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Author Topic: The Custom Victory Theme Code (now can work with Riivolution!)  (Read 14224 times)
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BlazingFury
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    « on: August 24, 2011, 03:07:52 PM »


    USE THE CSE CODE AT ALL TIMES WHEN USING THE CUSTOM VICTORY THEME CODE


    Sick and Tired of having to replace a victory theme that goes over every chracter not impressed, like if you had a waluigi theme for toonlink then it would play it for all zelda chracters, well forget that because this code can give every character in brawl a custom victory theme, this code will make sure characters of the same series wont be effected from one victory theme. So go download Now!!!! Happy Face 
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21607 also use this to make the code work with riivolution.  

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21644  (it also comes with compatibility with ASFINKS FB CSS) Awesome Face

    You have to use both codes in order for it to work. and you cant use alternate stage loader with it sorry

    I fixed the code it works 100% Now, and  please keep the many downloads going. AWESOME 2.0!

    LISTEN PEOPLE  Awesome Face Awesome Face This Code will make any imports that our in same series have their own victory theme like tails over jigglypuff hack or shadow over dk, and many more Happy Face

    If you have any questions or concerns just pm me Awesome Face

    Ok this is to ensure that everyone understands how to use this code Grin


    You put the custom victory theme brstm's in pf/sound/sfx no matter what you use(Riivolution, Gecko Os, or Usb Loader.) Second you dont have to give every charcater a custom victory theme, you have a choice now of which character you want to have one. See this code
    Custom Victory Themes v1.2 [Dantarion], with corresponding new IDs for each theme [Also Dantarion]
    * 064088C0 000000B8
    * 00003000 00003001 //Mario, DK
    * 00003002 00003003 //Link, Samus
    * 00003004 00003005 //ZSS, Yoshi
    * 00003006 00003007 //Kirby, Fox
    * 00003008 00003009 //Pikachu,Luigi
    * 0000300A 0000300B //Falcon,Ness
    * 0000300C 0000300D //Koopa,Peach
    * 0000300E 0000300F //Zelda,Shiek
    * 00003010 00003011 //IC's,Popo
    * 00003012 00003013 //Nana,Marth
    * 00003014 00003015 //G&W,Falco
    * 00003016 00003017 //Ganon,Wario
    * 00003018 00003019 //Meta,Pit
    * 0000301A 0000301B //Olimar,Lucas
    * 0000301C 0000301D //Diddy,Charizard
    * 0000301E 0000301F //Charizard(Independant),Ivy
    * 00003020 00003021 //Ivy(Independant),Squirt
    * 00003022 00003023 //Squirt(Independant),D3
    * 00003024 00003025 //Lucario,Ike
    * 00003026 00003027 //ROB, Jiggs
    * 00003028 00003029 //Toon Link, Wolf
    * 0000302A 0000302B //Snake, Sonic
    * 0000302C 0000302D //Giga, Warioman
    has custom id's for each character for custom victory themes which makes every character have to be replaced or else that character will just play result screen music, because what victory theme will you have right?  Tongue Ok so to prevent that from happening just input the following list of original id's not custom ones to the character you dont want to replace Got It Tongue

    for ex. If I dont want mario to have a custom victory theme I will put in 283D from the original id list  into the custom victory theme code. Its very easy Grin


