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7 September 27th, 2020

Sandy Grave SV [P+ 2.15] by Electropolitan with credit to Edwguard Flows, LTE
[Stage - Texture, Vertex, Import - Smashville]



Mostly uses elements from Mushroomy Kingdom. Edwguard Flows is a madman. Uses the st_smashville_noambience rel.

21 September 23rd, 2020

[PM 3.6] Mementos Stadium by Giantfirering28 with credit to nnebf for creating the mementos ports, MarioDox for the Poké Amie Stadium used as a base, AlGeorgeRomo, soopercool101, LTE Dev Team, PMDT
[Stage - Texture, Import - Pokemon Stadium 2]



[CLICK PREVIEWS TO SEE ALL VARIANTS]

With the WIP Mementos Persona 3 released, I finally feel comfortable releasing this!

This is 1:1 recreation of Pokemon Stadium 2 with 4 Mementos theme and accompanying background.
Themes Include:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)

Uses a FD module.

17 September 23rd, 2020

Mementos (Persona 3) [WIP] by nnebf
[Stage - Import - Skyworld]



I've been working this stage for 6 months,but still couldn't solove material issues.
So I decided to release a WIP version.
Come with battlefield form and omega form.

11 September 22nd, 2020

Mementos (Persona 1) by Giantfirering28 with credit to nnebf for creating the original Mementos stage
[Stage - Import - Skyworld]



Yo what's up gamers!
I originally made a purple version (which is based of Persona 1) of Mementos for a Kappa Stage for my custom build, but I winded up making versions for the original Mementos stages as well!

Download includes The Original Mementos, Omega, Battlefield, and 25% smaller variants.

8 September 20th, 2020

SSE Skyworld DS [P+ 2.15] by Electropolitan with credit to PMDT, P+ Team
[Stage - Vertex, Import - Skyworld]



A pretty simple stage, in fact so simple, I'm not sure what to say. Uses an FD base.

11 September 9th, 2020

Mars Lighthouse WL [P+ 2.15] by Electropolitan with credit to LlamaJuice, Mewtwo2000, MarioDox, DSX8, Syvkal, Segtendo/Eternal Yoshi, Shin F. Theytah, PMDT, P+ Team
[Stage - Texture, Import - Final Destination]



I originally planned this stage back in March, been on the back burner for a while, finally got around to finishing it yesterday. Comes with 2 versions, lighting is different as well as some midground clouds. This is where you fight the Doom Dragon in Golden Sun, aka the final boss, so I had to make it hella intense. Features some usual suspects in terms of intense songs I dig. FD rel.

12 September 6th, 2020

Hanenbow PS2 [P+ 2.15] by Electropolitan with credit to MarioDox, Legacy TE Team, PMDT
[Stage - Texture, Vertex, 2D - Hanenbow]



The background is recreation of some fish stage in Electroplankton. Background from the LTE Hanenbow FoD. Not much else to say. Uses a Hanenbow rel. You can drag and drop this onto any P+ Hanenbow stage.

31 September 4th, 2020

Onett (Ultimate) by nnebf
[Stage - Texture, Import - Onett]



Come with omega and hazardless version.

21 September 2nd, 2020

Baby Park SV [P+ 2.15] by Electropolitan with credit to Leon Exodio, MarioDox, CaliburZx, Mewtwo2000, ShadowWolf, PMDT
[Stage - Texture, Vertex, Import - Mario Circuit]



\"Who sends all these babies to fight?\"

Only the best Mario Kart course ever, now as a 1:1. Comes with 2 songs, uses a SV rel.

22 August 30th, 2020

Chef BF [P+ 2.15] by Electropolitan with credit to Skeleton, MarioDox, P+ Team, PMDT
[Stage - Texture, Vertex, Import, 2D - Flat Zone 2]



Chef BF from Flat Zone 2, with an animated chef and steam! Was pretty tricky learning how Flat Zone works, but now that I know, it's pretty simple. FD base, comes with 3 songs.

9 August 27th, 2020

[PM 3.6] Venusville by Giantfirering28 with credit to LlamaJuice, Mewtwo2000, DSX8, Syvkal, Segtendo, Eternal Yoshi, Shin F., Theytah, Layell, Nezha the Scout, DukeItOut, Dranakar, mawwwk, David V. Kimball, KTH for the original Clocktown import, and the PMDT
[Stage - Texture, Vertex, Import - Smashville]



[HAS NOT BEEN TESTED ON CONSOLE]

this is 1:1 recreation of Smashville using the Layell's SV Clock Town as a base.
This was made as a test for myself to see how hard it would be to make an existing stage with custom animations, and turn it into a background object.
I felt Venus Lighthouse was one of the more complex stages in terms of animation, so I chose that (also P+ lacks some good Venus legal stages)

If you have any problems, please message me here.

16 August 25th, 2020

NSMBW Dessert (WarioWare 1:1) by Wario358
[Stage - Texture, Import - Skyworld]



This is a warioware reskin based on the dessert theme of NSMBW's Second World. it may be weird seeing this in the skyworld stage section but i worked with that stage for making this, uses all the og collision files and settings from warioware, so it should be easily .rel portable as well.

