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Author Topic: Gravity Code  (Read 4178 times)
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dragonhero85
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« on: February 20, 2011, 12:31:19 AM »


does anyone know the gravity code they use in project M?
i just want a code that makes characters a little heavier
« Last Edit: February 20, 2011, 04:06:04 PM by dragonhero85 » Logged

msp26
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« Reply #1 on: February 20, 2011, 02:02:34 AM »


try geckocodes.org they might have it
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    « Reply #2 on: February 20, 2011, 12:27:21 PM »


    no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.
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    Guamboy27
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    « Reply #3 on: February 20, 2011, 01:47:21 PM »


    no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.
    If the gravity code is in project M then it's sorted as an unknown code.
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    « Reply #4 on: February 20, 2011, 04:32:17 PM »


    no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.
    If the gravity code is in project M then it's sorted as an unknown code.

    either that or its done as a character pac injection.
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    Lethal Blade
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    « Reply #5 on: February 20, 2011, 05:07:29 PM »


    You could try experimenting with this code or contact someone who's part of project M.

    Gravity modifier:

    140000E0 XXXXXXXX

    0.05 = 3D4CCCCD
    0.25 = 3E800000
    0.5 = 3F000000 (Half of normal gravity)
    1.0 = 3F800000 (Normal gravity)
    1.5 = 3FC00000
    2.0 = 40000000 (2x lighter than normal gravity)
    2.5 = 40200000
    3.0 = 40400000
    3.5 = 40600000
    4.0 = 40800000
    5.0 = 40A00000
    6.0 = 40C00000
    8.0 = 41000000
    10.0 = 41200000
    16.0 = 41800000
    20.0 = 41A00000
    32.0 = 42000000
    64.0 = 42800000
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    dragonhero85
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    « Reply #6 on: February 20, 2011, 06:25:58 PM »


    You could try experimenting with this code or contact someone who's part of project M.

    Gravity modifier:

    140000E0 XXXXXXXX

    0.05 = 3D4CCCCD
    0.25 = 3E800000
    0.5 = 3F000000 (Half of normal gravity)
    1.0 = 3F800000 (Normal gravity)
    1.5 = 3FC00000
    2.0 = 40000000 (2x lighter than normal gravity)
    2.5 = 40200000
    3.0 = 40400000
    3.5 = 40600000
    4.0 = 40800000
    5.0 = 40A00000
    6.0 = 40C00000
    8.0 = 41000000
    10.0 = 41200000
    16.0 = 41800000
    20.0 = 41A00000
    32.0 = 42000000
    64.0 = 42800000

    i tried that code and it freezed (black screen) after the now loading screen
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    Lethal Blade
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    « Reply #7 on: February 20, 2011, 06:27:22 PM »


    What gravity adjustment did you use from the list?
    « Last Edit: February 20, 2011, 06:28:16 PM by darkblade39 » Logged

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    dragonhero85
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    « Reply #8 on: February 20, 2011, 06:28:32 PM »


    What characters did you use from the list?
    What gravity adjustment did you use from the list?
    0.5 = 3F000000 (Half of normal gravity)
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    « Reply #9 on: February 20, 2011, 06:32:12 PM »


    Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem.
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    dragonhero85
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    « Reply #10 on: February 20, 2011, 06:36:03 PM »


    Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem.

    I removed the code and it didn't freeze anymore
    got any other codes?
    « Last Edit: February 20, 2011, 06:38:48 PM by dragonhero85 » Logged

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    « Reply #11 on: February 20, 2011, 06:38:44 PM »


    So it was the code...

    You should contact the creators of Project M, they'll probably tell you how they modifyed the gravity.
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    msp26
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    « Reply #12 on: February 21, 2011, 07:19:34 AM »


    Player X gravity is reversed. [WiiMaster]
    4A000000 XXXXXXXX
    140000E0 C0000000
    E0000000 80008000
    X values:
    90180F20 = Player 1
    90180F7C = Player 2
    90180FD8 = Player 3
    90181034 = Player 4

    I found this
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    « Reply #13 on: February 21, 2011, 08:54:42 AM »


    Reversing the gravity would cause you to not be able to jump, wouldn't it?
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