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Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
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154 December 31st, 2016

PSA Friendly Darth Vader by Ebola16, ShadowSnake, KingJigglypuff, Nanobuds, GBC, gurdoman, Ashingda
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]



The original import did not work with many PSAs. I reduced the filesize and optimized the model. It now works with the TriforceGanondorf v3.1 Mixed PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206872). It may work with other PSAs too.
I also included an edited version of the TriforceGanondorf v3.1 Mixed PSA that uses Demise's sword as the secondary sword and has The Imprisoned as a final smash.

198 August 2nd, 2016

Iron Tail Pikachu by KingJigglypuff with credit to Choice Scarf
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Pikachu]



Requested by Choice Scarf.

(The third preview is a BrawlBox gif of the effect in action)

This mod is very simple, in which it adds a metallic effect to Pikachu's tail when using Up Smash. An additional moveset edit is included to give the attack a metal on-hit SFX.

Versions included are for Brawl and Project M, respectively. This mod is also Tourney legal, as the only changes made are cosmetic.

217 July 29th, 2016

Dark Souls Ichigo by CelticVizard, ds22, KingJigglypuff, LCCoolJ95, Tailsmiles249, Speed's My Name
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Marth]



Ichigo and his Bankai as shown in BLEACH: Dark Souls. This was the best fighting for the series I have ever played, also best fighting on DS. Everything from color schemes & visual effects recreated for Smash. This mod has:

New CSPs, BPs, Name Icons, Face Square, and 26.swandz for PM 3.6 & Regular 26.swandz (with JYB's voice).

This entry was part of a (Now Deleted) bundle, but felt it could do better on its own.

3030 July 25th, 2016

Waluigi for Project:M v3.6 by marioking64DS, KingJigglypuff with credit to Are in the downloads
[Character - Import, Moveset (PSA), Kirby Hat - Custom Character]



Guess what time it is again?, IT'S WALUIGI TIME! this time for PROJECT:M

after the Extremely long wait... it is here!. the man with the WAA-nderful purple charm is now ready to download. throw in your SD card and added to your Super Smash Bros Project:M mod!.

This verison is intended for Project:M v3.6 and not for the leaked build or vBrawl.

This mod isn't perfect, they're a few techical issues due to modding limitations we cannot fix at this time (Ex: SSE usage, Sound Slots, etc Nothing game breaking though), but if you do run into any problems PLEASE tell me also looking on balance feedback as we want to make him viable for the game in the long run, send a PM or tweet me @Marioking64DS
https://twitter.com/Marioking64DS

223 April 19th, 2016

Smash Wii U Charizard (One Slot) by KingJigglypuff, Theytah with credit to RandomTalkingBush.
[Character - Import - Charizard]



*The Moveset will come at a later date*

Edit: Re-download if you downloaded this before April 19th, 2016, as I forgot to include the eyelid textures for the recolors.

After months of showing previews, I can finally release the updated model edits for Smash Wii U Charizard's update. This time, it's one slot without the need of a moveset, so it's 100% Wi-Fi safe.

This rig has all the needed things for a Charizard Import.
-Final Smash Eyes.
-Metals.
-SRT0 and PAT0.

This import also comes with recolors.

246 April 5th, 2016

Silver over Falco - Original Character by windhunter7, KingJigglypuff, Thewill, DARKSHADEDX, Mariodk, CutterKirby64, SonicBrawler, Solstice Of Gravity, SouthCraft, silverzero with credit to KTH
[Character - Texture, Vertex, Import, Moveset (PSA) - Falco]



You should use the included psa, because Brawl's animations will look weird with this model.

This was a request by silverzero.

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by silverzero, this mod changes the colors of a Silver over Falco import/psa to resemble an original character that he made.

II. What's New
A. New Characters
Custom original character
B. New Models
Silver the Hedgehog's model
C. New Textures
New colors for Silver
D. New Animations
New Animations for Silver
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Character Idea by silverzero
B. Model Import & PSA by SouthCraft, KTH, KingJigglypuff, Thewill, DARKSHADEDX, Mariodk,
CutterKirby64, SonicBrawler, and Solstice Of Gravity

797 February 17th, 2016

Headband Jigglypuff (With Havok physics) by Nanobuds, KingJigglypuff, TʘCK with credit to PMDT for the MotionEtc
[Character - Import, Other (Effects, Animations, Final Smash, etc.) - Jigglypuff]



EDIT: Added a version for vBrawl, thanks KJP!

Jigglypuff with jiggle physics.
Can be placed over any slot EXCEPT GREEN sleepy hat (FitPurin02).

The headband uses havok data to flow with movement, gravity, wind, etc during gameplay.


1439 March 28th, 2016

SJS ZSS Rebuild by Theytah, jiang, Pik, StarWaffle, Albafika, KingJigglypuff, SJS, Nanobuds, Spex130, TʘCK, Sandfall with credit to DavidVKimball for the pose
[Character - Texture, Vertex, Import - Zero Suit Samus]



UPDATE: Fixed the metals!

