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217 December 1st, 2017

Delfino Plaza (Omega and Platforms) by Ambipom, E-scope12 with credit to RandomTBush for the MaxScript & Texture Extractor
[Stage - Texture, Import, Vertex - Delfino Plaza]



=STAGE GOES OVER FINAL DESTINATION=

EDIT: Comes with a more slower paced and calming animation by E-scope12.

Update 2/10/2016: Revamped Background model, Bells, & Shine Sprite.

Update 4/29/2016: Made it competitive.

Update 10/2/2016: Removed the Shadow System on background model. Needs Exact animations and lighting from Smash U.

Update 11/7/2016: Polished both forms for each model, changed the Bells and Shine Sprites to EnvSpec, and added a Wifi Safe version for the Omega Version.

Update 11/30/2017: Fixed Draw Priorities & Revamped Materials.



[Project M compatible]

Made a whole new animation so that it isn't fast and an eyesore when playing.

Changed the lighting to better fit Delfino Plaza, changed the collisions, death boundaries, and camera.

Comes with the Omega version and a version with platforms for any and all competitive play. Video will be uploaded soon. Picture is just the Platformed version.

Also included is a .rel to port over Delfino Plaza.

Enjoy!!

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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