    283D: {Mario victory music (Mario version)}
    283E: {Donkey Kong victory music (Donkey Kong version)}
    283F: {Zelda victory music (Link version)}
    2840: {Metroid victory music (Samus version)}
    2841: {Yoshi victory music}
    2842: {Kirby victory music (Kirby version)}
    2843: {Star Fox victory music (Fox/Wolf version)}
    2844: {Pokemon victory music (Pikachu version)}
    2845: {Mario victory music (Luigi version)}
    2846: {F-Zero victory music}
    2847: {EarthBound victory music (Ness version)}
    2848: {Mario victory music (Bowser version)}
    2849: {Mario victory music (Peach version)}
    284A: {Zelda victory music (Zelda version)}
    284B: {Zelda victory music (Sheik version)}
    284C: {Ice Climber victory music}
    284D: {Fire Emblem victory music (Marth version)}
    284E: {Game & Watch victory music}
    284F: {Star Fox victory music (Falco version)}
    2850: {Zelda victory music (Ganondorf version)}
    2851: {Wario victory music}
    2852: {Meta Knight victory music}
    2853: {Kid Icarus victory music}
    2854: {Metroid victory music (Zero Suit Samus version)}
    2855: {Pikmin victory music}
    2856: {EarthBound victory music (Lucas version)}
    2857: {Donkey Kong victory music (Diddy Kong version)}
    2858: {Pokemon victory music (Pokemon Trainer version)}
    2859: {Kirby victory music (King Dedede version)}
    285A: {Pokemon victory music (Lucario version)}
    285B: {Fire Emblem victory music (Ike version)}
    285C: {R.O.B. victory music}
    285D: {Pokemon victory music (Jigglypuff version)}
    285E: {Pokemon victory music (Mewtwo version?)}
    285F: {Fire Emblem victory music (Roy version?)}
    2860: {Zelda victory music (Toon Link version)}
    2861: {Metal Gear victory music}
    2862: {Sonic victory music

    Custom Victory Themes v1.2 [Dantarion], with corresponding new IDs for each theme [Also Dantarion]
    * 064088C0 000000B8
    * 0000283D 00003001 //Mario, DK
    * 00003002 00003003 //Link, Samus
    * 00003004 00003005 //ZSS, Yoshi
    * 00003006 00003007 //Kirby, Fox
    * 00003008 00003009 //Pikachu,Luigi
    * 0000300A 0000300B //Falcon,Ness
    * 0000300C 0000300D //Koopa,Peach
    * 0000300E 0000300F //Zelda,Shiek
    * 00003010 00003011 //IC's,Popo
    * 00003012 00003013 //Nana,Marth
    * 00003014 00003015 //G&W,Falco
    * 00003016 00003017 //Ganon,Wario
    * 00003018 00003019 //Meta,Pit
    * 0000301A 0000301B //Olimar,Lucas
    * 0000301C 0000301D //Diddy,Charizard
    * 0000301E 0000301F //Charizard(Independant),Ivy
    * 00003020 00003021 //Ivy(Independant),Squirt
    * 00003022 00003023 //Squirt(Independant),D3
    * 00003024 00003025 //Lucario,Ike
    * 00003026 00003027 //ROB, Jiggs
    * 00003028 00003029 //Toon Link, Wolf
    * 0000302A 0000302B //Snake, Sonic
    * 0000302C 0000302D //Giga, Warioman
    « Last Edit: November 13, 2011, 04:11:33 PM by BlazingFury » Logged

    BlazingFury
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    « Reply #1 on: September 07, 2011, 05:57:24 PM »





    This Video will help you with my code courtesy of SonicBrawler
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    BlazingFury
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    « Reply #2 on: September 11, 2011, 04:28:28 PM »


    You Guys rated my code Terrible Mario Facepalm  really Im srs here  I just updated the code it should work perfectly now.
    Go have fun with it Happy Face
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    BlazingFury
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    « Reply #3 on: September 14, 2011, 01:48:00 PM »


    I GUARANTEE YOU WILL NOT HAVE ANY PROBLEMS WITH MY CODE SO PLEASE DONT RATE IT TERRIBLE OR I SHOULD GET RID OF POLL.
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    ForOhFor Error
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    « Reply #4 on: September 14, 2011, 09:17:46 PM »


    Why'd you even put the option there >.>

    Haters gonna hate, y'know?
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    « Reply #5 on: September 14, 2011, 09:51:23 PM »


    Why'd you even put the option there >.>

    Haters gonna hate, y'know?
    At least they're being honest
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    BlazingFury
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    « Reply #6 on: September 15, 2011, 11:52:18 AM »


    I know its terrible bc It cant support ASL and you have to replace every characters victory theme. Mario Facepalm
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    Jaklub
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    « Reply #7 on: September 15, 2011, 12:13:33 PM »


    and you have to replace every characters victory theme. Mario Facepalm
    But you can make it not replace every character victory theme. Check out for example the code edited by haloedhero.

