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4 December 12th, 2017

Final Lmayonnaise by WorseDoughnut, davidvkimball with credit to Sheldon Cooper
[Stage - Import - Final Destination]


(I absolutely spend what little modding time I have on only the most important models)

25 December 8th, 2017

Waluigi Pinball by karlo with credit to LegacyWolf, xxWutzMercyxx
[Stage - Texture, Vertex - Mario Circuit]

The image leads to an album.

Oh boy! My 2nd SSF2 hack is now remade in Brawl! (Yes, I did this in SSF2)

Is a reskin of Casino Night Zone (by LegacyWolf), wich can be found here:

Goes over Final Destination and includes .rel files for Big Blue, Mario Circuit and Wario Ware Inc.. If you want to use over another stage use one of these:

If you have any graphical glitches PM me. (I do not guarantee fixing it, but I'll try.)

59 December 5th, 2017

Ultra Space - Pokémon UltraSun/Moon by Edwguard Flows
[Stage - Import - Pokemon Stadium 2]

Something strange is happening in the Ultra space...

It goes over Pokémon Stadium 1:1 and Final Destination (Wifi Safe).
The platforms are custom modified models from the background model. It had original textures and most of the materials, specular efects, texture animations and shadows.

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...

Enjoy :)

77 December 2nd, 2017

Final Destination SSB4(Version 0.2.0)+SSBC Final Destination Ver. 2 by TristanLakitu, Edwguard Flows with credit to Edwguard Flows
[Stage - Texture, Vertex, Import - Final Destination]

Give Credit to
Edwguard Flows for letting Me Download
Final Destination Smash U(Beta)

Also Includes Super Smash Bros. Crusade's Final Destination Theme for Smash Bros!


19 November 26th, 2017

Parachute for PM 3.6 by Garcky with credit to Skeleton, Layell
[Stage - Texture, Vertex, Texture, Vertex - Flat Zone 2]

More images: https://imgur.com/a/tUlXL

22 November 25th, 2017

Final Destination (Remastered) by NRKSUITCOLD
[Stage - Texture, Import - Final Destination]

Buenas soy nuevo en esto de los mods pero aqui les traigo un final destination mejorado algunas texturas HD Y efectos en la base del escenario. ESPERO SEA DE SU AGRADO ! :V

40 November 25th, 2017

Skyworld Magicant by Electropolitan, davidvkimball with credit to DSX8
[Stage - Import - Skyworld]

A 1:1 Reskin of PM Skyworld. David V. Kimball cleaned up the stage, making it even more accurate. I included the usual stuff, UI and some songs. Works over Skyworld without a rel of course.

62 November 24th, 2017

Delfino's Secret Plaza by SOJ, DukeItOut with credit to E-scope12, KrustyKong
[Stage - Texture, Import - Delfino Plaza]

A mod based off E-scope12's Stationary Delfino's Plaza. Edited to fit Project M 3.6 Delfino's Secret 1:1.

E-scope12's mod: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214265

54 November 21st, 2017

Chamber of Giants by ɴᴇᴢʜᴀ with credit to UmbraVivens, PMBR for base stage
[Stage - Import - Yoshi's Island (Melee)]

Rar is fine.

Has 4 versions, read the read me for more info.

Thanks to Umbra for the title name menu assets.

Contact me on Discord for any issues.

31 November 18th, 2017

Night Sky Sanctuary Zone by jetfantastic, ɴᴇᴢʜᴀ with credit to Nezha, SOJ and Noserus
[Stage - Texture, Import - Skyworld]

A new twist on Australia's favourite stage. Moonlight and stars glitter Sky Sanctuary Zone. This edit fixes the lighting and gives the stage a darker appearance.

Includes in game previews with Counterpick versions.

Big thanks to NEZHA for helping with the first version of the lighting and letting me use the Moon and Stars from Tower of Heaven, and big thanks to SOJ for fixing the final version of the lighting.

58 November 11th, 2017

Bob-Omb Battlefield HD by Muggy with credit to ɴᴇᴢʜᴀ, GBC, MSCelik, Riddler, Diddy Kong, PMBR and Booscaster and special thanks to Nintenmod for textures.
[Stage - Texture, Import - Final Destination]

-Bob-Omb Battlefield HD: By Muggy-

Re-texture done all completely by me along with SSS

-Stage (Omega Version Only)

-Credit to-
Imported 64 textures for new objects: Booscaster
Main Stage Import: GBC
Camera and STPM: PMBR
? Block vertex import: Riddler and Diddy Kong
Special Thanks: Mewtwo2000, Taiko and Shun-One
Hope you enjoy!

30 November 10th, 2017

Rebalanced Venus & Mercury Lighthouse by Electropolitan with credit to LlamaJuice, Mewtwo2000, Sandfall
[Stage - Vertex - Final Destination]

I quadrupled the stage, so the main center platform by itself would be big enough for a normal stage. I then took the side elevator platforms and made them platforms that move around slightly. The stage still splits open. I definitely did not want the stage to lag, so I had to heavily optimize it.

31 November 6th, 2017

Brawl's Final Destination 1:1 for Project M by Rainbow_Land, Draco with credit to Elliot G for fixing the collisions, Dranakar for help
[Stage - Texture, Vertex - Final Destination]

Updated Draco's old Brawl FD for PM so it matches the final version's camera/collisions/blastzones.

