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3 September 30th, 2014

Project M Delfino Plaza V2 by E-scope12 with credit to Senketsu (Br3) & Hope4NeWDaY
[Stage - Texture, Vertex, Import - Delfino Plaza]



*Project M v3.0 Ready*
This stage is made to fit every version of Project M.
There may be Aesthetic updates in the future.
*COMPLETE CHANGELIST* from the Brawl version:
- The Flying Platforms don't drop you off to diferent places anymore.
- A .rel for Delfino Plaza is included.
- It can go over Jungle Japes without a .rel.
- The Buildings do not vanish.
- Uses the Grand Pianta Statue & the Red Canon to Pinna Park.
- Added Piantas & Toads in the background.
- Added Spear Pillar & Jungle Japes slots.
- Platforms still change in Delfino Plaza slot.

9 September 30th, 2014

S3 Rimlit Unmasked Lucas (Smash 3 Rimlight Tutorial) by Scout with credit to PMBR and the smash 3 team
[Character - Texture, Import - Lucas]



The result of this tutorial I wrote for rimlighting:
http://smashboards.com/threads/scouts-smash-3-rimlight-tutorial.370374/#post-17676946

Tutorial will be available on KC-MM soon.

This model doesn't glitch on Delphino Isle.

17 September 30th, 2014

3DS Commercial Samus (Fabulous Samus by Cobra_Fett with credit to iwantgames, GBC, Taiko, Shun_One, Scout, for the original model & base colors
[Character - Texture, Vertex, Other (Effects, Animations, Final Smash, etc.) - Samus]



This is a samus costume based off of the recent 3DS commercial for japan! https://www.youtube.com/watch?v=9MpQSvaduzk

11 September 30th, 2014

Project M Spear Pillar V2 by E-scope12 with credit to Hope4NeWDaY
[Stage - Texture, Vertex, Import - Spear Pillar]



*Project M v3.0 Ready*
This stage is made to fit every version of Project M.
There may be Aesthetic updates in the future.
*Video coming soon*
*COMPLETE CHANGELIST* from the Brawl version:
- The main stage has received a size decrease.
- The rock cave no longer has a collision and is now pushed to the back.
- All of the lasers and momentum changing, stage shifting, mind binding, rage inducing affects are now gone.
- Each stage now has their respective legendary on them animated through the entire match(Each lake will appear after a few minutes I think)
- The Blast Zones/Death Boundaries has been increased to fit Project M 3.0's Boundaries increase.(F*ck you too fox)
- Bottom Blast Zone is near flawless
- Camera has been adjusted
- Darkrai is now added to the 3rd Spear Pillar pack.
- Giratina version is now added to go over the 3rd Spear Pillar pack.
- The platforms are now in a static placement and are the original size of Brawl's Spear Pillar
- Legendaries no longer attack you nor do they step onto the main stage.
- All Pokemon texture sizes are 512x512.

6 September 30th, 2014

Unofficial Smash 3 Bowser Fix by Breadfrenzy with credit to the Smash 3 team.
[Character - Texture, Vertex - Bowser]



A very small edit to the default green smash 3 bowser skin to make the shell color match with the color on his head, as well as making it a bit more vibrant. CSP and BP included

5 September 30th, 2014

zavok colored bowser by MrSonicSmash27
[Character - Texture - Bowser]



zavok from the deadly six in sonic lost world.

115 September 30th, 2014

Smash 3 Pit by Taiko with credit to Nanobuds
[Character - Texture, Import - Pit]


9 September 30th, 2014

Pencilvania by Taigiry
[Stage - Import - Final Destination]



It's Pencilvania from Balloon Kid, the underrated sequel to Balloon Fight. Comes with stage selection icon, 2 preview pictures, name and also a series icon.

2 September 30th, 2014

Mephisto Pheles by King of Smash with credit to Aafyre
[Character - Texture, Vertex - Marth]



From the anime Blue Exorcist, Mephisto joins the battle!

You think he's pure as an angel? Think again!!

(I don't have pictures at the moment. Preview is coming soon.)

