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90 June 12th, 2017

Orange Heart by BraveDragonWolf with credit to Hayden, and RandomTalkingBush
[Character - Texture, Import - Zero Suit Samus]



Orange Heart is finally here!

She has bone translation edits so, don't get mad...It's better this way.

She may have a tiny bit of lag, I wouldn't know because I didn't test this on console.

73 June 12th, 2017

Iris Heart With Unit Processor Cores by BraveDragonWolf with credit to RandomTalkingBush
[Character - Texture, Import - Zero Suit Samus]



Be sure that you're using the \"Unknown Flag\" method in whatever PSA you're using!

88 June 12th, 2017

Yellow Heart With Unit Processor Cores by BraveDragonWolf with credit to RandomTalkingBush
[Character - Texture, Import - Zero Suit Samus]



Be sure that you're using the \"Unknown Flag\" method in whatever PSA you're using!
-------------------

Yellow Heart is ready to play now!
Comes with bonus texture as well.

75 July 23rd, 2017

Burning Wasteland - Revisited (V2 Available) by BraveDragonWolf with credit to DSX8
[Stage - Texture - Skyworld]



RE-DOWNLOAD! 7/23/17

- Added spec map to the ground for proper lighting

- Death boundaries have been pushed back a little to prevent accidental suicide of AI's with certain movesets.
_______________________________


When was the last time you've been to the burning wasteland?
You should visit that place again.
-----------------------------------------
(ORIGINAL VERSION: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24658)
-------------------------

Changes:

- Added character fog

- improved character ambient

- improved flame textures

- improved stage fog


Now go roast some marshmallows...

116 July 23rd, 2017

Peashy (Hyperdimension Neptunia V) by BraveDragonWolf with credit to RandomTalkingBush for the model, MarioDK for victory pose animation, CaliKingz01, and Leon Exodio for the original Little Mac PSA
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]



Call me P!
- Peashy

EDIT: 7/23/17

- Side smash tilts have proper SFX

- Up smash has normal effect instead of flame.
__________________________________


Huge thanks to CaliKingz01 for letting me upload my version of his moveset.
---------------

Details:

- Peashy is slightly faster than Little Mac. Also is smaller than him.

- In a couple of attacks, you can interrupt into a dodge or special move.

- Has slightly reduced range due to her small size.

- Forward air attack is Mario's attack but does less 11% damage.

More info inside download.

613 April 11th, 2017

FIX - Cloud Smash Wii U [BraveDragonWolf Version] by BraveDragonWolf with credit to ThatTrueStruggle for ripping the Advent Children Cloud model
[Character - Texture, Vertex, Import - Ike]



DO NOT UPLOAD WITHOUT MY PERMISSION!!
Read the \"Claimer\".TXT inside!
------------------------------

- Fixed a few improper vertices in the rigging on the left knee.

You must use the Fitmotion included in my original upload.
I made this a separate entry because, I need everyone to see
what's really bothering me....And also, a minor rig fixing...
details are inside.

593 April 11th, 2017

Cloud Smash Wii U [BraveDragonWolf Version] by BraveDragonWolf with credit to DSX8 for the Soldier Cloud model, ThatTrueStruggle for the Advent Children Cloud model, И, spiritpyros, Lillith, CaliburTek, RED NiNjA, and ⚠WARNING⚠ for the original PSA
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Ike]



EDITED! 4/11/17:

DO NOT UPLOAD WITHOUT MY PERMISSION!!
_________________________

EDITED! 3/23/17:

- A few fixes to the Advent Cloud model

RE-DOWNLOAD IS RECOMMENDED!


This version means that it includes the edited FitMotion file
since the models have edited bone translations, AND both models are compatible with the moveset. DON'T WORRY! They both use the same bone sets, just read the .TXT document inside.


Comes with:

- Official recolors for Advent Cloud

- Project M version of the FitMotion file

126 February 24th, 2017

NEXT White Heart by BraveDragonWolf with credit to PriChama@DeviantArt.com
[Character - Texture, Vertex, Import - Zero Suit Samus]



IMPORTANT!: .TEXT DOCUMENT IS UPDATED! BE SURE TO READ IT AND UNDERSTAND IT.


Includes:

- Facial expressions

- Glow maps and non-glow maps

- A version without her hat

- Cosmetics

- Weapons from \"Hyperdimension Neptunia V\"
______________

Does Not Include

- Moving eyes

- FS Eyes

- Metal Texture

- A version with Samus's paralyzer (It will look ridiculous...)