79 November 3rd, 2017

Majora's Room Omega by Electropolitan with credit to DSX8, soopercool101
[Stage - Import - Bridge of Eldin]

I hate walkoffs, but I love this stage, so ta-da! I couldn't think of what to use for platforms, so I made it omega. I included 2 versions, one where you can jump through the floor and one where you can't. Includes 5 songs and UI, enjoy! Update, soopercool101 hooked me up to improve the stage a bit!

51 November 1st, 2017

Distant Cave by Layell with credit to The PMDT, and the stage modding community for tips and tricks
[Stage - Import - Distant Planet]

Olimar has explored both above and below the surface of many planets. Here is one of the foggier places he's been to. No time to find treasure while you're smashing everyone to pieces.

This stage is intended an a competitive alternate for Distant Planet.

82 November 1st, 2017

NightLand by Theytah with credit to My loving fiance for refrence sketches and my friend julia for the gravestone models
[Stage - Texture, Vertex, Import - Green Greens]

Happy Halloween! Suprised I'm not dead? :D

As always, enjoy!

30 October 29th, 2017

Osohe Castle (Mother 3) by SirFiremanBob
[Stage - Vertex - Luigi's Mansion]

Osohe Castle from Mother 3. This stage took months to make. It has a 5 minute animation loop of characters from Mother 3 appearing in different parts of the castle.
More preview images here: https://imgur.com/a/ytNZ6

9 November 27th, 2017

Yoshi's Island Hole Removed by SirFiremanBob
[Stage - Vertex - Yoshi's Island (Melee)]

Removed the hole on Yoshi's Island. This was always one of my favorite stages, but no one ever wanted to play on it because of the hole.

I've updated it with a more natural looking hole filling, but I still need to take new screenshots. (The image here is the first version)

117 October 28th, 2017

Special Halloween - Clock Tower by Edwguard Flows
[Stage - Import - Final Destination]

Happy Halloween! A new stage for Brawl and PM imported from Castlevania Judgment "Tower Clock"

I used most of the models and textures form the original stage. The main platform has shadows, reflection textures and specular efects.

All basic animations from the original game were incorporated. In adition, I placed animated gears in the background with more chains.

For the light system I used a realistic 360 light system that change during the gyration.

It goes over FD (Wifi Safe) with a static background version :)

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...


32 October 27th, 2017

Tweaked Competitive Brinstar Depths by Electropolitan with credit to Theytah
[Stage - Vertex - Frigate Orpheon]

I always thought the 2 side platforms could easily be abused with camping, so I removed them. I also included 4 songs, and new UI I captured.

8 October 26th, 2017

Pizza FD by Legacy Meme Edition with credit to Theytah for making rainbow FD
[Stage - Texture - Final Destination]

Pizza FD from the legacy te livestream. if you put this on regular pm remove the _X. going in project m legacy meme edition

62 October 25th, 2017

Ghostly Galaxy by MarioDox
[Stage - Import - Final Destination]

Gameplay video: https://www.youtube.com/watch?v=IeWS1wYnsuc

Ghostly Galaxy stage from Super Mario Galaxy. Elements from SMG to create a beatiful stage for halloween and for the Gamebanana's Halloween mapping contest.

Replaces FD.

153 December 11th, 2017

[PM 3.6] Pumpkin Hill Zone by davidvkimball with credit to ᆘ유 | 유유 for the original Pumpkin Hill stage and the former PMDT for the stage upon which this stage is based.
[Stage - Texture, Vertex, Import - Green Hill Zone]

HAPPY HALLOWEEN! Pumpkin Hill Zone is a 1-for-1 reskin of Green Hill Zone from PM 3.6. It's based off of Knuckles' infamous Pumpkin Hill stage from Sonic Adventure 2, and I figured it was time to make a tournament legal version finally.

NOTE: this stage will not be a part of Legacy TE proper.


- Yoo for uploading the original Pumpkin Hill stage on BrawlVault from which this stage borrows assets (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1991).
- the PMDT for the original PM 3.6 stage (Magus, SOJ, Mewtwo2000)

If you want to make this stage an L alt for Green Hill Zone, just rename STGGREENHILL.pac to STGGREENHILL_Z.pac, and rename st_greenhill.rel to st_greenhill_Z.rel.

Also comes with the "A Ghost's Pumpkin Soup" BRSTM. It's already been named to replace the default/first song for Green Hill Zone.

Made for Legacy TE.


33 October 15th, 2017

Rebalanced Kamiki Village - Okami by Electropolitan with credit to DSX8
[Stage - Import - Distant Planet]

The top platform is like the Smashville platform. I also removed the railing facing the camera, along with the pole. Includes UI and 2 songs. The base is Skyworld, but thematically fits the most with Distant Planet and Rumble Falls.

Update - I shrunk all the platforms horizontally, I dunno what I was smoking before.

250 October 12th, 2017

Battlefield Smash U - Update Pack by Edwguard Flows with credit to DSX8
[Stage - Import - Battlefield]

Battlefield U is back!!

Hello people! I did some adjustments in this loveling stage imported from Smash U.

Now there is has a new background animation, the islands have their proper floating movement (like smash 4). All of that was made using the same keyframes from the original game.

In addicionally there are a few changes in the light system (fogs, lights, ambient lights, lighting animation,...).

I include all versions in the pack: Regular, Omega, WiFi Safe and the Big Battlefield version as well.

Credits to DSX8, which helped me with the keyframes

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy :)

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