it to work with BraveDragonWolf's boneset)
-CSProject cosmetics

63 March 20th, 2020

Brave The Titan God (Destiny The Game) by BraveDragonWolf with credit to BIOS from the destiny model rip Discord for making the ripping tool
[Character - Texture, Import, Moveset (PSA) - Captain Falcon]



I'm way too attached to my guardian now. I had his armor looking like this for years now. Anyway...

This is my one and only guardian in Destiny (Also stuck in the old age of Destiny on PS3). You probably hate me for being different because, I made this mod to be used with a FIXED moveset file that you have to do on your own which is the \"Unknown flag method\". I seriously hate to fit models over skeletons, it's the other way around for me. In that case I need Brawlex or something...

So, this comes with:

- Sunbreaker and Striker subclasses

- Cosmetics

- An example of a fixed moveset file. (For your own PSA , you just need to check the \"Unknown 4\" flag for all subactions, but maybe not the unnecessary ones.) USE PSA COMPRESSOR to see which is the \"Unknown Flag 4\".

68 October 8th, 2019

Relaxed Great Bay by BraveDragonWolf
[Stage - Vertex - Jungle Japes]



I know the omega version would be good for this but it's not about that you know? You'd still want the original layout of the stage but more chill.

- Improved the turtle's spec map

- It's called \"Relaxed\" for a reason so no swimming.

- Also got rid of a couple of other spec maps (no big deal)

- Comes with and without a ceiling.

214 November 20th, 2019

Great Bay (Smash Ultimate) by BraveDragonWolf with credit to DSX8 for the old original animations...I think...
[Stage - Import - Jungle Japes]



No, this isn't a half-assed retexture of the melee version.

If you're making any wild edits, ask me first...There's a high chance of me saying no. Not trying to sound like an asshole.

This stage comes with:

- A version without swimming

- A Moon with glowing eyes

- An owl statue with glowing eyes

- A sea turtle with blinking eyes

- A gorgeous Tingle

- Cosmetics

- and soundtracks.

You may experience little frame rate drops with 3 or more non-Brawl models.

392 December 29th, 2019

Brawlified Smash 4 Cloud by VirtualBeef, BraveDragonWolf with credit to BraveDragonWolf and ThatTrueStruggle for the original Wii U Cloud imports, jaystring for texture referencing on Brawlifying, WarioTails358 for feedback on the hair texture, tyleto and Kaaze for costume suggestions and CSProject for the original Ike scene which was used for rendering Cloud, И, spiritpyros, Lillith, CaliburTek, RED NiNjA, and WARNING for the Smash 4 Cloud PSA.
[Character - Texture, Import - Custom Character]



*UPDATE: Now includes a lower file size version.

A Brawlified version of BraveDragonWolf's Smash 4 Cloud imports, Comes with 28 costumes which includes:
- Original Smash 4/Ultimate colors
- New recolors
- Every recolor for AC Alt is also applied to Sleeveless Alt too.
- Dark Cloud and Heartless Cloud alts for FF7 Soldier Cloud.

Includes fully rendered HD and SD CSProject cosmetics for Cloud.

The provided FitMotionEtc.pac is required for the model to function properly in-game so please use it.

If you experience any issues with the mod, please PM me

133 August 14th, 2019

[V2.1] Sakura Daydream Garden by BraveDragonWolf
[Stage - Texture, Vertex, Import - Final Destination]



UPDATE: 8/14/19

cherry blossoms behind the camera now have better placements to improve the concept of this stage.

Changes:

- Added leaves on the ground

- Added Falling leaves animations

- Fixed walls not having a walljump

- Forgot the ENV texture for the ground in the last version

220 December 29th, 2019

4GO Nepgear PSA for PMEX by VirtualBeef, BraveDragonWolf, Pokemaster Ely with credit to BraveDragonWolf for the original PSA and imports, ely for additional recolors and importing the mk2 head onto the 4GO alts, soundsresource for the sfx used, CSProject used for rendering the cosmetics, JOJI for the soundbank and effect.pac expansion codes and their guides.
[Character - Texture, Vertex, Import, Moveset (PSA) - Custom Character]



This PSA is BraveDragonWolf's 4GO Nepgear PSA ported over to PMEX fully with an expanded soundbank and gfx, also again changes side taunt to cycle through chibi versions of Nepgear, Neptune, Purple Sister and Nepgya with appropriate sfx.

