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11 January 24th, 2022

Sam Raimi Spider-Man (Tobey Maguire) over Shiek w/ Cosmetics by Hueburt Dinklesprout, DSX8, SwingSet
[Character - Texture, Import - Sheik]



Original model ripped from Marvel Vs. Capcom 3, textures created by Ghost1764024 (https://gamebanana.com/mods/329545) and edited by me. Cosmetics also by me. Enjoy!

10 January 21st, 2022

SSF2 Ganondorf Recolors by Shy
[Character - Texture - Ganondorf]



finally got to Ganondorf's recolors in SSF2, comes with the usual with everything

39 January 21st, 2022

Mewtwo 4 Pack by Shranux, SJS, King Draco, nanobuds, Mach 7, MetalLegacy, tyleto, Moe with credit to Snoe, Radzo, PMDT, Icezer, Elliot, N!ck!, Eiji_AR, kazoomageddon, Carter, Rainbow Land, LnktheWolf, Ca$ino Wolf, LazyRed, Ryztiq, RAWRzilla, kenmak, Psycho_Ghost
[Character - Texture, Vertex, Import - Custom Character]



A pack of Mewtwos based on the RainbowLand model featuring recolors for Standard, Armored, Shadow, and Galaxy.
=========================================
What's the difference between the original, and this pack's alterations to the RL model?

King Draco released his PM Spec pack in CBM, and a trio of Snoe, Tyle, and SJS edited the eyes, so the eyes wouldn't be blown out due to unfortunate side effects of the PM glow materials.

Metal Legacy edited the snout and tail to be closer to the Sugimori Gen3 art (making the snout slightly shorter and narrower), and he added more detail to the main texture (which Shranux had to adapt all of the recolors to)

Shranux edited the iris sizes to be 110% larger and wider than the Rainbow Land release while making the Mew recolor and Pokemon Yellow recolor have recolored eyes

Snoe made the irises more vibrant

Moe remade Shadow Mewtwo

Armor was edited and changed up by both Snoe and Shranux to fit the new model (Snoe for the torso, body, and arms, Shranux for the helmet and leg armor, Shranux for uv edits to fit the updated Armor texture by Nanobuds more)

Shranux remade Galaxy with slight advice from Icezer

Snoe also optimized the textures, culled the model, and used the eye trick to make it so that they only use the 2 eye models for all 3 eye mats.

Tyle did the renders and cosmetics

Radzo had set up some stuff for the blend scene

Poses by, or recreated by, SJS, Mach7, and Shranux
=========================================
Rainbow Land's Pokken Mewtwo couldn't be fully given the PM glow, the exception being the eyes, due to the leg band... So a version without the band, fitmewtwo12, and one with the band being AltZ was made.

There's four choices of Alt R, just rename the one you want to FitMewtwoAltR. Though there are two that have cosmetics if you want one of them to be fitmewtwo39 instead.
=========================================
Original model's credits:

True Brawl Mewtwo v1.5 by Rainbow Land - https://twitter.com/RainbowLandTeam

Model: https://twitter.com/Eiji_Ar

Textures: https://twitter.com/erebus745 & https://twitter.com/kazoomageddon

Alternate Colors: https://twitter.com/erebus745

========================================
Link to original model:
https://gamebanana.com/mods/345640

28 January 22nd, 2022

Sam Raimi's Spider-Man by MG64
[Character - Texture - Custom Character]



"I'M BACK!!!" -Peter Parker (Spider-Man 2)

No cosmetics included yet

tho Tom Holland is my favorite Spider-Man Actor tho

sorry no in-game images right now

5 January 22nd, 2022

Medic by Pimpster43 with credit to John2k4 @ the VG-Resource
[Character - Vertex, Import - Custom Character]



"Medic: Let's go practice Medicine
Mario:Okie-dokie!
Luigi: Okay!"

You Folks thought that no Merc wouldn't be left without a Medic right?Here he is,what also gave me the idea to put him over someone that would work was a smash Wii U Concept that I saw awile ago wich before I even saw it I was thinking if the Medic would be imported into the Smash who would he go over and it's Robin himself.

Anyway has:
-Metals
-Two choice of Colors to pick from
-Size Mod

This is still in Beta cause I want to replace the "Bronze Sword" with the "Kukri" but I can't find it in the Files of TF2 itself I mean I don't know the Name of it,I mean it is named in some sort of coding that seems difficult to find.If any of you Folks know the Name of it just tell me and I would apreaciate it.

