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Author Topic: The Brawl Expansion Project  (Read 2818465 times)
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HyperHandCRazy
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« Reply #8715 on: December 22, 2016, 10:05:08 AM »


http://forums.kc-mm.com/index.php?topic=66417.0 for sound effects
http://forums.kc-mm.com/index.php?topic=65113.msg1234041#msg1234041  for announcer calls
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Drybonesboy
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« Reply #8716 on: December 22, 2016, 03:11:46 PM »


How do I add more characters than the number of zeros? I need like, two more! I NEED MORE!!!! !
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HyperHandCRazy
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« Reply #8717 on: December 22, 2016, 06:42:38 PM »


um you replace the 00 with numbers such as 3f 40 41 42 43 and on
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Drybonesboy
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« Reply #8718 on: December 22, 2016, 07:10:38 PM »


um you replace the 00 with numbers such as 3f 40 41 42 43 and on
I know, but I ran out, and don't have anymore 00's to replace.

Post Merge: December 22, 2016, 07:22:29 PM
I know how to add clones, but can I add custom characters built from the ground up?
« Last Edit: December 22, 2016, 07:22:29 PM by Drybonesboy » Logged

leo958
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« Reply #8719 on: December 22, 2016, 09:16:48 PM »


I know, but I ran out, and don't have anymore 00's to replace.

Post Merge: December 22, 2016, 07:22:29 PM
I know how to add clones, but can I add custom characters built from the ground up?

For your first question.
If you run out of zeroes on a line, simply add a new line and pad it with zeroes. Additionally, for every id you add, you will need to increase the CSS Icon Count value by 1.

Like so.
Before:
Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 00000029 <----CSS Icon Count
00010203 06070811
12091A0E 1716131B
21260D05 14101F25
200B270C 15242218
0A231929 3F404129

After:
Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 00000029 <----CSS Icon Count
00010203 06070811
12091A0E 1716131B
21260D05 14101F25
200B270C 15242218
0A231929 3F404142
00000000 00000029

Don't copy the code, just apply what I said to your new code.



« Last Edit: December 24, 2016, 08:29:54 PM by leo958 » Logged


Unit
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« Reply #8720 on: January 02, 2017, 04:33:53 PM »


Can someone help me with the Hold Shield for Brawlex clone?
I have Lucina as a BrawlEx clone in my build and she works perfectly fine as an individual slot. I'm trying to include her as a Alt under Marth where you hold shield to access her through his CSS slot. I'm using PyotrLuzhin's hold shield for BrawlEx clone but I can't seem to get it working.

So here's the code:

BrawlEX Hold Shield Rewrite [PyotrLuzhin, ds22]
046847BC 60000000
046847C0 48000008
4A000000 90000000
1619C600 00000028
00010203 04050607
08090A0B 0C0D0E0F
105D1213 14311617 - 5D is Lucina's BrawlEx ID which replaces 11, which is Marth's ID.
18191A1B 1C1D1E1F
20212223 24252627
E0000000 80008000
C268482C 00000006
39800000 3C809019
6084C600 2C0C0028
4182001C 7C0CE800
41820010 398C0001
38840001 4BFFFFE8
8BA40000 00000000
C2685BE4 00000007
39800000 3C809019
6084C600 88640000
2C0C0028 4182001C
7C032800 41820010
398C0001 38840001
4BFFFFE4 7D856378
90A1003C 00000000

When I load a match while doing the following, it still appears as Marth even with the code on.

Some things worth noting:
  • Lucina has her own cosmetics and everything and is a fully functional clone.
  • I'm using this on my normal Brawl build and not Project M of any sort, so I'm a little aware if it's only compatible for Project M.

Here's the original code with the given explanation below:
BrawlEX Hold Shield Rewrite [PyotrLuzhin, ds22]

046847BC 60000000
046847C0 48000008
4A000000 90000000
1619C600 00000028
00010203 04050607
08090A0B 0C0D0E0F
37111213 14311617
18191A1B 1C1D1E1F
20212223 24252627

E0000000 80008000
C268482C 00000006
39800000 3C809019
6084C600 2C0C0028
4182001C 7C0CE800
41820010 398C0001
38840001 4BFFFFE8
8BA40000 00000000
C2685BE4 00000007
39800000 3C809019
6084C600 88640000
2C0C0028 4182001C
7C032800 41820010
398C0001 38840001
4BFFFFE4 7D856378
90A1003C 00000000

Green: CSS Slots
The CSS slots in the code are stored in byte pairs, ranging from 0x00 (mario) to 0x27 (Sonic). The first row reads 00 01 02 03, which translates to Mario, Link, Donkey Kong, and Samus. If you wanted to put a BrawlEX clone (let's say 3F) over Mario, for example, you'd replace the green 00 in the code with 0x3F.
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Don Jon Bravo
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    « Reply #8721 on: January 03, 2017, 10:17:59 PM »


    Can someone help me with the Hold Shield for Brawlex clone?
    I have Lucina as a BrawlEx clone in my build and she works perfectly fine as an individual slot. I'm trying to include her as a Alt under Marth where you hold shield to access her through his CSS slot. I'm using PyotrLuzhin's hold shield for BrawlEx clone but I can't seem to get it working.

