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This is only the normal version for now. But It's Castle Siege from Smash Ultimate backported to brawl! Everything was a tight fit to get it working within brawls limit. But I did it. The texture res for console users are prob not acceptable, especially with the flags, but i had no choice there sadly. For Dolphin Users i included the option to load the original high res textures for the Baked Shadow Maps and Textures that make up the stage which is what you see in the previews. I included both a P+ and Vanilla Brawl Version. I have no clue if the brawl version will work properly when transitioning to other forms, so if it doesn't work please let me know.



Another Mario Kart Wii reskin! I modeled the fighting platform in Blender and ported Mario Kart Wii's Luigi Circuit as a backdrop. The blimp is from the original game and circles the arena. There are 5 Mario Kart Wii music pieces included, as well as stage select icons and a custom selmap.pac. Video: https://youtu.be/UtceHjFMmKs



Includes two BRSTM
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Team Reptile: Team Reptile
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Team Reptile: Team Reptile



Spear Pillar is now a legal reskin! Speartlefield, a 1:1 reskin of PM Battlefield and vBrawl Battlefield with the same camera, blastzones, spawn points, collisions, and so on for tourney legal battles. I decided to give it a mass improvement.
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.






Hi guys. I'm back with a new mod called Fixed Brawlified Spear Pillar. I made some changes from this to the original.
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.



BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile









Updated: Tunnels star scroll restored to the intended version.
Updatedv2: Removed unneeded objects in the Shy Guys Toy Box (No Battle Arena) alt.
Updatedv3: Added 6 new alts and one new BRSTM track.
Total of 9 alts!
(The following instructions does not apply to the FD alts)
For P+ its STGYOSHISTORY. For Vanilla PM rename to STGDXYORSTER. For Brawl requires a Final Destination rel converted to st_dxyorster.rel (The Yoshi *Island* Melee slot) BRSTM included!
Album: https://imgur.com/a/RN6hDi1
Credit: Survivian for the animations. WTails for train Tunnel magic. Ca$ino Wolf for testing.
BRSTMS Used:
Shy Guy Toy Box:
by Pleasant250- https://smashcustommusic.net/song/37004
Battle (Paper Mario: TTYD):
by Moosehunter- https://smashcustommusic.net/song/389
Brobot L-Type Battle (Super Paper Mario):
by PAVGN- https://smashcustommusic.net/song/4392
Battle (Paper Mario: Sticker Star):
by zelda23- https://smashcustommusic.net/song/49303
Battle (Paper Mario: Color Splash):
by Goldtex- https://smashcustommusic.net/song/76009
Battle (Paper Mario: The Origami King):
by InkxtheSquid- https://smashcustommusic.net/song/93856
Updatedv2: Removed unneeded objects in the Shy Guys Toy Box (No Battle Arena) alt.
Updatedv3: Added 6 new alts and one new BRSTM track.
Total of 9 alts!
(The following instructions does not apply to the FD alts)
For P+ its STGYOSHISTORY. For Vanilla PM rename to STGDXYORSTER. For Brawl requires a Final Destination rel converted to st_dxyorster.rel (The Yoshi *Island* Melee slot) BRSTM included!
Album: https://imgur.com/a/RN6hDi1
Credit: Survivian for the animations. WTails for train Tunnel magic. Ca$ino Wolf for testing.
BRSTMS Used:
Shy Guy Toy Box:
by Pleasant250- https://smashcustommusic.net/song/37004
Battle (Paper Mario: TTYD):
by Moosehunter- https://smashcustommusic.net/song/389
Brobot L-Type Battle (Super Paper Mario):
by PAVGN- https://smashcustommusic.net/song/4392
Battle (Paper Mario: Sticker Star):
by zelda23- https://smashcustommusic.net/song/49303
Battle (Paper Mario: Color Splash):
by Goldtex- https://smashcustommusic.net/song/76009
Battle (Paper Mario: The Origami King):
by InkxtheSquid- https://smashcustommusic.net/song/93856






I never liked how P+'s Castle Siege looked so blank... and I didn't like how MarioDox's Castle Siege+ Revamp fixed my issues with it but used the Brawl/PM designs... So I created one based on P+'s green color theme as well as a callback to Neutral Units in Fire Emblem sprites, as well as changing the time of day. Hope you enjoy this!









[CLICK PREVIEWS TO SEE ALL VARIANTS]
This is None Legal, For Fun Stage created by the Legacy XP Team, now given a Mementos theme. This is a casual chaotic stage, be warned!
Themes included are:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)
Uses Final Destination rel.
This is None Legal, For Fun Stage created by the Legacy XP Team, now given a Mementos theme. This is a casual chaotic stage, be warned!
Themes included are:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)
Uses Final Destination rel.



[CLICK PREVIEWS TO SEE ALL VARIANTS]
This is Alt of nnebf's Battlefield that gives it a Small Battlefield Layout. Comes with 4 Mementos theme and accompanying background.
Themes Include:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)
Uses Skyworld rel.
This is Alt of nnebf's Battlefield that gives it a Small Battlefield Layout. Comes with 4 Mementos theme and accompanying background.
Themes Include:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)
Uses Skyworld rel.


















MUSIC - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217113
Krusty Krab Pizza!
The Model - https://www.models-resource.com/browser_games/spongebobsquarepantssavesthekrustykrab/model/19022/
Krusty Krab Pizza!
The Model - https://www.models-resource.com/browser_games/spongebobsquarepantssavesthekrustykrab/model/19022/



Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010