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How do I make new GFX?
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Flandre Scarlet
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How do I make new GFX?
«
on:
February 01, 2016, 03:45:57 PM »
I am trying to make a PSA and in it I want to use a custom GFX. The problem is its just a picture I want to make into a GFX. How would I take this 2D picture and make it into a GFX?
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Fan of Touhou and Smash alike.
Release Hacks 2
Current Project: Super Mewtwo (v2/revamp)
Next Projects: Marth's Longsword, Divine Onslaught Captain Falcon, Sakuya Izayoi
Flandre Scarlet
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Re: How do I make new GFX?
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Reply #1 on:
February 06, 2016, 05:13:02 PM »
bump
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Fan of Touhou and Smash alike.
Release Hacks 2
Current Project: Super Mewtwo (v2/revamp)
Next Projects: Marth's Longsword, Divine Onslaught Captain Falcon, Sakuya Izayoi
KingJigglypuff
Meme Machine
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Re: How do I make new GFX?
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Reply #2 on:
February 06, 2016, 07:16:48 PM »
Something you could do is make a basic flat model (or use an existing flat model as a base) and apply your image as its texture.
Actually adding it to an ef_fighter can be done, too. Since it's just a model, you don't need to do too much work.
Import your texture in its respective spot in the FitFighter.pac, add a new brres (make sure it's ModelData[X]), import your model into the newly created brres, add an EFLS entry, and make sure it references the newly added brres.
You'll also need to get its ID by counting down the EFLS entires (starting with 0).
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