    So here's the code:

    BrawlEX Hold Shield Rewrite [PyotrLuzhin, ds22]
    046847BC 60000000
    046847C0 48000008
    4A000000 90000000
    1619C600 00000028
    00010203 04050607
    08090A0B 0C0D0E0F
    105D1213 14311617 - 5D is Lucina's BrawlEx ID which replaces 11, which is Marth's ID.
    18191A1B 1C1D1E1F
    20212223 24252627
    E0000000 80008000
    C268482C 00000006
    39800000 3C809019
    6084C600 2C0C0028
    4182001C 7C0CE800
    41820010 398C0001
    38840001 4BFFFFE8
    8BA40000 00000000
    C2685BE4 00000007
    39800000 3C809019
    6084C600 88640000
    2C0C0028 4182001C
    7C032800 41820010
    398C0001 38840001
    4BFFFFE4 7D856378
    90A1003C 00000000

    When I load a match while doing the following, it still appears as Marth even with the code on.

    Some things worth noting:
    • Lucina has her own cosmetics and everything and is a fully functional clone.
    • I'm using this on my normal Brawl build and not Project M of any sort, so I'm a little aware if it's only compatible for Project M.

    Here's the original code with the given explanation below:
    BrawlEX Hold Shield Rewrite [PyotrLuzhin, ds22]

    046847BC 60000000
    046847C0 48000008
    4A000000 90000000
    1619C600 00000028
    00010203 04050607
    08090A0B 0C0D0E0F
    37111213 14311617
    18191A1B 1C1D1E1F
    20212223 24252627

    E0000000 80008000
    C268482C 00000006
    39800000 3C809019
    6084C600 2C0C0028
    4182001C 7C0CE800
    41820010 398C0001
    38840001 4BFFFFE8
    8BA40000 00000000
    C2685BE4 00000007
    39800000 3C809019
    6084C600 88640000
    2C0C0028 4182001C
    7C032800 41820010
    398C0001 38840001
    4BFFFFE4 7D856378
    90A1003C 00000000

    Green: CSS Slots
    The CSS slots in the code are stored in byte pairs, ranging from 0x00 (mario) to 0x27 (Sonic). The first row reads 00 01 02 03, which translates to Mario, Link, Donkey Kong, and Samus. If you wanted to put a BrawlEX clone (let's say 3F) over Mario, for example, you'd replace the green 00 in the code with 0x3F.
    ive never heard of that code
    but some codes work corresponding to they type of controller
    for example some only work on the gamecube controller player 1
    or you may be missing a code for controllers that applies to those codes


    have you tried 3F and see if 3F clone shows up?
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    LiveWire-93
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    « Reply #8722 on: January 06, 2017, 08:51:52 PM »


    Hey I'm trying to make a personal build from scratch and I'm not sure how I would go about making a gameconfig.txt file. I have my GCT set up and everything but just not the gameconfig.txt file. can anyone help me out?
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    HaloFanODST
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    « Reply #8723 on: January 07, 2017, 01:34:30 PM »


    Hey I'm trying to make a personal build from scratch and I'm not sure how I would go about making a gameconfig.txt file. I have my GCT set up and everything but just not the gameconfig.txt file. can anyone help me out?

    Create a gameconfig.txt file and copy this:

    RSBE01:
    codeliststart = 80570000
    codelistend = 80580000
    poke(800042B8, 60000000)
    poke(803E9930, 60000000)

    Save it and add it to your SD card.
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    LiveWire-93
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    « Reply #8724 on: January 08, 2017, 03:59:18 PM »


    Quote
    Create a gameconfig.txt file and copy this:

    RSBE01:
    codeliststart = 80570000
    codelistend = 80580000
    poke(800042B8, 60000000)
    poke(803E9930, 60000000)

    Save it and add it to your SD card.
    Thanks now I have another problem, now when I load up the CSS, I get my last clone (Waluigi) in all the cloned CSS icons. Do you know what causes that?
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    Don Jon Bravo
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    « Reply #8725 on: January 09, 2017, 11:56:02 AM »


    Thanks now I have another problem, now when I load up the CSS, I get my last clone (Waluigi) in all the cloned CSS icons. Do you know what causes that?
    Check the first page for typical solutions to that as it seems to be a common mistake.
    Probably didnt set hooktype to anextframe
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    Sirkura
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    « Reply #8726 on: January 10, 2017, 06:42:37 AM »


    Check the first page for typical solutions to that as it seems to be a common mistake.
    Probably didnt set hooktype to anextframe

    That also happens if you mess up the animation count on the CSS.
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    LiveWire-93
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    « Reply #8727 on: January 11, 2017, 07:41:45 PM »


    That also happens if you mess up the animation count on the CSS.
    What do you mean? You mean the roster number?
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    Sirkura
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    « Reply #8728 on: January 14, 2017, 04:26:52 AM »


    http://forums.kc-mm.com/index.php?topic=73298.0

    Step six. its also where many users typically have issues when addng clones. as most tutorials can be rather vague on it.

    Also as stated before make sure your hook type is set to AXNextFrame if you havent already.
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    Ghoti
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    « Reply #8729 on: January 26, 2017, 10:51:58 AM »



    Hey, when I click the "Alternate Sound Loader BETA for BrawlEX" link in your sig, I get an error. Is that project still being worked on, or has it been canned?
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