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20 April 21st, 2017

Port Town Stadium by Layell with credit to davidvkimball, soopercool101, Yohan1044, and LenSho
[Stage - Texture, Import - Port Town Aero Dive]

Why would you want a fighting arena in the middle of a race track? Perhaps settling it on the racetrack wasn't enough. This is a 1:1 version of PM 3.6 Pokemon Stadium 2, with testing done to make sure the background will not lag for 4 player matches on Wii. Finally a starter stage from the F-zero series!

This stage does not have a moving background, and uses a Final Destination based rel, included is one for the Port Town slot.

38 April 19th, 2017

Peach's Retro Castle by Vinci2000, PETERTHEAWESOME99, Dranakar, Yohan1044 with credit to Mewtwo2000, LlamaJuice, ROYPLAYER and PMDT
[Stage - Texture, Vertex - Rainbow Cruise]

Peach's Retro Castle is a reskin for Peach's Castle 64 HD that is a remix of Peach's Castle 64 HD and Peach's Castle Melee. Has Collisions, Spawn Points, Camera and Blast Zones from PM 3.6. Textures are styled like Peach's Castle Melee, background is animated.

Comes with portraits for PM 3.6 SSS and Smash 3/3C SSS.

UPDATE: Changed floor texture, texture issues should be fixed on Wii. Thanks ROYPLAYER for finding the issue, then fixed. Added a SM64 Colors version too!

-Vinci2000: Redid tower on the platform, added objects on the platform, texture work
-Dranakar: Did the first work on Peach's Retro Castle
-Yohan1044: Helping me with animations
-PETERTHEAWESOME99 For the SM64 Styled colors textures
-Mewtwo2000: Original Peach's Castle 64 stage and Peach's Castle Melee
-LlamaJuice: Peach's Castle 64 HD stage and sign from Metal Cavern HD

22 April 14th, 2017

Fountain of Frustration 1.0. by Turtle And Guy Productions with credit to Mewtwo2000, For the original Fountain Of Dreams stage
[Stage - Import - Mario Bros.]

What have I done...

Do you like Fountain Of Dreams? Do you like Final Frustration? then this is the stage for you! Its Fountain Of Dreams, but it's always tilting like Final Frustration. 2 versions are included. one where the stage does a 360-degree flip, and one where it doesn't. .rel files are in the download that let it replace Mario Bros., (Fountain Of Dreams in PM) and one that lets you use it over Rainbow Cruise (Fountain Of Dreams in Brawl-). 2 pictures for the Stage Select Screen are also included. one for PM, and one for Brawl-.

9 April 25th, 2017

Battlefield (Brawl) - Costanza Special by Egg
[Stage - Texture - Battlefield]

Basically, all the textures in Brawl's Battlefield are now replaced with a picture of George Costanza. If you encounter any problems with the stage (aside from just looking at it (because it kinda hurts to look at)), please PM me to report any issues, and I'll try to fix that in the future. Hope this doesn't cause too many issues with some rules (much like my first time), and I hope you enjoy, assuming the download link works. This comes with screenshots in the file, in case the previews didn't appear.

76 April 10th, 2017

Duel Zone 2.0 by Cahalan, Theytah with credit to Zataisho for getting that sweet gify.
[Stage - Texture, Vertex, Import - Battlefield]

Theytah's N64 Battlefield was lit; However, I thought
\"Why not fight in that sweet Vortex in the Background?\"

Some edits later and you get this wonderful creation.

30 April 1st, 2017

TE Sectonias Gem Sky Sanctuary by ɴᴇᴢʜᴀ with credit to ɴᴇᴢʜᴀ, soopercool101, davidvkimball, WorseDoughnut with credit to Moblin, Theytah, puzzled, Puzzled, Ca$inoWolf, Discord Community, ZugZug
[Stage - Texture, Vertex, Import, 2D - Skyworld]

Like Comment and Susbcribe

15 March 26th, 2017

Underworld Seige by Layell with credit to Yohan1044, davidvkimball, WorseDoughnut, Nehza, Albafika, SJS, and POKE MASTER
[Stage - Texture, Import - Castle Siege]

A ruined castle in hell, overtaken by lava all around it, lets smash people into it! A nice alternate stage for Fire Emblem or Kid Icarus!