This was tested in PMEX Remix but not sure if it works with http://forums.kc-mm.com/Gallery/BrawlView.php?Number=220792 or http://forums.kc-mm.com/Gallery/BrawlView.php?Number=220790 I mean I haven't tested it with those so if it doesn't work with those don't report this lol!

Final Smash Eyes coming soon,for now enjoy.

7 January 23rd, 2022

Spy by Pimpster43 with credit to VEGA and Electropolitan @ the VG-Resource
[Character - Vertex, Import - Custom Character]



"This Spy has already breached our defenses,you've seen what he's done to our Colleagues!And worst of all,he could be any one of us"

— The Blue Spy on the Red Spy

I'm honestly quite surprised I was the one who did this before anyone else have (not even in Ultimate).

I have to say that he fitted perfectly over Joker in Fact this also goes into one of my favorite Imports I done (wich is my second).I must say why has nobody done this Guy before?

Has:
-Metals
-Two choice of Colors to pick from
-Near perfect Rig

Final Smash Eyes coming soon.

7 January 21st, 2022

Soldier by Pimpster43 with credit to Pixelling @ the VG-Resource
[Character - Vertex, Import - Solid Snake]



"If fighting is sure to result in victory then you must fight!"

Time to start of the Year with this Maggot.

Has:
-Metals
-Versions with and without Helmet
-Two choice of Colors to pick from
-Size Mod

This Mod is also a Tribute to the Voice Actor himself who passed away awile ago.

Final Smash Eyes coming soon,for now enjoy.

16 January 16th, 2022

Needlem0use Costume Pack by Ale64 with credit to VirtualBeef, Shy and the CSProject for the poses used for the portrait stuff, and ShutUpJoseph for the character!
[Character - Texture - Sonic]



From the series of her same name, Needlem0use enters the Brawl! This character, created by ShutUpJoseph in YouTube, is an alternative take on Sonic.EXE and its beginnings. A very nice watch, I recommend it myself!

This pack contains:

- 5 Costumes
- 5 Alternate Costumes, with different eyes
- 3 Poses w/ images to choose from
- Full Renders
- Basic directory and installation instructions for vBrawl, explained why on the txt file
- Codeset with the basis to load Brawl mods

Enjoy the mod!

12 January 16th, 2022

DK custom hybrid (Altered Ultimate kong carry animations) by DKishisname with credit to Murio-69-420 for providing the kong carry animations from Ultimate and a now deleted entry which had the walk animations
[Character - Moveset (PSA) - Donkey Kong]



something of a custom DK using his new kong carry animations from Ultimate but modified to have less frames like Project M. I've included two separate folders, one with the whole motion pac based off Project M (so no aerial Down B from Project+), and another with the separate animations to insert yourself if you so choose to do so with brawlbox/brawlcrate. All changes should be shown in the video I provided but just as a comprehensive these are the changes I made compared to a vanilla Project M DK
-walkslow, walkmiddle, walkfast, walkbrake
-jab 2 uses ultimate's animation (not shown in video)
-dash attack and the dash attack air variant are based off of Ultimate's roll animation (not shown in video)
-neutral air has a slightly different animation (not shown in video)
-forward air has an altered ending animation
-forward air landing lag animation is changed
-down air is changed to resemble smash ultimate (I've also included a smash ultimate down air in the animations folder as well)
-down air landing animation is changed
-back air is changed to be more expressive and look less stiff
-all kong carry throws and related animations have been changed

I won't include a pac but it is necessary to alter it for foot step sounds from the movement animations to make sense. I may include one in the future.

7 January 18th, 2022

XJ9 Jenny Wakeman Recolors (Over ROB) by Vaild Address with credit to Calikingz01, NootNoot64 and lemurboy12 and others who are involved with the Megaman X moveset
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - R.O.B.]



The old X PSA isn't there anymore, not sure if she works on the new moveset but I managed to make recolors of her and use the old Moveset I still have years prior. CSPs are included

If there are issues such as crashing/etc. DM me and I'll try to fix

15 January 12th, 2022

Metallix by Shy, CaliKingz01 with credit to dmattersuperfan on Twitter for the Metallix head
[Character - Texture, Import - Ganondorf]



the metal menace is here and ready to fight
comes with cosmetics, and a one-slot sword for himself

29 January 10th, 2022

Revamp Link PSAs v1 by MaBoyBrad
[Character - Texture, Vertex, Import, Moveset (PSA) - Link]



These are my revamped Link PSAs. I've always been disappointed with how Link's moveset is mostly made up in smash when he has plenty of material to pull from, so I decided to do that myself. I hope these movesets will please fellow Zelda fans, Link mains, and just anyone curious.

