Home Gallery Resources The Team Rules chat Login Register


Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other
1 2 3 4 5 ... 138 139 140 141 142

from:

25 August 17th, 2017

Blue Volcanic Destination [Project M 3.6 updated] by Androidd Prince, Mewtwo2000, Amazerommu with credit to Thanks to WorseDoughnut on the Discord chat for teaching me how to update collisions/cameras. <3
[Stage - Texture, Vertex - Final Destination]



(The images work, but apparently only if you click on them? Someone help.)

An update to Amazerommu's "Blue Volcanic Destination". To my knowledge, it hadn't been updated to 3.6 standards yet, and I really love the atmosphere of this edit, so here I am sharing it to the world. <3

6 August 7th, 2017

Wrem ( a Pc Stage Builder Custom ) by MyChemicalTrump
[Stage - 2D - Custom Set 2: Desert]



Hello Fellow Brawlers, Smashers and Jokers. Hi, My name is Zack, and I made This Map :) . I named it after the Shinigami Rem, from the epic anime \"DEATH NOTE\".

Give It A Try! You Will Not Regret it.

14 August 7th, 2017

[PROJECT M / BRAWL] Stationary Delphino Plaza (SmashU) by E-scope12, Ricky with credit to br3compactor for the STDT.
[Stage - Import - Delfino Plaza]



I did a Competitive Delfino Plaza but with Smash Wii U Models.

72 August 10th, 2017

The Great Cave Offensive by Edwguard Flows
[Stage - Import - Skyworld]



Update 1: Added Fire Collision (rel file) and fixed some models issues.

Guys... I bring you the biggest map in Smash!!!

The Great Cave Offensive is here.

The stage has all the main models except the barrels and the wagon, background with new materials, spec efects for the cristals, light system and fogs. There are 2 collision versions: spike and fire collision, I prefer fire :P

Additionally, there are 2 more versions with less elements, models, effects and lights... It was hard but now it's playable with 4 players and 60fps on Wii ^^

Credits to DSX8 for the collisions. Thanks to Soopercool101 for the Fire Collision and Ebola for solved the models issue

* Versions: For Dolphin, Optimized (3-4 no high poly characters) and highly Optimized (4 characters).

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy :)

13 July 27th, 2017

Hidden Oasis v4 by Ebola16, ItalianStallion with credit to DataDrain, LegacyWolf, and LegendarySMASHteam
[Stage - Texture, Vertex - Battlefield]



I repositioned the Pokemon Trainers to stand on top of the pillars rather than float in midair.

16 July 27th, 2017

Kyuubi Chamber V3 by Ebola16, Oizen, ds22 with credit to Mewtwo2000
[Stage - Vertex, Import - Final Destination]



I corrected the Pokemon Trainer locations so they can properly stand and walk across the stage.

24 July 27th, 2017

Yoshi's New Island (PT position fix) by Ebola16, secretchaos1, ALM5252, Wingedkoopa67
[Stage - Texture, Vertex, Import - Final Destination]



I corrected the Pokemon Trainer locations so they can properly stand and walk across the stage.

41 July 25th, 2017

Rifted Caverns by ɴᴇᴢʜᴀ
[Stage - Texture, Vertex - Skyworld]



Made as a challenge for my Terraform project.

What is it?
Ive started a new project called Project Terraform! My goal here is to make separate stages (not a build or a pack) that looks and feel different from their vanilla counterpart, not some easy as reskins, but full stage edits that includes casual and competitive approach into things.
But there is a catch: I will be only allowed to use brawl assets and no external modeling software aside from brawl box and vertex edits, I cannot import outside sources and I have to make any aditional texture by hand. No stage will be 1-1 to any existing brawl, smash 4, melee, flash, TE, XP, Smash2, PM, Minus and all in between. The point of this project is to prove two things: You DONT need modeling skills to make pleasing stages, and you DONT need to always reskin stages to be enjoyable. My Goal is 30 stages.
The themes of these stages do not matter, as they can be from the same game, another game or a original concept.
Dont worry about the other projects Im working in, as PT is more of a solo project for me to vent down from custom model edits, and to find hidden brawl gems.