75 March 19th, 2017

Project M 3.6 Spear Pillar Remastered (X/Y/OR/AS/Sun/Moon) by E-scope12, Hope4NeWDaY, davidvkimball with credit to Hope4NeWDaY, davidvkimball for the custom Giratina emblem on the platform.
[Stage - Texture, Vertex, Import - Spear Pillar]

*Project M v3.6 Ready*
This stage is made to fit every version of Project M.
There may be Aesthetic updates in the future.
*Video coming soon*
*COMPLETE CHANGELIST* from the Brawl version:
- The main stage has received a size decrease.
- The rock cave no longer has a collision and is now pushed to the back.
- All of the lasers and momentum changing, stage shifting, mind binding, rage inducing affects are now gone.
- Each stage now has their respective legendary on them animated through the entire match(Each lake will appear after a few minutes I think)
- The Blast Zones/Death Boundaries has been increased to fit Project M 3.0's Boundaries increase.(F*ck you too fox)
- Bottom Blast Zone is near flawless
- Camera has been adjusted
- Arceus is now added to the 3rd Spear Pillar pack.
- Giratina (Both Formes) is now added to go over the 3rd Spear Pillar pack.
- The platforms are now in a static placement and are the original size of Brawl's Spear Pillar
- Legendaries no longer attack you nor do they step onto the main stage.
- All Pokemon models are imported from X/Y/OR/AS/Sun/Moon.
- A third platform with Giratina Emblem added.

65 April 1st, 2017

Desert Colossus by ɴᴇᴢʜᴀ, Moblin, soopercool101, davidvkimball with credit to Yohan, Ca$inoWolf, Seycara, MidnightXS, Peardian, Discord Community
[Stage - Texture, Import - Battlefield]

This stage was made for TE (Z-Alt for Temple, aka STGDXSHRINE_Y). It cycles through day and night.

Big thanks for Moblin for all the modeling lessons while making this.
Sooper for helping me balance everything out.
Those on TE dev that tested this for us and left feedback, and the discord community!

My Discord Sever:

TE Pack:
Brawl Vault: http://smashbros.co/build
Smash Boards: http://smashbros.co/post
Discord: http://discord.gg/legacy

Base model was ripped by: MidnightXS, found here: http://www.models-resource.com/3ds/thelegendofzeldaocarinaoftime3d/model/17608/
Gossip Stone was ripped by: Peardian, found here: http://www.models-resource.com/nintendo_64/legendofzeldaocarinaoftime/model/387/

*Please note that these are the base models, Ive edited it to look higher polly and fits the smash camera perspective.*

TheNintenguy - The Legend of Zelda: Ocarina of Time: Gerudo Valley - http://www.smashcustommusic.com/33599
TheUltimateKoopa - The Legend of Zelda: Ocarina of Time: Spirit Temple - http://www.smashcustommusic.com/3166

148 March 11th, 2017

Sectonia's Gem by ɴᴇᴢʜᴀ, soopercool101, davidvkimball, WorseDoughnut with credit to Moblin, Theytah, Ca$inoWolf, Discord Community
[Stage - Texture, Import - Skyworld]

This stage was made for TE (L-Alt for Fountain of Dreams, aka STGFAMICOM_Z), unlike the first patch of 1.0,
this one has fixed cameras angles.

Thanks to Worse for making the main models, and the goldy UV's that allowed me to texture everything right!
Shout out to Theytah for the platform fix.
Soooper for helping me port this to Palutena.
Those on TE dev that tested this for us and left feedback, and the discord community!

My Discord Sever:

TE Pack:
Brawl Vault: http://smashbros.co/build
Smash Boards: http://smashbros.co/post
Discord: http://discord.gg/legacy

NotADarkKnight - Kirby Triple Deluxe: Sullied Grace - http://www.smashcustommusic.com/74024
MisterLucky - Kirby Triple Deluxe: Soul of Sectonia - http://www.smashcustommusic.com/47594

114 March 10th, 2017

Ho-Oh Stadium by Yohan1044, davidvkimball with credit to Nezha, Soopercool101, LazyRed, Lensho, and Mewtwo2000
[Stage - Texture - Pokemon Stadium 2]

I've always wanted to do this...