It also includes fully rendered SD and HD cosmetics.

Requires the following codes:
- Effect.pac Roster Expansion System [JOJI]
- SoundBank Expansion System [JOJI]

Also includes some previous costumes from BraveDragonWolf's older Nepgear PSAs like the cosplay costume and recolors of Sailor Uniform Nepgear.

Nepgear's Soundbank ID is 0x000001F8

You can find these codes here: http://ssbbhack.web.fc2.com/

This download only includes PAC Files, due to me using the extremely useful no PCS Files code by DukeitOut:
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

If you find or experience any issues with this mod, Please PM me.

72 July 19th, 2019

Cinematic Smash Bros. by BraveDragonWolf
[Misc - Texture, Vertex, Import - Other (stuff we forgot)]



WITH ANOTHER GIMMICK OF MINE, YOU WON'T BE ABLE TO EXPERIENCE SMASH BROS THE SAME WAY EVER AGAIN...

(Also, the previews won't help as much so you have to see for yourself...It's not so great for Dolphin users by the way)

How to enable cinematic view:

- When doing timed battles, the view will always be enable until the final 5 seconds of the battle.

- Personally, it's better to do stock matches with the time set.

- To disable it, you'll have to do stock matches without the time set.


I've actually done this kind of thing since last year and I just started this cinematic recently. I started with the Halo HUD and it looked pretty awesome. If you guys want me to upload that, just send me enough feedback.

75 July 19th, 2019

Sakura Daydream Garden by BraveDragonWolf with credit to WorseDoughnut for the platforms used in Molgera's stage, and DSX8
[Stage - Texture, Vertex, Import - Final Destination]



I've had this thought in my head for a few months and now, it's reality!

I gave this stage little obstruction for when the camera goes back far enough to give it that certain feel of the main idea of this stage.

This comes with three soundtracks from Megadimension Neptunia. (That doesn't mean this stage was an inspiration from that game.)

202 July 13th, 2019

The God of Light And Darkness by BraveDragonWolf with credit to Ashingda for the original moveset, Random Talking Bush, KingJigglypuff for one of his Dark Lord Ganon animations, JoTE for the original \\\"The Great King of Evil\\\" Ganon model, and MrMario for one of his final smashes from the max onslaught ganon PSA
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]



The moveset is unedited but, YOU NEED IT! The FItmotion is important as well since this mod is ONLY for this model!
For more info about the moveset, go here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215185

I was told that lillith made an Ultimate Ganon import. This doesn't mean that it's his/her model. I didn't know so this is my version of it.

I combined the Ultimate Ganon model, the Hyrule Warriors Ganon and the Melee Ganon model to create the Ganon that I've been needing to have. That's a lot of Ganon...

Also no facial expressions since his face vertices are edited.

116 July 10th, 2019

Dark Planeptune City by BraveDragonWolf with credit to Tee888
[Stage - Texture - Final Destination]



EDIT: FIXED DOWNLOAD

Sooo...That little shadow flickering issue couldn't be fixed. Still, hardly noticeable.

171 March 26th, 2020

Planeptune City [Hyperdimension Neptunia] by BraveDragonWolf with credit to Tee888 for ripping this map!
[Stage - Vertex, Import - Final Destination]



USE THIS FOR YOUR DESIRED STAGE!! http://www.lakora.us/rel/
-------------------------------------

I never thought anyone would be able to rip maps from this game...until 7 months ago a Steam user named "Tee888" has ripped a couple of maps from the game. (Which I thought was hard or impossible for some reason).

Anyway, I'm into stage importing now (But this type of stage is only a beginners level unlike my recent stage import Dracula's boss stage)

This stage has:

- Animated Material Icons.

- Glow maps.

- Background glare visual

- Excellent character and stage lighting (The stage lighting for now...)
---------

Minor issues:

- The right sidewalk and street sides have slight flickering...It's currently unknown.. (Doesn't show in Dolphin though.)