In this stage I found interesting portal materials, its worth to experiment with these for your stages

27 July 25th, 2017

EVO Pokemon Stadium 2 by Tortillero12 with credit to Arizona Project M I did not reate this.
[Stage - Texture - Pokemon Stadium 2]



35 July 23rd, 2017

Tower of Heaven 2.5 Revamped by ProdigyX5 with credit to ɴᴇᴢʜᴀ, UmbraVivens, Theytah, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044 with credit to yuuyu_ssry, Rivals of Aether's Team, Askiisoft's Tower of Heaven, Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe
[Stage - Texture - Skyworld]



The previous version in the vault had a platform in the middle that I didn't like being there so I just removed it and made it flat.

42 July 23rd, 2017

Genesis [PM 3.6] by ProdigyX5 with credit to t_Místico_t, rihuganon, sporksparks and Mewtwo2000
[Stage - Texture - Battlefield]



Recolor of previous battlefield entry

112 July 14th, 2017

King Boo's Illusion by ɴᴇᴢʜᴀ, soopercool101, Cahalan with credit to Theytah, Coolguy, senjen
[Stage - Texture, Vertex, Import - Skyworld]



Luigi's Mansion 2's Final arena is now a stage. Made entirely with custom models, with exception of the candles and the rocking horse that was ripped by senjen.
4 versions and 4 brstm made by cahalan, all the menu stuff you need for dolphin and wii's.

SPOOKYYYYYYYieee

For more info, find my discord. (Wont share :P )

18 July 4th, 2017

Mystic Temple - West Gate Open by Lucent Shadow with credit to ɴᴇᴢʜᴀ, soopercool101, davidvkimball, WorseDoughnut, Moblin, Theytah, Ca$inoWolf, Discord Community, xxWutzMercyxx, DSX8, R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞, Ebola16, and Legacy Wolf
[Stage - Texture, Vertex, Import - Pirate Ship]



The first portion of the Western side of Mystic Temple is now available, further expanding the stage! Now you have the extra options of either an icy duel far away from the main field, or a precarious and risky fight in the air with nothing but small platforms to serve as a safety net!

75 July 12th, 2017

Tetris Omega by Aruten with credit to SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



The main Platform was pushed towards the back. The fight now takes place on a new flat platform and blocks are still falling in the background.

Click on the thumbnail for screenshots. Cosmetics and brstms included.

Credit to SuperGuzzi for the original stage.

81 July 1st, 2017

[PM 3.6] Classic Bowser's Castle (legal) by davidvkimball, WorseDoughnut with credit to Xenozoa425, Mewtwo2000, GotHunch for the stage's assets and LlamaJuice/the PMDT for the stage upon which this stage is based.
[Stage - Texture, Vertex - Mario Circuit]



Splat's iconic Bowser's Castle stage, modified for tourneys! This canceled TE stage is a 1-for-1 reskin of Bowser's Castle Legal in Project M 3.6, making it a great alt for Bowser's Castle for any PM build.

There are no hazards, obviously. And collisions are identical to the legal stage in PM.

Credit:

- WorseDoughnut for helping fit a very bizarrely-shaped shadow to fit on the stage.
- Xenozoa425, Mewtwo2000, GotHunch for the stage assets.
- LlamaJuice/the PMDT for the stage upon which this stage is based.

Made for Legacy TE.

http://smashbroslegacy.com

113 June 24th, 2017

Tower Of Heaven (2.5) by ɴᴇᴢʜᴀ, UmbraVivens, Theytah, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044 with credit to yuuyu_ssry, Rivals of Aether's Team, Askiisoft's Tower of Heaven, Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe
[Stage - Import - Skyworld]



Stage works over FD without the .rel, since its using FD as Base.

-For Palutena's stage you can import it right away if you are using PM, if not you need to convert a fd rel to function in Palutena.

My Discord \\\"Nezha's Cafe\\\": https://discord.gg/Y6jfSEw

Collabs:

Psycho Hedgie: HD resources, previews and feedback

ishmael205: Sweet Kanji for the stage franchise menu assets

Yohan1044:Gameplay footage for WoA's Version of Tower of Heaven

Theytah: Optimizations and preparations for the hazards

soopercool101: Bug Fixes and Concepts

Cahalan: BRSTM Conversion and looping of yuuyu_ssry's \\\"Tower of Heaven -Full moon Revenge-\\\" track

ObskoreStreams: Wii Versions of the icons and their bases

Credits:

yuuyu_ssry's \\\"Tower of Heaven -Full moon Revenge-\\\" track: https://soundcloud.com/yuuyu_ssry/tower-of-heaven-fmr

Rivals of Aether's Team: http://www.rivalsofaether.com/

Askiisoft's Tower of Heaven (you can play it here!): http://askiisoft.com/games/tower-of-heaven/

Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe for feedback.