Combining the best assets from three previous Bell Tower stages along side dozens of additional tweaks, this beautiful 1-for-1 remake of vPM3.6's Pokemon Stadium 2 comes to life. Featuring the dimensional logo, a patched tower, revamped textures, customized shadows, reduced filesize, and more.

Since release in Legacy TE, the sun no longer briefly blips out 57-seconds into a match.

Additional Credits:
Nezha for making the custom HeartGold logo
Ca$inoWolf for playtesting draw priorities for wii consoles
Soopercool for fixing a glitch with the skybox animations
DavidvKimball for helping fix tower seems and making the marketing materials
Lensho/Mewtwo2000 for the initial versions of Bell Tower and animated Ho-Oh
LazyRed for the golden stadium textures

Uses the Final Destination module

47 March 19th, 2017

Spear Pillar Remastered (X/Y/OR/AS/Sun/Moon) by E-scope12, SmashBroski with credit to RandomTalkingBush for the script to rip the X/Y models. Balanced Brawl for the Tengan_1 STDT. SmashBroski
[Stage - Texture, Vertex, Import - Spear Pillar]

Here it is. Spear Pillar Remastered. It was supposed to have a Giratina version but I couldn't because of the filesize limit. It comes with Shiny versions. I had to resize a lot of the textures on the stage because of the filesize limit and I imported the Models from Pokémon XY and the Animations from Sun and Moon.

UPDATE 3/7/2017: Added a Giratina version. Thank God.

UPDATE 3/8/2017: Resized some animations for Dialga, Palkia, Giratina and Cresselia.

UPDATE 3/10/2017: Fixed SRT0 for all of the Legendaries and added Empty, No Hazards, and Omega versions.

UPDATE 3/13/2017: Added a Giratina Origin Forme version.

UPDATE 3/14/2017: Added an Arceus version and Hazards versions for the Omega Form.

123 April 19th, 2017

Sans Fight (Undertale) by Muggy with credit to XtremeDragon
[Stage - Texture, Import, 2D - Final Destination]

Sans Fight Stage from Undertale

Update: I created an updated version of the stage portrait that includes a Smash 3 build version

Credit to: Muggy for the complete redesign & XtremeDragon the original base

-Stage (over Final Destination)
-SSS, icon, & name
-7 BRSTMs (From/based Undertale)

If edited or shared, must give credit to me.

75 February 26th, 2017

[PM 3.6] Spear Cavern by Puzzled, KingJigglypuff, Moblin, davidvkimball with credit to to WorseDoughnut, Yohan1044, E-scope12, Hope4NeWDaY, and the PMDT
[Stage - Texture, Vertex, Import - Spear Pillar]

Spear Cavern is a 1-for-1 reskin of Metal Cavern from PM 3.6. Has the same camera/blast zones/etc. Also includes an animated Giratina in the background along with a corresponding color scheme.


- davidvkimball, WorseDoughnut and Yohan1044 for setting up the basic skeleton of the stage.
- davidvkimball (again) for the custom Giratina emblem on the platform.
- Moblin for his help with the vertex coloring
- KingJigglypuff for importing Giratina model and animations from Pokemon X/Y
- E-scope12 and Hope4NeWDaY for the original Spear Pillar PM stage.

Only one .pac file is needed if you want to port it to a different stage, since the 3 included ones are identical.

Part of Legacy TE


20 February 23rd, 2017

David V. Kimball Land by someguy267 with credit to PhantomSans and David V. Kimball
[Stage - Texture - WarioWare, Inc.]

David V. Kimball Land is a 1-for-1 reskin of Wario Land for Project M 3.6. The collision data and camera are identical.
The download contains the stage, portraits and music suggested by THE David V. Kimball!

PhantomSans: For the base stage
David V. Kimball: For the music, avatar and inspiration.
Smash Bros. Legacy: For teaching me how to wavedash and L-cancel (the easy way).

I am not part of the Legacy team, this was done as a joke.

Check them out at http://smashbroslegacy.com

Dabbing version coming soon?