- Weapons from the actual game (\"Megadimension Neptunia\")
_________________________


Renders made by yours truly.

169 February 24th, 2017

NEXT Green Heart by BraveDragonWolf with credit to PriChama@DeviantArt.com
[Character - Texture, Vertex, Import - Zero Suit Samus]



IMPORTANT!: .TEXT DOCUMENT IS UPDATED! BE SURE TO READ IT AND UNDERSTAND IT.


Includes:

- Facial expressions

- Glow maps and non-glow maps

- Cosmetics

- Weapons from \"Hyperdimension Neptunia V\"
______________

Does Not Include

- Moving eyes

- FS Eyes

- Metal Texture

- A version with Samus's paralyzer (It will look ridiculous...)

- Weapons from the actual game (\"Megadimension Neptunia\")
_________________________


Renders made by yours truly.

129 April 19th, 2017

NEXT Black Heart by BraveDragonWolf with credit to PriChama@DeviantArt.com
[Character - Texture, Vertex, Import - Zero Suit Samus]



UPDATED!: 4/19/17

- Slightly improved glow map.

- Visor glass is now transparent! ("Without glow textures" does not include it)
___________________


IMPORTANT!: .TEXT DOCUMENT IS UPDATED! BE SURE TO READ IT AND UNDERSTAND IT.


Includes:

- Facial expressions

- Glow maps and non-glow maps

- Cosmetics

- One bonus Texture

- Weapons from "Hyperdimension Neptunia V"
______________

Does Not Include

- Moving eyes

- FS Eyes

- Metal Texture

- A version with Samus's paralyzer (It will look ridiculous...)

- Weapons from the actual game ("Megadimension Neptunia")
_________________________


Renders made by yours truly.

159 April 19th, 2017

NEXT Purple Heart by BraveDragonWolf with credit to PriChama@DeviantArt.com
[Character - Texture, Vertex, Import - Zero Suit Samus]



UPDATED!: 4/19/17

- Gauntlets now have transparency! (Unavailable for regular version)


IMPORTANT!: .TEXT DOCUMENT IS UPDATED! BE SURE TO READ IT AND UNDERSTAND IT.

EDIT 3/8/17:

- Silly me...The "HalfBlinkFace" wasn't on any visibility bone...

EDIT! 3/1/17:

- Small rig improvements on leg areas.


Includes:

- Facial expressions

- Glow maps and non-glow maps

- Cosmetics

- Weapons from "Hyperdimension Neptunia V"
______________

Does Not Include

- Moving eyes

- FS Eyes

- Metal Texture

- A version with Samus's paralyzer (It will look ridiculous...)

- Weapons from the actual game ("Megadimension Neptunia")
_________________________


Renders made by yours truly.

173 March 8th, 2017

Noire - Re;Birth 1 by BraveDragonWolf with credit to Random Talking Bush
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Link]



Edit 3/8/17:

- some major poly fixes on the school outfit's collar area.

- Had to do a little rig fix on the bust and waist areas.


Note: THIS IS BETTER THAN THE "MK2" NOIRE.

204 March 8th, 2017

Nepgear - Re;birth 1 Costumes by BraveDragonWolf with credit to Random Talking Bush
[Character - Vertex, Import - Toon Link]



PLEASE READ THE .TXT DOCUMENT INSIDE.
--------------------------------------

EDIT: 3/8/16

- Deleted some overlapping polys on "Cosplay" Nepgear.

There are two other costumes I chose not to rig.
I liked what I wanted so, I only rigged these two out of the others I didn't want.

Also, be sure to keep checking my other mods for important updates!

92 February 9th, 2017

Nepgear Model Fix by BraveDragonWolf
[Character - Import - Toon Link]



RE-DOWNLOAD!: 2/8/17

- Hair RIG was stupid, fixed it now. (It's been like that ever since...)


Just fixed a little issue that was bothering me SO MUCH!
I know it's a little hard to see but, YOU KNOW YOU NOTICED IT IN-GAME.

Little Nep JR's hair is fixed now.

200 January 29th, 2017

Wolverine by BraveDragonWolf with credit to Albafika, ShadowMarth, Kagemaru, DSX8, KingJigglypuff, _Data_Drain_, StarWaffle, And Thany for the original PSA
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wolf]



Has bone trans edits and is designed ONLY for the Wolvie moveset.