221 April 16th, 2019

Smash Ultimate - Dracula's Castle BOSS [BETA VERSION] by BraveDragonWolf with credit to Tofu from the Steam Workshop community for ripping the stage
[Stage - Texture, Vertex, Import - Final Destination]



You thought I couldn't do it....


This is my second stage import and my first Smash Ultimate stage import. It has slight frame rate drops on console but it's nothing really.

This is a BETA version because I seriously need to improve the pillar's lighting. I don't have an artist for that.

- This has the same vintage stage effect as the original game

272 December 29th, 2019

Noire Lance/Glaive PSA for PMEX v1.0 by VirtualBeef, BraveDragonWolf, Pokemaster Ely with credit to BraveDragonWolf for the original 4GO Noire Import and PSA, the sfx used and some animtions, ely for additional costumes, importing a new face, editing animations and help with testing, CSProject used for rendering the cosmetics, JOJI for the soundbank and effect.pac expansion codes and their guides, MoeNDerrty, Large Leader, Revan and Shiny Mammoth for the some of the lance animations from their Weapon Switch Chrom Moveset, Legacy XP devs and Lillith for some animations and psa coding, Jocky for the Black Knight Model parts, soundsresource for additional sfx.
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



DISCLAIMER: This is not the same moveset as BragonDragonWolf's 4GO Noire PSA.

This PSA aims to make Noire more of a lance/glaive fighter rather than a sword fighter as her main weapon in 4GO is a glaive. This PSA comes with expanded sfx and gfx, also changes side taunt to cycle through chibi versions of Noire, Uni, Black Heart and Black Sister with appropriate sfx.

It also includes fully rendered SD and HD cosmetics.

Requires the following codes:
- Effect.pac Roster Expansion System [JOJI]
- SoundBank Expansion System [JOJI]

Noire's Soundbank ID is 0x000001F7

You can find these codes here: http://ssbbhack.web.fc2.com/

This download only includes PAC Files, as I use the extremely useful no PCS Files code by DukeitOut:
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

If you find or experience any issues with this mod, Please PM me.

425 March 17th, 2019

Smash Ultimate Captain Falcon by BraveDragonWolf with credit to Ageha-Workshop for uploading to Steam Workshop, Sundown for the ripping the textures, ShotgunColors, and DSX8 for the original Wii U model,
[Character - Texture - Captain Falcon]



This is still the Wii U Falcon model. So...Now you know that nothing is different in Smash Ultimate except the texture details.

Smash Ultimate Falcon on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1631465471

355 February 23rd, 2019

Dark Samus (Unedited Skeleton) by BraveDragonWolf with credit to SubsonicBeatz154 for ripping the model
[Character - Import - Samus]



With this version you can use with any moveset. (If you have the other version, you will have a good rig but, that's not important...)

For my next imports in the future, I WILL NOT do this again only if the model won't look to stupid trying to fit it with editing any bones.
My Smash Ultimate Ridley is a good example.

402 February 22nd, 2019

Smash Ultimate Dark Samus by BraveDragonWolf with credit to SubsonicBeatz154 for ripping the model, Crony, Nuke, DivineOverlord, Vangis and Razanak7 for the original moveset
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Samus]



You need this moveset along with the fitmotion I edited for it.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22291

The main plan was to have this model over the most popular Dark Samus PSA.

403 March 1st, 2019

Edge Lighting Sm4sh Cloud by BraveDragonWolf with credit to ThatTrueStruggle
[Character - Texture - Ike]



IMPROVEMENTS! RE-FREAKIN DOWNLOAD!! 2/28/19
But seriously...Re-download. This update is perfection.
added some small spec maps with an acceptable size.
---------------------------------------------

I realize how important edge lighting is to most character imports, so I started going crazy and having fun by giving most of my imports some edge textures.
---------------------------
YOU SHOULD ALREADY HAVE MY EDITED MOVESET FOR THIS MOD.
I put edge everywhere on his body except his arms. (Too much exposure.) ALSO! THE KINGDOM HEARTS CLOUD MODEL IS NOT INCLUDED!