4 September 30th, 2014

Skyloft (Hyrule Warriors) by kobiyashi
[Audio - Stage/Menu]



Theme from the Skyloft stage of Hyrule Warriors!
(Source: Hyrule Warriors)
2 September 30th, 2014

Psychostorm (Hyrule Warriors) by kobiyashi
[Audio - Stage/Menu]



Cia's battle theme from Hyrule Warriors!
(Source: Hyrule Warriors)
2 September 30th, 2014

Indigo League Theme Song by AndIQuote
[Audio - Stage/Menu]



It's the full version of the classic theme song. I've also added a perfect custom loop so it doesn't just awkwardly start over after finishing.
(Source: Pokemon: Indigo League)
0 September 30th, 2014

LiSA - Traeumerei Instrumental by KazuRo with credit to looped (i tried my best)
[Audio - Stage/Menu]


Preview (Source: LiSA)
0 September 30th, 2014

LiSA - Traeumerei Instrumental by KazuRo
[Audio - Stage/Menu]


looped (i tried my best)
Preview (Source: LiSA)
5 September 30th, 2014

Smash 3 Flamedramon by King of Smash with credit to Starwaffle and Smash 3 Team
[Character - Texture, Vertex - Lucario]



I'm back!!
It's been three months since not having a computer to use, but now I'm here.

I've been working on some Smash 3 hacks in my spare time, but sorta outside the Smash roster. What do I mean by this? Well, here's an example.

Today, I present Smash 3 Flamedramon!! The Fire of Courage flares back and in style!

Comparing it to Starwaffle's badass model, I've made some adjustments to it so he is more in line with HIS home series, such as more recent games as well as his recent appearance in the anime itself.
Changes include:

*Removing the neck fur, and giving back his lizard neck
*Making his legs slender, to make it look less like Lucario
*More vibrant colors, similar to the original.

Hope you enjoy! Feel free to make some recolors if you like, just give proper credit!
;)

2 September 30th, 2014

Looped Victory Themes by WarioManX
[Audio - Victory Theme]



This is a full set of victory themes for every character that loops, eliminating the need of the results screen BGM (X08). I made these for myself because I felt the winning character deserved more then just a fanfare and a name call to announce their victory. Now I release them so others can enjoy them if they'd like. The link leads to a zip of all the looped themes, as well as each individual theme in case you only want a few of them. Also includes one for Paper Mario.
(Source: Various)
42 September 29th, 2014

C. Falcon - Captain America Costume by AlGeorgeRomo with credit to sasook for part of the textures
[Character - Texture, Vertex - Captain Falcon]



My Thread (UPDATE 9/29/14): http://forums.kc-mm.com/index.php?topic=67768.0

*Requested by TheRisingMS*
Captain Falcon with Captain America's costume. It comes with 2 options:
- Sky blue costume
- Navy blue costume
Goes over the Blue team color.

Includes:
- Costumes
- CSPs
- Battle Portraits

6 September 29th, 2014

(Unofficial) Smash 3 - Greil Ike by Morian with credit to Smash 3 Team
[Character - Texture - Ike]



I made some editing on the yellow outfit to look more like Ike's father.
Download includes:

- .pac
- .pcs
- CSP
- BP

28 September 29th, 2014

Luigi (Super Mario 64 Machinima Version) by StupidMarioFan1 with credit to Mewtwo2000 for the materials & shaders.
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Luigi]



*Collaborate for recolors, retextures, used in a pack or moveset*
The popular SM64 model hack by Staraxxon/Vl-Tone is now in Brawl with the same amount of detail as my SM64 Mario.
He has:
Yellow Eyes
Damage Eyes
SM64 Metal Texture
Perfect Metals
Perfect Normals, right down to the right leg being weird in the original game.
Both caps & heads. Luigi has a massive head when his cap is off, only shows up ingame with certain movesets that use the model changer, like SouthCraft's SMBZ Luigi moveset.
Mr. L version
Brawl & Smash 4 Recolors
CSPs & Battle Portraits
Not effected by stage lighting!
Circle shadow model
*If using one of the included one-slot FitLuigiMotionEtc.pac*
Closed, Open, Peace Sign, Wario Sign, Flip Off, Point, and Thumbs Up hands
Blinking and moving eyes
One-slot FitLuigiMotionEtc.pac for both normal Brawl and Project M v3
*If not using one of the included FitLuigiMotionEtc.pacs*
No blinking or looking around
Only the Closed Hands show up
The included FitLuigiMotionEtc.pacs have some custom animations I made to make Luigi a little bit more unique from Mario, they're just jumping and running animations and don't effect the gameplay.
This was made with the idea of making custom animations or videos with so there's a \"FitLuigiMotionEtc - For Video Making.pac\" This is why there are Angry eye textures and the extra hands.
Mario (Super Mario 64 Machinima Version): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34202
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

