1015 December 15th, 2015
Kalos Pokémon League Omega by Edwguard Flows, DSX8[Stage - Texture, Import, 2D - Final Destination]
Update 2 :More large reflection on the main platform.
Ready for the Pokémon Battle?
I adjusted the background and main platform shaders, the lights beam from the windows were recovered and improved with a new animation. Now the stage have character shadows and a new specular reflection in the platform.
The stage goes in STGFINAL.pac by default. Now is ready for Wifi games in Final Destination (Wifi Safe). Include a version with the original collision.
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Credits to DSX8 by the import and creation of the stage
Enjoy
Ready for the Pokémon Battle?
I adjusted the background and main platform shaders, the lights beam from the windows were recovered and improved with a new animation. Now the stage have character shadows and a new specular reflection in the platform.
The stage goes in STGFINAL.pac by default. Now is ready for Wifi games in Final Destination (Wifi Safe). Include a version with the original collision.
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Credits to DSX8 by the import and creation of the stage
Enjoy
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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