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36 April 16th, 2019

Smash Ultimate - Dracula's Castle BOSS [BETA VERSION] by BraveDragonWolf with credit to Tofu from the Steam Workshop community for ripping the stage
[Stage - Texture, Vertex, Import - Final Destination]

You thought I couldn't do it....

This is my second stage import and my first Smash Ultimate stage import. It has slight frame rate drops on console but it's nothing really.

This is a BETA version because I seriously need to improve the pillar's lighting. I don't have an artist for that.

- This has the same vintage stage effect as the original game

15 April 6th, 2019

Nighttime Corneria by MarioDox
[Stage - Texture, Vertex - Corneria]

Wolf howls at the moon...

Corneria in night time is amazing, or at least the way I imagined it.

Should be wi-fi safe.


14 April 1st, 2019

Final Destinationette by Nezha the Scout with credit to Subs, Electropolitan, MarioDox, David V Kimballs, Craptain, Wariotails, the US congress, Worse Doughnuts, Sooperpool, Akira Toriama, Scout, Nezha, that guy in twitter, my mom, DELL Aspiron Laptop, Elliot, Bagaaaa, Carters, Xen, Shy, Uberguffin, Nanobads, Sub and Zug.
[Stage - Texture, Vertex, Import, 2D - Final Destination]

Take On Me
We're talking away
I don't know what
I'm to say I'll say it anyway
Today's another day to find you
Shying away
I'll be coming for your love, okay?
Take on me (take on me)
Take me on (take on me)
I'll be gone
In a day or two
So needless to say
I'm odds and ends
But I'll be stumbling away
Slowly learning…

16 March 28th, 2019

Onettville Invaded by Electropolitan with credit to Wario358 & Nezha the Scout Night Texture + Stars, Mewtwo2000 Fourside UFO Model, and davidvkimball Base Stage
[Stage - Texture, Import, 2D - Onett]

Kablamo! Aliens of Giygas have invaded Onett! UFO's, aliens and Starmen, oh my! The townsfolk have gone mad, tagging up the signs!

33 March 27th, 2019

Mania Green Hill Zone by Nezha the Scout, Sub with credit to Pyro, Random Talking Bush, Algeorge, the Project M Team
[Stage - Texture, Import - Green Hill Zone]

PM safe. Read Read Me

You can edit this as much as you want, if you gonna upload please collab me and Sub, if not thats fine, I wont mind :P

24 March 24th, 2019

Mushroom Kingdom 64 (Mushroomy Style) by MarioDox, king Bob Videos with credit to Mewtwo2000
[Stage - Vertex, Import - Mushroomy Kingdom]

Mushroom Kingdom gets abandoned...

Has same collisions as the original MK64 and it has just a different art style overall. Included is the Piranha Plant hazard and the teleportation pipes (the bottom one broke)

Use the module inside (over Custom slot) to make it work.


44 March 23rd, 2019

Mushroom Kingdom 64 Upgrades + Plant by MarioDox with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Mushroomy Kingdom]

Biting upwards...

You heard that right! Piranha Plant is now in the stage! The knockback scale may not be the same as Smash 64 but still, you can combo into it!

There's still no POW Block...

The teleportation pipes still work though I think I broke the teleportation on the bottom pipe... soo uhh, don't mind that.

Use the module included to make it work correctly, it goes over an expanded stage slot at the moment, can be ported without issues.


14 March 23rd, 2019

Lorule Zone by KorytheMaril, davidvkimball, Dranakar, Puzzled, Puzzled (Glitched Account) with credit to Mansta8 for the original textures which were edited for this stage
[Stage - Texture - Green Hill Zone]

Here it is! A mod that's taken a year to upload! Puzzled helped me so long ago, giving this stage the lighting from the Bridge of Eldin. This mod was made over a few days last year, with edited textures from the current Lorule Castle on the Vault. I particularly love the Easter eggs which I edited. A lot of stage details I've added here are not present in Mansta8's Lorule recolor.

