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« Reply #13860 on: April 21, 2014, 12:37:17 PM » |
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Could the UV maps for the sword have gotten jacked up? It does happen every now and then I'd suggest using the UVW unwrap mod on 3DS Max to see just how the UVs are being mapped on the sword
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« Reply #13861 on: April 21, 2014, 03:59:38 PM » |
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3DS Friend Code: 2895-6640-9302
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« Reply #13862 on: April 21, 2014, 05:08:42 PM » |
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... ok i give, i know it's a mario hack, but who is it?
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Switch FC: SW-4190-2933-4524
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« Reply #13863 on: April 21, 2014, 05:13:42 PM » |
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I think this is who it is.
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« Reply #13864 on: April 21, 2014, 05:24:46 PM » |
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Looks more like a not-so-mini Mini-Mario toy from Mario vs. Donkey Kong.
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« Reply #13865 on: April 21, 2014, 06:07:59 PM » |
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It's Mecha Mario from Super Mario Bros Z, sadly Alvin quit the series before we could see the bad boy be activated.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #13866 on: April 21, 2014, 07:06:06 PM » |
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I also thought it was a mini-mario Post Merge: April 22, 2014, 12:22:08 AM
I BECOME MEGUCA FOR KYUSKIKO thanks seyikuold vs new
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« Last Edit: April 22, 2014, 12:22:11 AM by Kyouma »
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« Reply #13867 on: April 22, 2014, 03:23:19 AM » |
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I think it would be great if you did more texture reworks like this one Kyouma. It looks much better. The model looks better too. Most of your hacks are pretty brightly textured.
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WiFi Brawl FC:0606-0014-4748 You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #13868 on: April 22, 2014, 08:52:54 AM » |
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I think it would be great if you did more texture reworks like this one Kyouma. It looks much better. The model looks better too. Most of your hacks are pretty brightly textured.
That's cause most of them have nulled shaders.
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3DS Friend Code: 2895-6640-9302
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« Reply #13869 on: April 22, 2014, 09:41:53 AM » |
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I think this is who it is. It clearly is some sort of "mechanical Mario" but it look nothing like this particular design so far. It look closer to the Mini-Mario toys because of the overall "cuter" look but the legs don't fit ant the the Mini-Mario toy had claws for hand. I think it's simply a custom model of Metal Mario based on his own design.
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お前はもう死んでいる。
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« Reply #13870 on: April 22, 2014, 09:47:05 AM » |
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It clearly is some sort of "mechanical Mario" but it look nothing like this particular design so far. It look closer to the Mini-Mario toys because of the overall "cuter" look but the legs don't fit ant the the Mini-Mario toy had claws for hand. I think it's simply a custom model of Metal Mario based on his own design.
Agreed. If he was indeed trying to get that design, megaman's feet would have been a better choice. So I guess he's going for a redesign of his own.
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« Reply #13872 on: April 22, 2014, 12:44:13 PM » |
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I think it would be great if you did more texture reworks like this one Kyouma. It looks much better. The model looks better too. Most of your hacks are pretty brightly textured.
as velen said, I used to null the shaders of my imports in those times of when I made that sayaka; I try to retouch the textures when I can, also, I am making these updates to all the Madoka Magica imports I have made her FS eyes too, maybe I will try to add a hurt face too (cant make a talk face because ive deleted the tonge and teeth polygons)
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« Reply #13873 on: April 22, 2014, 01:31:56 PM » |
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Okay, so based upon everyone's response, I've decided to split this into two mods. Originally, it was my own custom Metal Mario, but heck, why not hit 1 ship with 2 cannons? I'll make a Mini-Mario and a "True" Mecha Mario. Thanks for the ideas!
On a more serious note, were you aiming for your own interpretation of Mecha Mario, or going for Alvin's SMBZ design? Honestly, don't let the confines of the original design stop you if you want to get creative with it, unless you really are shooting for the original.
@Kyouma: Liking the texture touch-up, there.
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« Reply #13874 on: April 22, 2014, 05:05:52 PM » |
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Getting ready to rig it:
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