Plans for the future are to add elemental arrows to OoT Link and bomb arrows for Twilight Link. Also to revamp bombs for both so that they're much stronger, have a much bigger explosion, but a longer fuse and don't explode on contact so that they're more trap moves rather than combo tools.

11 January 9th, 2022

Blender Cube by Shy
[Character - Texture, Import - Jigglypuff]



yup, the starting cube you see every time you boot up Blender is now a fighter
comes with 2 versions, just the cube, and a Jigglypuff version

12 January 9th, 2022

[PM 3.6] Neutral Sunshine Mario by SquidlyPoli1, StarWaffle, SJS, Superjam23, bringobrongo with credit to Lillith for the thumbs-up down taunt, Smash 1 and Legacy XP teams for the shoulder pat up taunt, Brawl Minus Dev Team, PMDT, Firelys, tyleto
[Character - Texture, Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



An edit to bringobrongo's Sunshine Mario PSA that gives the regular Mario effects/articles to every palette and changes two of the taunts. Also included are recolors for Superjam23's Short Sleeves Mario, F.L.U.D.D. compatibility edits for some of SJS & StarWaffle's Sunshine Mario recolors, and a victory theme.

10 January 8th, 2022

Sal Troide by bangerzbody
[Character - Texture - Zero Suit Samus]



This is something that came on to my head and its inspired on my friend Sam look.
IT`S NOT MY MODEL.
I just retextured the body, hair and face.
the download contains the .PAC file and CSP.

32 January 3rd, 2022

PM-esque Robin v3.0 by Lillith with credit to Brawl Minus Zeus team for Thunder chargeup things, KTH for much much better models, MrTacos432 and TheHatredDictator for initial port/projectiles stuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://www.mediafire.com/file/9qe91c983ya4orz/PM-esqueRobinPSAv3.0.zip/file

No female version this time. Definitely lazy. Maybe I'll do so later since I've made it a bit easier to separate. Also need to remember to do Japanese voice version, there are a few extra sounds from the original thing.

While I'm too lazy to re-separate female robin SFX are indeed included under the name 'reflet'

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Robin Soundbank ID is 0x000001AF

Has a number of the previous PM-ified Robin changes, but also has a number of Smash Ultimate changes, sort of to offset the durability.

Ultimate's sword trails! This is mostly for the Bronze trail so it can double for Elwind.
+Mobility
less landing lags for B-Air (1 frame) and D-Air (2 frames)
5 Frame jumpsquat from 7
A little more air speed
Faster fast fall
Arcfire's projectile sticks around for 15 more frames, and its pillar does 2 more repeating hits, along with a decrease in SDI, Slightly bigger Arcfire hitboxes, interruptible a bit earilier.
Arcthunder does 2 more repeating hits, all up it deals the same damage though.
Thoron sticks around for 140 frames instead of 70 frames and will trap hit enemies better.
Elwind 2 has a 'body' hitbox, not strong or anything, just there to interrupt enemies.
Bigger Nosferatu range
Rolls and spot dodge sped up by x1.15
Jab 1/2 and forward/up tilt have modified animations.
Dash Attack has less endlag
Tilt hitbox range increased. Up tilt has a new hitbox that hits in front of Robin
Up tilt can be interrupted faster and lasts 2 more frames.
Non-Levin Aerials are x1.15 speed
Smash Levin Attacks do 3% more damage, Aerial Levin Attacks do 2% more damage-- although only the main hits, the lingering ground hitboxes do 10%.
Levin smashes are now more effective, the lingering hits do 10% damage and has more knockback. (70 > 80)
Levin up smash levitates the sword out of hand as in Smash Ultimate for extra range.
Levin forward smash also levitates sword out of hand for extra range.
Neutral air now has a Levin version if you press B along with A.
+Grab range
Less lag on missed grabs
Back Throw has a bit more knockback
Forward Throw can be interrupted a bit faster, and has a slightly lower angle
Down Throw can be interrupted earlier.
...Not totally important, but a slightly more visual indicator when trying to grab.
Grab pummel sped up by x1.1
Bigger Aerial Nosferatu range
Faster dash speed (Using the floating dash thing from FE Warriors) (Old dash is new walk fast, and so one, so on.)
Wind and Nosferatu tomes replenish faster. (in frames) Wind 420 > 360, Nosferatu 2400 > 1800
Differing effects for different stages of Thunder chargeup to tell apart easier, can also be cancelled by jumping.
El and Arcthunder can be interrupted a bit earlier.
Bronze smash attacks speed up the Levin recharge a bit. (24 less frames, if at 30 or more frames)
The sawnd file is indeed different, it adds a new 'catch' sound when catching the levin sword from up/forward smashes.