87 February 15th, 2017

Dive into the Heart - Kingdom Hearts by Edwguard Flows with credit to Robz, Mewtwo2000 and Sandfall
[Stage - Texture, Import - Final Destination]

Hello guys!! I'm here with more stages for Brawl!
Drive into the Heart from Kingdom Hearts (Featuring Young Xehanort)

It's a revamp from a previous import made by Robz and Mewtwo2000 with Sandfall skins.

I created a new glass material for the floor with specular efect and with more defined textures. I added some god rays that fall from the sky with new lights and fog. In additionally it has a new shadow model and collisions.

Comes over Final Destination and Delfino Secret, including platforms (Project M 3.6 Wifi Safe)

I will upload this with more skins in the future

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy :)

28 February 14th, 2017

Desert Mario Circuit: X by Brolunite, Lethal Blade, Xerom with credit to Mewtwo2000
[Stage - Texture - Mario Circuit]

Another lazy edit yeah I know, but it's the last one.
This is Xerom's Mario Circuit: X with Lethal Blade's Desert Mario Circuit textures.
Comes with 2 versions : flat and slope.

Credits :
Mario Circuit: X by Xerom

Mario Circuit: Desert Version by Lethal Blade

14 February 9th, 2017

Waluigi Stadium 2 by WarioMasterDK with credit to the PMDT
[Stage - Texture - Wi-fi Room]

NOTE: does not include .rel for Online Training Room. uses same .rel as PM PS2. not 100% sure if it works on Brawl

41 February 8th, 2017

Soltis Airspace - Skies of Arcadia stage by Pegasus
[Stage - Texture, Vertex, Import - Final Destination]

Words cannot describe how excited I am to be posting this finished project. I have been working on this on and off for over a year, and now my Skies of Arcadia themed stage for Project M, Soltis Airspace, is complete! ENJOY, PEOPLE OF THE INTERNET!

Also, if you appreciate all the work that when into this stage, feel free to donate. I'm working my way through college so every cent helps. You can make a donation of any amount here:

The download link below includes the stage, SSS icons, and 5 music tracks, looped and in BRSTM format. Stage goes over Final. Just plug and play!

50 February 7th, 2017

Competitive Peach's Castle (Super Mario 64 Colors) by Brolunite, Mewtwo2000, PETERTHEAWESOME99, Theytah
[Stage - Texture - Mario Circuit]

I took PETERTHEAWESOME99's retexture of Peach's Castle and applied it to Theytah's Competitive Peach's Castle.

Original Import of Peach's Castle by Mewtwo2000

Competitive Version by Theytah


60 January 31st, 2017

All-Star Mode Rest Area over Final Destination by Ebola16 with credit to DSX8 and R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞
[Stage - Texture, Import - Final Destination]

.rel-less ports are apparently still useful for non-Brawl-mode stages.
This version of the stage does not have the respawn issues of the original stage import. I fixed an issue with TEV indirect textures that caused the doorway to flicker on real Wiis. I also added item spawning and evenly-spaced stage position entries. A version with the character panels is also included in the download but I haven't done anything with them so they'll probably look bad over Final Destination.

23 January 28th, 2017

Red Zone/ Red Hill Zone by Midnight_B1u3 with credit to PMDT for model
[Stage - Texture - Green Hill Zone]

Made for the VSB edition of the BC Project M Build! Comes with 3 screenshots, an 2 ssp's and 2 icons!

48 January 28th, 2017

Spring Battlefield by Kirbeast with credit to rihuganon, DangerInTheHood
[Stage - Texture - Battlefield]

Spring time Battlefield for Project M 3.6

I saw sakurafield and played it in game. It wasn't very good, so I decided to make a spring Battlefield.

90 January 27th, 2017

All-Star Area (smash 4) by AzLx with credit to DSX8, Ridley
[Stage - Texture, Import - All Star Room]

Textures with more contrast, others like grass and flowers were changed by others and give more realism to the area to make it look like the original smash 4. Uni to marth and roy in a box, And change coach by mewtwo. Ready for use in Project M.

15 January 22nd, 2017

Nozomi Ware [PM 3.6] [V1] by TopNep with credit to Malik_Blisht4r
[Stage - Texture - WarioWare, Inc.]

Inspired by Malik_Blisht4r's Maki Ware, I did a Nozomi One
Includes all the icons

1 2 3 4 5 ... 137 138 139 140 141


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