74 June 16th, 2017

Chill Result V2 by Theytah
[Stage - Texture, Vertex, Import - Results Screen]



Enjoy post match in a chilled out game room!

91 June 16th, 2017

Yoshi's Island Story by Theytah
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]



Reskin of yoshi's story Melee for PM styled like Yoshi's Island. Enjoy!

137 June 15th, 2017

Ultimate Fountain of Dreams by Edwguard Flows with credit to Mewtwo2000 and PMDT
[Stage - Import - Mario Bros.]



Finally is here..... THE ULTIMATE Fountain of Dreams!!
After weeks of work ... it's done! HURRA!!

Check out my new Battlefield Smash U update: https://www.youtube.com/watch?v=t-v1JeO7U2s

Changelog:

* All water materials for more realistic appareance (reflexion, texture animation and transparencie)
* NEW stream models imported form melee and animated: model,texture,and color animation (That was hard like hell)
* NEW Reflexion effect with more models
* NEW Rain of stars model animated and imported from melee.
* NEW 2 more animated waves added on the water surface
* Versions: Static, Wifi Safe and with water collision.

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy

259 June 15th, 2017

Dreamland V2 by Theytah
[Stage - Texture, Vertex, Import - Green Greens]



WE BACK! Here's a new update for dreamland! This is what I envisioned for the stage but was only able to do recently!

Changes:
- Day/Night Cycle, each transition is a minute. The lighting changes to a similar style as fountain of dreams for characters during night so you can see them at all times.
Scarfy has a day and night model now!
- Butterfly that flies around the stage to keep track of time (goes into the tree canopy during night)
- Changed the warp star into the flight star from Air Ride so it doesn't get confused for an actual item.
- Glowing mushrooms for ambiance!
- Optimized the stage model!
- 3D actual flowers!
- Tons of shading improvements!
- Stage optimized to 1.38mb from 1.53mb!

As always, enjoy!

61 June 19th, 2017

Windy Hill [P:M 3.6] by theBlueWind with credit to CaliburZx, DSX8, libertyernie
[Stage - Import - Green Hill Zone]



Swap for Green Hill Zone (save for the swingset).
Windy Hill Omega was rescaled to better fit PM's collisions.

The video preview has grass on the main stage. That is removed for this download, for better legality.

67 June 15th, 2017

Delfino's Sunset [P:M 3.6] by theBlueWind with credit to t_Místico_t
[Stage - Texture - Delfino Plaza]



Background swap for Delfino's Secret for PM 3.6. Light changes as well.
Meant to resemble the Secret of Casino Delfino from Mario Sunshine.

The base for this was Delfino's Secret Sea (water was removed).

Album: http://s1091.photobucket.com/user/theBlueWind/slideshow/Delfinos%20Secret%20Sunset

73 July 23rd, 2017

Burning Wasteland - Revisited (V2 Available) by BraveDragonWolf with credit to DSX8
[Stage - Texture - Skyworld]



RE-DOWNLOAD! 7/23/17

- Added spec map to the ground for proper lighting

- Death boundaries have been pushed back a little to prevent accidental suicide of AI's with certain movesets.
_______________________________


When was the last time you've been to the burning wasteland?
You should visit that place again.
-----------------------------------------
(ORIGINAL VERSION: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24658)
-------------------------

Changes:

- Added character fog

- improved character ambient

- improved flame textures

- improved stage fog


Now go roast some marshmallows...

58 June 3rd, 2017

Ruined Siege by Layell with credit to Yohan1044, davidvkimball, WorseDoughnut, Nezha, Albafika, SJS and to the PMDT.
[Stage - Texture, Import - Castle Siege]



Behold a set of ruins, it is time to siege them! This is an alternate for PM Castle Siege featuring elements from the Subspace Emissary Ruins stage, works great as a Fire Emblem alt!

This stage uses a final destination based rel.

1 2 3 4 5 ... 138 139 140 141 142

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.



Enter the deletion reason here.


Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010

Visitors Online