22 August 25th, 2020

Big Blue GX SV [P+ 2.15] by Electropolitan with credit to mawwwk, Legacy TE Team
[Stage - Texture, Import - Big Blue]



Happy 17th Birthday to the best racing game ever, F-Zero GX! I'll take any excuse to make an F-Zero stage, so let's say that's one. The stage moves a little bit, with a 2 minute loop. Water is animated alongside a few building textures. Adding a few more 12 kb palm tree's caused the stage to crash, so it's pretty full. Will probably lag with 4 players on Wii, so I made a version with 2 less buildings. Comes with 2 songs. You can drag and drop this over your P+ stage, or not. st_smashville_noambience.rel Works just fine, as does st_smashville_bigblue.rel

3 August 24th, 2020

Galaxy Hyrule by NootNoot64 with credit to Wario358 for the base stage and WielandSMH for the textures of the original Smash Ultimate Mod
[Stage - Texture, Import - Skyworld]



This is a port of this stage mod:
https://gamebanana.com/skins/178837

30 August 17th, 2020

Ridley's Lair PS2 [P+ 2.15] by Electropolitan with credit to R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞, PMDT, P+ Team
[Stage - Texture, Vertex, Import - Norfair]



I thought this stage was called Lower Norfair or Norfair Depths for the longest time, but nope. I Changed the lighting to match Norfair, comes with 2 songs, uses an FD rel.

32 August 13th, 2020

Studiopolis GHZ [P+ 2.15] by Electropolitan with credit to PMDT, P+ Team
[Stage - Texture, Import, 2D - Green Hill Zone]



It's back baby! Features 9 animated sprite patterns, 3 animated sprites, and 2 animated textures. The stage is actually at it's limit, I tried adding more, but it wouldn't load in game. Still, the background is really gorgeous. Comes with an Encore version, 2 songs, uses a GHZ base.

29 August 11th, 2020

[PM 3.6] Homerun PS2 by MarioDox with credit to TEDT, PMDT
[Stage - Vertex - Wi-fi Room]



Homerun!

Beat your foes with the HRC bat and win!

Simple reskin, bg and lightning is amazing.

Uses a FD module.

Enjoy.

32 August 11th, 2020

Saturn Valley BF [P+ 2.15] by Electropolitan, Yorch2296 with credit to P+ Team
[Stage - Texture, Vertex, Import, 2D - Onett]



Massive shoutouts to Yorch for the amazing 3D models. Many Mr. Saturn's are animated, walking in place as they do in game. A magic butterfly flies by every minute, the phone rings around every 30 seconds, and around the 2 minute mark a cameo shows up, as you can see from the photos. Comes with 2 Songs.

FD Base.

14 August 7th, 2020

[P+ 2.15/PM 3.6] Pirate Destination by MarioDox with credit to Ubergruvin, PMDT, P+DT
[Stage - Import - Pirate Ship]



Sail the ship!

It's summer time, hot as ever and why not get some of that sea inside our own playable stages?
Here's FD as Pirate Ship, coming in sunny, clear sky, dark, rainy sky or sunset sky.

Uses a Jungle Japes module, one is included over Pirate Ship.

Enjoy.

30 August 2nd, 2020

Bramble Blast SSZ [P+ 2.15] by Electropolitan with credit to MarioDox, ALM5252, jlclpepe, PMDT
[Stage - Texture, Vertex, 2D - Jungle Japes]



A pretty simple stage that looks really good imo. Features 2 animated Zingers, 7 animated bananas, and an animated sky. I tried to recreate Bramble Blast as best I could, I added a Zinger to the center for some movement. I highly recommend using the Brawl Arrangement of the song, the ID is "272E." Comes with 2 songs. Uses an FD base.

68 August 1st, 2020

Magicant (Ultimate) by nnebf
[Stage - Import - Skyworld]



Come with omega and battlefield form.
Has some material problem.

25 July 31st, 2020

Aeropolis BF [P+ 2.15] by Electropolitan with credit to Xerom, PMDT, P+ Team
[Stage - Texture, Vertex, Import - Port Town Aero Dive]



One of the coolest GX stages now in Smash! 15-16 hours on this bad boy. Looking fresh though. Surprisingly doesn't lag with 4 players, on Wii, with Smash 3C skins. Comes with the Aeropolis theme, and a \"_b\" pinch\" version, as the final lap theme. Uses a BF rel.

18 July 30th, 2020

[P+ 2.15/PM 3.6] Training Secret [Brawl/PM BG] by MarioDox with credit to soopercool101, P+DT, PMDT
[Stage - Texture, Vertex - Wi-fi Room]



Training Mode!

Learn your matchup on Delfino Secret, coming for both PM 3.6 and P+ 2.15, both versions come with an alternate background, from Project M's training room.

Uses a FD module like DS does.

Enjoy.

16 July 29th, 2020

[Illegal 1:1s] Brinstar Depths Brinstar by MarioDox with credit to AlGeorgeRomo, S2DT, PMDT
[Stage - Texture, Import - Brinstar]



Brinstar Depths reskinned as Brinstar, keeping all hazards as PM.

Part of the \"illegal reskins/1:1s\", a never-happening project of giving reskins to the stages that aren't good for competitive play in any possible meaning.


Uses a Brinstar (st_dxzebes.rel) module.

Enjoy.

29 July 17th, 2020

[PM 3.6] Poké Amie Stadium by MarioDox with credit to Hallow @ The Models Resource (Model Rip), AlGeorgeRomo, soopercool101, LTE Dev Team, PMDT
[Stage - Texture, Import - Pokemon Stadium 2]



Power of Friendship!

Increase your PKMN's Friendship by smashing with him on your side! The background is pretty cute.
The background got high quality textures compared to the 3DS model.

Uses a FD module. One over PS2 (Saffron City in PM/P+) is included.

Enjoy.

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