53 September 29th, 2014

Mario v2 (Super Mario 64 Machinima Version) by StupidMarioFan1 with credit to Mewtwo2000 for the materials & shaders. Everyone who gave me their colors codes and textures to be included as alts. :D
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Mario]



**Link is supposed to take you to the other download, it's updated. This is just so you know it has been updated, and I'm going to be taking this down in two weeks. Time was recommended by Scout, one of the staff members.**
*Collaborate for recolors, retextures, used in a pack or moveset*
Mario here has:
Yellow Eyes
Damage Eyes
SM64 Metal Texture
Perfect Metals
Perfect Normals, right down to the right leg being weird in the original game.
Both caps & hair.
3 Dr. Mario Outfits & recolors(Brawl/Mariodk's, Melee, and Project M v3 outfits)
Mr. M version & recolors
Brawl & Smash 4 Recolors
12 YouTuber alts
SM64 texture hack alts (Includes standard SM64 textures, and some of my personal texture hacks for videos)
CSPs & Battle Portraits
Not effected by stage lighting!
Circle shadow model
*If using one of the included one-slot FitMarioMotionEtc.pac*
Closed, Open, Peace Sign, Wario Sign, Flip Off, Point, and Thumbs Up hands
Blinking and moving eyes
One-slot FitMarioMotionEtc.pac for the original moveset, Mariodk's Mario Tornado & Down Air (both the Melee Down Air and Ground Pound), Marioking64DS's Buffed Mario, and Project M v3
*If not using one of the included FitMarioMotionEtc.pacs*
No blinking or looking around
Only the Closed Hands show up, yes I fixed this from the previous version!
This was made with the idea of making custom animations or videos with so there's a "Mario Motion For Video Making ;D.pac" This is why there are Angry eye textures and the extra hands.
Luigi (Super Mario 64 Machinima Version): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206449
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

24 September 30th, 2014

Sonic's accessories swap by MeowXRukio with credit to Dot, KTH, LJSTAR, AwesomeToad, Nαnobuds, Flygon, StupidMarioFan1 Boygos, Beyond, Iwvi, Pavlova, mariodk, and DSX8
[Character - Texture, Vertex, Import - Sonic]



Sort of like PM's new Sonic alternates. I'll make an update later for P:M, with CSPs and BPs.

13 September 30th, 2014

Tails over Wolf (One Sloth) by SilverFan101 with credit to Nanobuds,Segtendo
[Character - Import - Wolf]



This is the tails over wolf one sloth I just grabbed the modul of tails over fox and put it on wolf
this hack has oneisuues
1)if u press the B butoon his gun will look weired
I need help to lower his size and PSA port will be coming soon

16 September 28th, 2014

Nonsense Crashed Ike v2.2(Extra Edition) by potashke
[Character - Moveset (PSA) - Ike]



My PSA \"Nonsense Crashed Ike's v2.1(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204826)\"
+
\"I-con punch\"

2014_08_03 v2.2 Made
2014_09_29 v2.2 Uploaded

Thanks for SSBB. :,-(

11 September 28th, 2014

Black Knight Coloured Ike by Artful Hobbes
[Character - Texture - Ike]



I'm surprised no one has done this yet...so here it it.
Black Knight Coloured Ike.
CSP and BP included.

(Once the Hector Armoured Ike has been released to the public, I shall recolour it to match the Black Knight. Stay Tuned.)

13 September 28th, 2014

Melee/64 Lylat System by JaysWing with credit to Mewtwo2000, Syvkal, and SuperGuzzi
[Stage - Texture, Vertex, Import - Lylat Cruise]



Two versions included, with css icons and stuff

Lylat Cruise is back with it's 64 look! I used Corneria's great fox model and put it on here, used some textures from the internet and Sector Z by Mewtwo2000 and used Calm Lylat Cruise by Syvkal and SuperGuzzi to make this. It never goes to other parts of the galaxy, it just moves in space whichever direction it wants i guess. Theres two versions, one with regular brawl lylat system, and one with 64/melee lylat system, so pick your favorite.

Notes: The fire isnt animated and i dont know why, but you barely even notice it while fighting, and you (might) fall through the floor at the beginning of the match (only happened to me once).

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
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