This mod is intended to be dragged and dropped into Legacy TE. Hopefully, this adds some spice to your tournaments! God bless you all!

56 March 19th, 2019

Sirena Beach vBeta by Edisonic with credit to Hakirya from Devianart for the stage model and everyone who worked on the [PM 3.6] Clock Town (1:1 + SFF2 Version) for the fire on the torches
[Stage - Import - Delfino Plaza]

Sirena Beach stage from Super Mario Sunshine.

63 March 16th, 2019

Crystal Tabuu Destination by MarioDox, Nezha with credit to soopercool101, randomneeess, Edwguard Flows, Dr. HyperCake (Gamebanana)
[Stage - Texture, Vertex, Import - Final Destination]

Tabuu gets crystalized!

It's a mod intentionally based on Dr. HyperCake's Smash 4 Tabuu's Residence port, also included is a blue recolor, to match the Brawl FD color scheme.

(Smash 4 mod link: https://gamebanana.com/maps/193108)

It has working shadows and the collisions are the same as Smash 4 FD.

Not wi-fi safe.


21 March 11th, 2019

Port Town: X + Smash 4 Omega by MarioDox with credit to Xerom, Mewtwo2000, Yohan1044
[Stage - Vertex, Import - Port Town Aero Dive]

Quick and loud, this beauty is a mashup between two mods. The high quality and modern model of the Smash 4 Omega beats the original stretched model of Port Town: X so I decided to merge the two!
It still has the same platform size of the old version so it's just the bottom that changed collision-wise.

It has my fixes and the bg fix from TE.

Just like the original, uses a battlefield module.


18 March 4th, 2019

Sunset Pirate Ship by Ubergruvin, MarioDox with credit to Mewtwo2000 for porting Pirate Ship over Jungle Japes.
[Stage - Texture - Pirate Ship]

Here's a fun little project! This is a hazardless version of Pirate Ship with a new look. Again, thank you to MarioDox for knowing everything there is to know about stage modding!

22 March 4th, 2019

Kongo Island by Ubergruvin, MarioDox with credit to WorseDoughnut, Dranakar, davidvkimball, DukeItOut, MarioDox with credit to the PMDT for the stage upon which it's based, and the Smash 2 Team for the Kongo Jungle BG.
[Stage - Texture - Jungle Japes]

At last, a fix for this stage! For those who don't play Legacy TE, this is a stage featured there. However, in the latest update, they'd added Smash 2's Kongo Jungle, and not updated the background for this, which used a slight tweak to the BG of Rumble Falls. Special thanks for MarioDox for walking me through fixing this up!

19 March 3rd, 2019

Port Town Night by MarioDox with credit to PMDT
[Stage - Texture - Port Town Aero Dive]

It's dark outside. Watch out.

Maybe not, cause you're literally smashing in this night reskin of this non-competitive stage!

It has the Project M ledge grab fixes.


98 February 28th, 2019

World Bowser (Legal 1-1) (Updated 2-27-19) by Nezha the Scout, soopercool101, Kazoomageddon with credit to Carter, Electropolitan, Soopercool, Sub, FancyEX, UberGruvin, Car, DemKnuckles, Dapperman, Peardian, LegacyTE for their Base stage, PMBR for the Foundation
[Stage - Import - Mario Circuit]

Update: Fix platform shadows not showing, stepping sounds are now more natural sounding, Pickmin desync.

Replaces the PMs Bowsers Castle and the Legacy TE Legal Bowsers castle (A slots, 1-1).

It uses stgtargetpractice 1 as base.

VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.

Soopercool for testing and providing the .pac.



Star model:


20 February 23rd, 2019

[PM 3.6] Heavenly Host Elementaryfield by MarioDox with credit to Xerom, Anarchy Panty (Br3), PMDT
[Stage - Vertex - Battlefield]

Ao Oni jumpscares in!
Wait what?

Yep, this is an actual Corpse Party stage reskinned to BF, requested by a certain person.

Legal in all scary ways, it's a mess when you try to open it. I was too lazy to edit the original stage to make it less of a dumpster.