338 December 29th, 2019

Neptune PSA for PMEX v1.5 (Victory Neptune Update) by VirtualBeef, BraveDragonWolf, Pokemaster Ely with credit to BraveDragonWolf for the original PSA, ely for the pose used in Victory Neptune's cosmetics and for the help with making the PSA PMEX compatible, soundsresource for the sfx used, Lillith for their Separated Roy SFX for PM 3.6 which was used as a guide/base for sfx, CSProject used for rendering the cosmetics, JOJI for the soundbank and effect.pac expansion codes and their guides.
[Character - Texture, Vertex, Import, Moveset (PSA) - Custom Character]



UPDATE: Added Victory Neptune to this pack, also comes with both HD and SD cosmetics posed by ely.

Here's BraveDragonWolf's Neptune ported over to PMEX fully with brand-new sfx and some new gfx. Also includes balancing changes such as Neptune's side taunt no longer healing her, instead it now shows a chibi version of either herself, Nepgear, Plutia or Peashy with appropriate sfx.

It also includes fully rendered SD and HD cosmetics.

Requires the following codes:
- Effect.pac Roster Expansion System [JOJI]
- SoundBank Expansion System [JOJI]

Neptune's Soundbank ID is 0x000001F6

You can find these codes here: http://ssbbhack.web.fc2.com/

This download only includes PAC Files, due to me using the extremely useful no PCS Files code by DukeitOut:
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

If you find or experience any issues with this mod, Please PM me.

148 February 10th, 2019

Omega + Battlefield HD Kongo Falls by BraveDragonWolf with credit to Edwguard Flows (I used the main platform model from his deserted island stage) Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage
[Stage - Vertex, Import - Jungle Japes]



This isn't the Smash Ultimate import. I re-created the splashboard model to have an omega and battlefield form.

May have some lag with more than three imported models with certain number of polys or with three high poly models. Brawl models won't lag though. It's alright to play a 1-on-1 battle with some high poly models too. I also lowered some more textures a bit too.

The detail of this stage will never be as good as the actual kongo falls stage in smash ultimate.

376 January 31st, 2019

Venom (Marvel vs Capcom Inifinte) by BraveDragonWolf with credit to Whoever created the original Venom moveset, 8Yaron8 for the model format, and Fewtch for classic and blue textures
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Fox]



This was a very high poly model and...now it's not.

This moveset is very old and under balanced and I don't know who the original creator is since the mod isn't on the vault anymore.
The voice clips were edited by me to give him a much deeper voice since I think his normal voice just doesn't match his appearance very much.

Hell, it's based off the original voice mod from the game...

556 January 26th, 2019

Smash Ultimate Ridley by BraveDragonWolf with credit to Sneakyerz for ripping the model
[Character - Import, Other (Effects, Animations, Final Smash, etc.) - Pit]



PLEASE READ!
--------------------

This comes with a fit motion file for a serious reason.
Use the moveset file from this mod: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210999

- Let's be realistic here and agree that this model would look fuckin stupid if I had to make it fit the skeleton that was made for the Ridley beta moveset.

- I decided to put this over the Ridley PSA that's over Pit instead of the classic Ridley PSA because I DON'T USE Project M or BrawlEx.
If you want this over the classic Ridley PSA, you'd have to probably pay me, (time is money) port the classic Ridley over Pit somehow, OR re-rig the whole models yourself. Don't ask if I'll ever decide doing it on my own will.

146 January 17th, 2019

Megadimension Neptunia - NEXT CPU's Full Import by BraveDragonWolf
[Character - Import - Zero Suit Samus]



Moveset is highly required: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214869

PM me if you like these mods if you want so I can know what's up!

- also, the eyes have a final smash glow instead of using a glow map.

49 January 7th, 2019

Cybrdimension Nepgear by BraveDragonWolf with credit to Vanilluxe92 for ripping the voice clips
[SFX - Toon Link]


I COULDN'T FIND ANY PROPER PREVIEWS.

She didn't have a lot of voices that I could work with but, it's still worth to download. She still has most of her voices from Neptunia Victory.

You need this mod! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217154
Preview (Source: Cyberdimension Neptunia 4 Goddesses Online)
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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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