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000

Independent Subroutines [Mawootad]
* C277cfb4 00000021
* 2C000005 41A00014
* 2C000007 41820014
* 41810008 3803FFFB
* 2C000003 480000E8
* 3B600000 7FC3F378
* 38000000 7FC3F378
* 90010080 38810080
* 98010084 7F65DB78
* 819E0000 818C0020
* 7D8903A6 4E800421
* 2C030000 41820020
* 88810084 28040001
* 41820014 80610080
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 2C1B0001
* 41820010 3B7B0001
* 83830004 4BFFFF98
* 83630004 807D0020
* 7C7D1B78 81830000
* 818C0018 7D8903A6
* 4E800421 7C7F1B78
* 3BC00000 48000034
* 819D0010 387D0010
* 7FC4F378 818C0010
* 7D8903A6 4E800421
* 80030008 7C1C0000
* 40A2000C B363000C
* 48000010 3BDE0001
* 7C1EF800 4180FFCC
* 38600001 3D808078
* 398CD56C 7D8903A6
* 4E800420 00000000
* C277d098 00000006
* 7C1F0378 819E0000
* 7FC3F378 818C0010
* 7D8903A6 4E800421
* 2C030005 41A0000C
* 57E006F7 48000008
* 57E0077B 00000000
* C277d0cc 00000003
* 7C600774 2C000005
* 41A00008 3803FFFB
* 2C000000 00000000
* 0477cf8c 2C000008
* C278250c 00000019
* 28040060 40A200B8
* 7F63DB78 38800000
* 3D808078 398C22E0
* 7D8903A6 4E800421
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 83A30004
* 807C00D8 8063006C
* 80630020 7C7B1B78
* 81830000 818C0018
* 7D8903A6 4E800421
* 7C7F1B78 3BC00000
* 48000040 819B0010
* 387B0010 7FC4F378
* 818C0010 7D8903A6
* 4E800421 80030008
* 7C1D0000 40A20018
* 80630000 8063000C
* 7C600034 5403D97E
* 48000014 3BDE0001
* 7C1EF800 4180FFC0
* 38600001 3D808078
* 398C54B4 7D8903A6
* 4E800420 2804004C
* 60000000 00000000

Trophy Throws are Normal Item Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

42 January 3rd, 2022

Smash 4-ish Robin v3.0a by Lillith with credit to Brawl Minus Zeus team for Thunder chargeup things, KTH for much much better models, MrTacos432 and TheHatredDictator for initial port/projectiles stuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://www.mediafire.com/file/7v357sv54ezhgta/Sm4sh-ishRobinPSAv3.0a.zip/file

v3.0a
- For whatever reason one of the Passive (tech) subactions used Beam Sword stuff, that's resolved.
- Attack13 was a bit too quick and has been slowed, a nerf maybe, but a mistake nonetheless.

Let's see... uh... Robin is Male version, Reflet is Female version, PSAs and SFX are interchangeable, that is, for example, if you want Reflet to use the PM-ish moveset I did, all that really needs to be done is rename her 439.sawnd to 438.sawnd.

Robin's MotionEtc file is also identical to how Reflet's would be, so it being omitted is just to keep the download's size a bit.

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Robin Soundbank ID is 0x000001AF
Reflet Soundbank ID is 0x000001B0

Ah, right, unfortunately that new Ultimate import by Devils will not work due to the model changes, sorry. ;_;

On Arcfire stuff, now it directly correlates to the ThrowN bone in the SpecialS animation, rotation and all so it's much easier to change about.

New bone for Robin's model, for the inside of the book so it can disappear when it runs out properly. Another 'new' one after that, but that's just a failsafe.

No idea on how to make you start with durability in a match without entries, so any point you do anything that can break a weapon you'll just toss all five at once.