    The creator of code doesn't get nearly enough credit in this thread.
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    BlazingFury
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    « Reply #8 on: September 15, 2011, 01:56:37 PM »


    But you can make it not replace every character victory theme. Check out for example the code edited by haloedhero.

    The creator of code doesn't get nearly enough credit in this thread.



    Yes Indeed I would have to tell people how to edit the code for their liking  
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    Segtendo
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    « Reply #9 on: September 15, 2011, 08:03:21 PM »


    Well, someone DID release a hack on the Vault explaining how to do this. That's what I have.

    And calm down. Geez.
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    « Reply #10 on: September 16, 2011, 04:56:13 AM »


    Well, someone DID release a hack on the Vault explaining how to do this. That's what I have.

    And calm down. Geez.

    Who?   I just want everyone to enjoy it and not hate it
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    BlazingFury
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    « Reply #11 on: September 19, 2011, 05:24:56 PM »


    How can you edit the code? I dont know how halodhero did it not impressed
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    « Reply #12 on: September 25, 2011, 12:21:53 AM »


    Dude, I don't hate this this at all. It's just that I use ASL. If I didn't I would use this code to its fullest potential and give every character his/her own separate victory theme without complaining about replacing them all (it's easier than making a looped victory theme).
    I'd give Bowser the short theme that plays when trying to enter a locked door in SM64, Peach would get some kind of jingle from Super Princess Peach, and Luigi would get the Boss Battle Victory theme from Luigi's Mansion. I do have one question... I use two SD cards: one for Gecko, and one for Riivo. Riivo isn't capable of applying the ASL code, but it can use the Stage Expansion Code, which can work just as well, especially when replacing the whole stage roster. I think you already now what I'm gonna ask next, but I'm gonna type it in anyways...
    does this code work with riivolution?
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    BlazingFury
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    « Reply #13 on: September 25, 2011, 06:13:17 AM »


    Dude, I don't hate this this at all. It's just that I use ASL. If I didn't I would use this code to its fullest potential and give every character his/her own separate victory theme without complaining about replacing them all (it's easier than making a looped victory theme).
    I'd give Bowser the short theme that plays when trying to enter a locked door in SM64, Peach would get some kind of jingle from Super Princess Peach, and Luigi would get the Boss Battle Victory theme from Luigi's Mansion. I do have one question... I use two SD cards: one for Gecko, and one for Riivo. Riivo isn't capable of applying the ASL code, but it can use the Stage Expansion Code, which can work just as well, especially when replacing the whole stage roster. I think you already now what I'm gonna ask next, but I'm gonna type it in anyways...
    does this code work with riivolution?

    Yes it works with All 3; Riivolution,Gecko Os, and Usb Loader, and you dont have to replace every characters theme anymore. I posted it in first post and It can now work for individual characters. This code has flaws: It isnt supportive of ASL it will freeze if The CSE code is used with it, I wish there was a way to fix it. Anyway, you just download the .txt and follow all the directions in it.

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    « Reply #14 on: September 25, 2011, 09:27:07 PM »


    Well, I keep one SD card for ASL/CSE with Gecko and the other for Brawl mods--such as P:M, B-/+, etc.--with Riivolution, but if I throw out the latter, then I can use that for Gecko and Riivo, and have it be used solely for character hacks.
    Just one more question: Does it matter which xml I use for Riivo? Will the Riivolution for Gecko users xml work?
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    your foes won't know what hit them.

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