Details:

- Claws are longer

- Does not have FS eyes or Metal textures

- Comes with recolors

289 January 29th, 2017

Yellow Heart by BraveDragonWolf with credit to RandomTalkingBush
[Character - Texture, Import - Zero Suit Samus]



NEW METHOD INCLUDED!!
----------------------------------

No more Fitmotion files!

Has:

- Expressions

- Official Recolors


Does not have:

- FS Eyes

- Metal

189 January 30th, 2017

Iris Heart by BraveDragonWolf with credit to RandomTalkingBush
[Character - Import, Texture - Zero Suit Samus]



EDIT 1/30/17:

- Minor tweaks to the rig
___________________


NEW METHOD INCLUDED!!
----------------------------------

No more Fitmotion files!


Has:

- Expressions

- Official Recolors


Does not have:

- FS Eyes

- Metal

354 January 7th, 2017

Vert Hyperdimension Neptunia V1 by BraveDragonWolf with credit to RandomTalkingBush
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Zelda]



I'm VERY SORRY guys...This has a few bone translation edits.
I tried so hard to not give the bones any edits...Vert just has to go over Zelda...Vert's got that "Mother" figure.

Thread: http://forums.kc-mm.com/index.php?topic=76910.msg1368359#msg1368359

Please keep in mind that this is ONLY THE FIRST VERSION.
I may or may not update these models. I can give a list of the bones with edited translations if they need it.

Comes with:

- Expressions

- Cosmetics (all made by me)

- The needed fitmotion.

- Official costumes

- No FS eyes

- No metal

________________

- Tested with Dolphin

- Also tested on Wii console

- Not tested in Project M but should work
if you edit the fitmotion
__________________

Renders made by yours truly.

257 December 25th, 2016

Fighter Kirby - Dragon V2.6 by BraveDragonWolf with credit to UMOP for the original PSA, Bluebreon, KTH, and RandomTalkingBush
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Kirby]



Merry Christmas!
----------------------

Changes are in the .TXT.

193 December 25th, 2016

The City of Heroes V3 + TRUE CAMERA ANGLE! by BraveDragonWolf with credit to DSX8
[Stage - Texture, Vertex, Import - Mushroomy Kingdom]



Merry Christmas!
----------------------

What's in this version:

- Added fog (Last version never had it)

- 4 New renders on billboard and 1 render that is \"Re-done\" (Team X)

- Added 2 new custom sign textures

- This stage has the proper camera angle to get the whole background view

140 December 25th, 2016

Tokyo (Kittycorp City Mix) by BraveDragonWolf with credit to Robzdablade and OizenX
[Stage - Texture, Vertex, Import - 75m]



Merry Christmas!
----------------------

Comes with:

- Stage select cosmetics

- 3 of my suggested BRSTM's

46 December 25th, 2016

VR Mission Area V3.2 (Smaller version) by BraveDragonWolf with credit to Robzdablade, and Oizen because I built this stage from the kittycorp city base
[Stage - Texture, Vertex, Import - 75m]



Merry Christmas!
----------------------

Changes:

- This stage is now much smaller than the last version

- Added shine to the main part of the satge

- Edited boundaries

- Most objects use the same 3 textures which makes this a smaller file size


This can also go over any other stage using the Brawl Stage Module Converter.

141 December 4th, 2016

Hell's Gate Entrance by BraveDragonWolf with credit to RAWRzilla, and FairKnight
[Stage - Texture, Vertex, Import - Final Destination]



PLEASE READ!
--------------------------

Hell's Gate is part of my franchise. I used \"Final Cliff\" made by \"RAWRzilla\" as a base and did some re-coloring and ambient lighting stuff, ETC. Also added some gorgeous light in front of the door. In a way, It's a very beautiful stage now.

411 December 6th, 2016

Improved Cloud Strife (Smash Wii U) by BraveDragonWolf with credit to DSX8, and KingJigglypuff
[Character - Texture - Ike]



UPDATE!!: 12/6/16
--------------------------

- FIXED LIGHTING ON SWORD AND SHOULDER PADS, ETC. CLICK RENDER TO SEE!

39 November 29th, 2016

VR Mission V2 - Areas: D19 & A14 by BraveDragonWolf with credit to Robzdablade, and Oizen for the Kittycorp City base structure
[Stage - Texture, Vertex, Import - 75m]



NOTE: If you make any major changes, you have my permission to upload. I also expect to be collaborated since the textures are hand made.


Changes:

- Blocks in the background have the needed glow and texture.

- Minor improvement to lighting, ambient color and fog color.

- Added new area obviously.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010

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