So to summarise for changes I remember compared to v2...
- Less PAC and Motion filesize (slightly)
- Proper Arcfire arc.
- Durability (Can't pick them up again as of yet)
- Proper Thoron charged indicator.
- Sword trails tossed into subroutines for easier use.
- Held Thoron variant!

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000

Independent Subroutines [Mawootad]
* C277cfb4 00000021
* 2C000005 41A00014
* 2C000007 41820014
* 41810008 3803FFFB
* 2C000003 480000E8
* 3B600000 7FC3F378
* 38000000 7FC3F378
* 90010080 38810080
* 98010084 7F65DB78
* 819E0000 818C0020
* 7D8903A6 4E800421
* 2C030000 41820020
* 88810084 28040001
* 41820014 80610080
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 2C1B0001
* 41820010 3B7B0001
* 83830004 4BFFFF98
* 83630004 807D0020
* 7C7D1B78 81830000
* 818C0018 7D8903A6
* 4E800421 7C7F1B78
* 3BC00000 48000034
* 819D0010 387D0010
* 7FC4F378 818C0010
* 7D8903A6 4E800421
* 80030008 7C1C0000
* 40A2000C B363000C
* 48000010 3BDE0001
* 7C1EF800 4180FFCC
* 38600001 3D808078
* 398CD56C 7D8903A6
* 4E800420 00000000
* C277d098 00000006
* 7C1F0378 819E0000
* 7FC3F378 818C0010
* 7D8903A6 4E800421
* 2C030005 41A0000C
* 57E006F7 48000008
* 57E0077B 00000000
* C277d0cc 00000003
* 7C600774 2C000005
* 41A00008 3803FFFB
* 2C000000 00000000
* 0477cf8c 2C000008
* C278250c 00000019
* 28040060 40A200B8
* 7F63DB78 38800000
* 3D808078 398C22E0
* 7D8903A6 4E800421
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 83A30004
* 807C00D8 8063006C
* 80630020 7C7B1B78
* 81830000 818C0018
* 7D8903A6 4E800421
* 7C7F1B78 3BC00000
* 48000040 819B0010
* 387B0010 7FC4F378
* 818C0010 7D8903A6
* 4E800421 80030008
* 7C1D0000 40A20018
* 80630000 8063000C
* 7C600034 5403D97E
* 48000014 3BDE0001
* 7C1EF800 4180FFC0
* 38600001 3D808078
* 398C54B4 7D8903A6
* 4E800420 2804004C
* 60000000 00000000

Trophy Throws are Normal Item Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

6 January 1st, 2022

Ruby Rose (Post-Timeskip) by Cal242 with credit to Discord Brawl mod community for helping me with the errors. And LCat4Ever
[Character - Import - Ike]



This import was completed on August of 2021, but was kept under wraps until now. This Mod was an attempt to appeal to the RWBY Fanbase, but in the end does not look as intended.

Glitches - The Rig sort of looks like crap

In other words, if you intend on fixing the model, or do anything else, you have my blessing to do so. If the preview is broken, click on the broken preview button

Happy New Year KC,MM!

83 January 27th, 2022

Sukapon PSA v1.2 by MyDudeman222 with credit to GoldenNickXT for the shadow Model, MetaNite64 for the Victory theme Remix, Project SandBag for inspiration on the Series Emblem, Smash Bros Crusade for idea on getup attack and fast ledge attack, WarioTails358 for help with the stage and transparent materials, MarioDox for the og KOF style stage I used as a base, Mortimer for tons of help figuring stuff out, MKHT for Temp Final Smash signpost model and base texture, GentlemanPotato for the top hat and Bowtie, REMIX Dev Team for any REMIX Assets I used for drag and drop, Cosmetic Standardization Backroom for base CSProject template, GenG3000 for BGM remixes, SSF2 Team for Sukapon BGM theme remix, Trevor(Kuusotare) for amazing Rapid Jab
[Character - Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



(UPDATE v1.2: Remade Dark Alley from the ground up to be 3D, as the previous version was only 2D planes that didn't look too good. No changes to Sukapon as of yet)

Sukapon, The Comedy Robot, Joins the Brawl!!! Sukapon was made with PM in mind. I'm unsure if its compatible with P+ or not. Also not sure what is required for the character to function, because I just used whatever codes are in REMIX's current build. Drag and drop for REMIX 0.91b included, and should have everything to make Sukapon function. Just drag and drop ex_remix into the root of your sd and let it replace anything it needs to replace. If you've already added characters to REMIX, this will overwrite them, and you'll need to add them again. Sukapon is currently on 1.0, meaning he is missing Final smash, and various item, ladder, and swimming anims, but they are mario's, so nothing should crash. 2.0 will include this, which will be who knows when. Sukapon also has a new stage included with this drag and drop, Dark Alley. Play this stage by holding down on the D-pad when selecting Pac-Maze. I've been working on this since April 12,2021, and I'm happy its finally in a releasable state. This was my first full PSA, so bear with me.