Original stage: (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208213)

Uses a BF module.


27 February 23rd, 2019

Peach's Castle Galaxy by MarioDox with credit to DSX8, PMDT
[Stage - Vertex, Import - Rainbow Cruise]

You selected the wrong galaxy!

Peach's Castle loses all of the oxygen and flies up into space in this new stage reskin. Comes with the bumper hazard to bump you off.

Use the module included to make it work correctly.


20 February 23rd, 2019

Peach's Castle Melee-64 Improvements + Bumper by MarioDox with credit to soopercool101, AlGeorgeRomo, Smash 2 Dev Team, Vinci2000, PETERTHEAWESOME99, Dranakar, Yohan1044, ROYPLAYER, Mewtwo2000, PMDT
[Stage - Texture, Vertex, Import - Rainbow Cruise]

EDIT: Fixed targets' hitboxes being in the way.

Bumping around...

Enjoy my little changes to this amazing stage from Vinci with the addition of my new bumper hazard aswell with filesize reduction by removing some unused/duplicate textures.

Use the module included in the mod to make it work correctly.


20 February 21st, 2019

Zebes 64 Omega + Balanced by MarioDox with credit to PMDT
[Stage - Vertex - Brinstar]

The battle is on!

Finally some alts for Zebes, the only smash 64 stage left behind (other than mushroom kingdom).
Omega is PM FD Sized and the balanced alt is smaller but with a big platform on top.

They use a FD module.


23 February 21st, 2019

[PM 3.6] Final Training by MarioDox with credit to PMDT
[Stage - Vertex, Import - Wi-fi Room]

Time to train a bit!

Create a new amazing combo in this FD reskin, entirely wi-fi safe and legal for tournaments.

It uses the background of the PM version of the stage instead of the brawl one (was too bright and would make seeing the platform harder).

It uses a FD module.


55 February 20th, 2019

Mushroom Kingdom II Improvements + NES + SNES by MarioDox with credit to AlGeorgeRomo, Smash 2 Dev Team
[Stage - Texture, Vertex, Import - Mushroomy Kingdom]

MKII from Smash 2 gets fixed!

It has some fixes like some uv issues and the bird carpet not killing players and instead dissapearing, it also has PM Stamina fixes and a better camera and lightset for brawl models.

Included are also the NES (original) and SNES (All-stars/Advance) look of the stage.

All of them use a Final Destination module.


8 February 20th, 2019

Hanenbow [Brawl + PM] by MarioDox with credit to PMDT
[Stage - Vertex - Hanenbow]

Hey at least there's solid ground.

It's simple as that: just mixing the brawl and project m version of hanenbow making a nice stage.

Uses an hanenbow rel of course.


14 February 21st, 2019

[PM 3.6] Wii Fit Secret + Green Recolor by MarioDox with credit to DSX8, CaliburZx, PMDT
[Stage - Texture, Vertex, Import - Wi-fi Room]

Wii Fit Studio gets on tournaments!

Play in your favorite gym in competitive play with this Delfino Secret reskin, coming also in Green! Yes, Green!

Uses a final destination module (like Delfino Secret does).


30 February 20th, 2019

Wii Fit Upgrades (+Omega,Balanced,Green Recolors) by MarioDox with credit to DSX8, CaliburZx
[Stage - Texture, Vertex, Import - Wi-fi Room]

Wii Fit Studio gets better!

It has Project M Stamina fixes, aswell for a ceiling model for olimar's final smash instead of showing the void. Also it has shadows and a new green recolor based on Wii Fit U.

Included also are the Omega and a new balanced alt both coming with green recolors and improvements.

Normal Wii Fit and the green recolor use a skyworld rel, the omegas and balanced alts use final destination instead.


38 February 21st, 2019

[PM 3.6] Miiversefield by MarioDox with credit to DSX8, PMDT
[Stage - Vertex, Import - PictoChat]

Miiverse gets legal!

A clear and postless version of Miiverse for your competitive pleasures.

Uses a battlefield rel this time though.


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