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476 December 3rd, 2014

Retro Sonic SFX by Reaver Ind., Jaklub with credit to Jaklub, mastaklo, VILE, donaldthescotishtwin, special thanks to stickman and other men who contributed to brawl sound swapping and Nintendo, Sega
[SFX - Sonic]



Update 12/3/14

new dropbox link!

This will change the spindash, homing attack, spring, super sonic transformation,
to the retro sounds of Sonic CD more or less. There are combined sounds from S3&K
but more from Sonic CD. This is made strictly for KTH's Classic sonic and if you
a classic looking spring, Then download Pulse's S3&K red spring motionetc.pac file
and extract the spring texture. Have Fun! :)

SAWNDZ replacement

Here is a newer version for Sawndz 0.12


1.BACK UP FILES! this means the original soundbank of Sonic and the sound.brsar.

2.The smashbros_sound.brsar goes in the Sawndz folder
3.Extract the Retro SFX into a separate folder
4.Open Sawndz 0.12
5.Fill in the boxes with these ID's:

Group ID: 02D
Collection ID: 0258

Wave ID: "Sound 0" = "Wave", "0" = the ID number, so insert each wave with the corresponding number ID that follows in the "Wave ID" box.

6.Begin inserting each wave ID with the correct number that matches the .wav files in the "retro sfx" folder.

7.Once finished, check to make sure that you did it correctly or made any mistakes. If you made a mistake, then move to step 8. If you the results are to your liking then ignore step 8 and move to step 9.

8.If you made any mistakes reinsert the original sonic.sawnd file you backed up and start over, if its beyond repair with a normal Sonic.sawnd file then start over with the backed up sound.brsar file.

9.Once all sounds are inserted correctly, insert the "group id" into the box below named "Group ID". Then press the button named "Create .sawnd", this will create a .sawnd file with all of your recent changes. This is a handy tool to always save your favorite modded sfx.

10.Your done!

11.ENJOI~ (guide created by Raijinmaru then noted & posted by Thany, then re-edited for recent sawndz update by Reaver Ind. (Raijinmaru) :P)


I really shouldn't make a sawnd file for this because it will screw up other peoples already established sfx replacements that's already in effect with the original Sonic. This is the only way until there is a method that allows Collection ID's to be changed while other Collection ID's remain untouched.
(Source: Sonic CD/ Sonic 3 & Knuckles)

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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