5 January 21st, 2022

Adorabat (Mao Mao: Heroes of Pure Heart) by Pimpster43 with credit to shoopdahoop22 @ Steam Workshop
[Character - Vertex, Import - Lucas]



"I wanna be a Hero!"

Welp,here's the last Import to end the Year off with.

What has:
-Metals
-Size Mod

No Final Smash Eyes cause read my Niko Import wich you'll see what I mean,also had to be Size Modded.

14 January 21st, 2022

Demoman by Pimpster43 with credit to John2k4 @ the VG-Resource and BindyCot for the Eyelander
[Character - Vertex, Import - Ike]



"One crossed wire,one wayward pinch of Potassium Chlorate,one errant twitch...and kablooie!"

It's about time I did Ike like come on anybody else likes Ike right?

Has:
-Metals
-Versions with and without Eyepatch
-Two choice of Colors to pick from

Final Smash Eyes coming soon

13 January 21st, 2022

Sniper by Pimpster43 with credit to VEGA and Electropolitan @ the VG-Resource
[Character - Vertex, Import - Marth]



"Snipin's a good Job mate!It's challengin' work outta Doors,I guarantee you'll not go hungry 'cause at the end of the Day,long as there's two people left on the Planet,someone is gonna want someone dead"

You Folks thought I wouldn't do a TF2 Import right?Well here you go I would also want to say about time I did a Marth Import cause who doesn't like Marth?Oh speaking of wich he was the only one who made sense for the Sniper himself no one else I mean it.

Has:
-Metals
-Two choice of Colors to pick from

Final Smash Eyes coming soon.

Bugs/Issues: Head isn't the best but still looks hecking amazing in Gameplay.

13 January 21st, 2022

Tiny Kong by Pimpster43 with credit to sab64 for the T-Posed Model
[Character - Vertex, Import - Peach]



"I’m off to the tag Barrel,ready to kick Reptile butt!"

—Tiny Kong in Donkey Kong 64

Has:
-Metals

Another thing I forgot to tell ya Guys (cause I rushed this) I wanted to give this movable Eyes,blink and hurt expressions since they're Texture Files but just like what I wanted to do with Sportascout over the Little Mac PSA I just don't know how to but if you Guys know how just tell me.

Final Smash Eyes coming soon.

11 January 21st, 2022

Hat Adult by Pimpster43 with credit to Brewster T.Koopa @ Steam Workshop
[Character - Vertex, Import - Link]



You Guys thought Hat Kid would be the only "AHIT" Character I would do?No,here's the Adult version wich Fun Fact: It was scrapped from the Game's Beta but she's now welcomed to the World of Smash along with her Kid version.

What has:
-Metals
-Size Mod

No Final Smash Eyes,don't feel like it.

Bugs/Issues: Just like Hat Kid the Metal Materials make Eyes,Mouth and Eyebrows Tint Foil but if you Folks know how to fix it tell me.

Anyway enjoy playing the Hat Lady.

15 January 21st, 2022

Hat Kid by Pimpster43 with credit to Brewster T.Koopa @ Steam Workshop
[Character - Vertex, Import - Toon Link]



"I'm a Time Traveling Explorer!No Area is too dangerous for me and my Umbrella,my Mission is to find all the Time Pieces so I can go Home!"

I was honestly shocked that nobody has done this before I mean a Model of this Kid existed awile ago during the era of Brawl Modding and no one hasn't done this besides me.You Guys must be surprised aren't you?

Anyway what has:
-Metals
-Size Mod

I won't be including Final Smash Eyes cause I don't feel like it plus this had to be Size Modded.

Bugs/Issues: During Metal form it's Eyes,Mouth and Eyebrows are Tint Foil wich they're not soppose to be like that but if you Guys know how to fix it just tell me.

Oh one thing I forgot to mention (cause I rushed this) for those of you who want to give this a custom Moveset (along with an edited Boneset) go ahead but remember to credit me.

Enjoy!

1 2 3 4 5 ... 801 802 803 804 805

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