21 August 17th, 2013
SSBB main theme by koronbou[Audio - Stage/Menu]
(Source: Super Smash Bros. Brawl)
358 March 14th, 2013
Prominence Toon Link PSA by Kienamaru, koronbou with credit to Brawl Minus Team[Character - Moveset (PSA) - Toon Link]
His Prominence is dominant! So as usual there is the infinite recovery. That isn't all though, his defining features may actually come from his damage output and more dangerous specials. Poison arrows are highly damaging and his Ice Rang can slow down any approach. There is a readme detailing every little change and buff. Based on the Minus 2X PSA.
63 February 1st, 2014
Future of Despair ~ Boss Battle Theme by koronbou[Audio - Stage/Menu]
(Source: Fire Emblem: Awakening)
33 February 6th, 2013
Fate is just an excuse for the dead- by koronbou[Audio - Stage/Menu]
(Source: Fire Emblem: Awakening)
19 February 6th, 2013
Secret Spa of Bonds ~ Battle Theme by koronbou[Audio - Stage/Menu]
(Source: Fire Emblem: Awakening)
27 February 6th, 2013
Other-World Resort ~ Battle Theme by koronbou[Audio - Stage/Menu]
(Source: Fire Emblem: Awakening))
141 November 12th, 2012
prominence Link Effect by koronbou[Character - Other (Effects, Animations, Final Smash, etc.) - Link]
385 January 18th, 2013
Prominence Link PSA by Kienamaru, koronbou with credit to The Brawl Minus 2X team[Character - Moveset (PSA) - Link]
Updated 12-03-12
Made changes to speed up attacks and allow parts of his aerial Spin Attack to be interrupted with aerials or jumps. He can also cancel out of shooting an arrow.
Once again I borrowed the image from the texture. So i made yet another PSA for a Prominence texture.
Some Changes Below
Bomb Arrows that deal vertical KB
Infinite Up B if timed just before the last hit of the aerial spin attack
Sweetspots on dair and uair
Electric Rang Damage
PLANNED FUTURE
Will create a Vbrawl version soon.
Made changes to speed up attacks and allow parts of his aerial Spin Attack to be interrupted with aerials or jumps. He can also cancel out of shooting an arrow.
Once again I borrowed the image from the texture. So i made yet another PSA for a Prominence texture.
Some Changes Below
Bomb Arrows that deal vertical KB
Infinite Up B if timed just before the last hit of the aerial spin attack
Sweetspots on dair and uair
Electric Rang Damage
PLANNED FUTURE
Will create a Vbrawl version soon.
449 March 18th, 2013
Prominence Ike PSA by Kienamaru, koronbou with credit to The Brawl Minus 2X team[Character - Moveset (PSA) - Ike]
Includes a Vbrawl and a Minus version.
Nearly all of Ike's attacks are faster, and a few attributes are tweaked.
Neutral B- Healing Eruption= After fully charged begins to slowly heal over time, can be held and released like DK's punch. Slight graphic change upon hitting full charge. Activates No Sympathy Counter.
Up B- After throwing his sword into the air and jumping up to catch it Ike can cancel out with an attack, dodge, jump, or special. The last hit of his descent also pitfalls enemies.
Down B- Counter / No Sympathy Counter= Deals higher kb than normal Ike. NS- Deals stun damage and has a longer hit period. Deadly if used properly.
PLANNED FUTURE- changing the fire loop to earth gfx.
Nearly all of Ike's attacks are faster, and a few attributes are tweaked.
Neutral B- Healing Eruption= After fully charged begins to slowly heal over time, can be held and released like DK's punch. Slight graphic change upon hitting full charge. Activates No Sympathy Counter.
Up B- After throwing his sword into the air and jumping up to catch it Ike can cancel out with an attack, dodge, jump, or special. The last hit of his descent also pitfalls enemies.
Down B- Counter / No Sympathy Counter= Deals higher kb than normal Ike. NS- Deals stun damage and has a longer hit period. Deadly if used properly.
PLANNED FUTURE- changing the fire loop to earth gfx.
392 September 23rd, 2012
prominence slash by koronbou[Character - Texture, Other (Effects, Animations, Final Smash, etc.) - Ike]
35 September 20th, 2012
Doom Dragon-Orchestrated- by koronbou[Audio - Stage/Menu]
perfect looped
(Source: Golden Sun: The Lost Age) 39 September 11th, 2012
Disturbance in Augusteria (Arrange) by koronbou[Audio - Stage/Menu]
Chapter2
perfect looped
(Source: Fire Emblem: Genealogy of Holy-War )perfect looped
209 September 9th, 2012
silver Effect by koronbou[Character - Texture, Other (Effects, Animations, Final Smash, etc.) - Link]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
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- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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