SJS's Zero Suit samus gets a touchup in this all inclusive ZSS pack, much hard work from all the people who worked on this, thanks so much!

Includes all images and FS/Metals work, enjoy!

1477 February 7th, 2016

Mega Charizard X v2 (WiiU) by Nanobuds, KingJigglypuff, Theytah with credit to RandomTalkingBush
[Character - Texture, Import - Charizard]



New and improved.
Better fire material, model, and specular maps.
Click the center render for more screens.

-Thanks to Theytah for helping me get the fire materials lookin good
-Thanks to KJP for getting me the model.

5521 January 1st, 2016

Waluigi For Super Smash Bros. Brawl v1.0 by marioking64DS, KingJigglypuff with credit to Users listed in the Credits.txt.
[Character - Moveset (PSA), Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Guess what time it is?, IT'S WALUIGI TIME!

after the Extremely long wait... it is here!. the man with the WAA-nderful purple charm is now ready to download. throw in your SD card and added to your Super Smash Bros. Brawl game!.

This version of Waluigi is intended for vBrawl and not any other mod pack. please wait as the official Project:M version will be developed by me and my trusty team.

This mod isn't perfect, they're a few techical issues due to modding limitations we cannot fix at this time (Ex: Kirby Hat, SSE usage, etc. Nothing game breaking though), but if you do run into any problems PLEASE tell me, via PM or tweet me on twitter
https://twitter.com/Marioking64DS

Thank you so much for being so patient with me. it means the world to me.

213 December 29th, 2015

BrawlEx Cosmetic Template sc_selcharacter Fix by KingJigglypuff with credit to frostymm and Nebulon for the original template.
[Misc - Texture - Menu]



[NOTICE] The file in this download does not include the cosmetics shown in the previews. The previews are only there to show the changes and fixes.

Preview 1: Before the fix.

Preview 2: After the fix.

This file contains a fix to the sc_selcharacter.pac file that restores the vBrawl CSS look, as the current public template (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448) had a noticeable issue (see the preview images for example).

280 December 10th, 2015

Project M Roy for Brawl (BrawlEx Only) by KingJigglypuff with credit to Thany and the PMDT who worked on Roy.
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Notice: This port requires you to use the Custom AI codes from this codeset. Otherwise, a CPU Roy will do nothing.
http://notepad.cc/share/ZTvmsLpusi

I finally got to porting Roy (v3.6) over to Brawl.

Notice: You need BrawlEx and the included Configs (if you know your way around BrawlEx, you can edit the configs to your liking).

145 December 9th, 2015

Project M Marth for Brawl by KingJigglypuff with credit to The PMDT members who worked on Marth.
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



For those who like the slower paced playstyle of Brawl, but like the Project M character edits, this is for you!

Project M's Marth (v3.6) has been ported over to Brawl by yours truly.

For BrawlEx users, the alts are included.

73 October 11th, 2015

Swagman X by Spex130, Segtendo, Pik, _Data_Drain_, KingJigglypuff, Anivernage, SiLeNtDo0m, Puraidou, BlackJax96, LegacyWolf, Tabuu Forte Akugun, Gravity, Hero ©, Chaos_Knight, Red93
[Character - Import - Samus]



T33m Sw4gtac 4 yr annivrsrary

Specialized custom boneset allowing for Samus to be pretty much any shape, really. One-slot.

http://imgur.com/a/5hCKH

655 July 1st, 2015

Duck Hunt Dog by Nanobuds, KingJigglypuff with credit to Theytah, RandomTBush
[Character - Texture, Vertex, Import - Ivysaur]



Duck Hunt over Ivysaur!
Click the center for more images.

I had to drastically edit the model to get this to work on Ivysaur, so the proportions are different than Smash Bros WiiU.

This is NOT Netplay or Wifi safe! Bones were edited, so hitboxes will be off.

Thanks KJP for ripping the model, and Theytah for helping with the colored rim light.

851 April 20th, 2016

Smash Wii U Charizard by KingJigglypuff, TheShyGuy, Theytah with credit to DemonslayerX8, HeavyD, and RandomTalkingBush.
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Charizard]



Update: If you downloaded this before 4/20/2016, then re-download, as this entire mod has been overhauled!

This is the update you've all been waiting for! Now you can unleash the hot fire and blaze your foes with this PSA!

Please read the included txt files to get a better understanding of what you want.

218 November 2nd, 2015

RE: Ichigo Kurosaki Recolors V3 by CelticVizard, ds22, KingJigglypuff, LCCoolJ95, Tailsmiles249, oddzxc, Speed's My Name with credit to the collaborators for their previous work that gave me a base to work from.
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.), Moveset (PSA) - Marth]



*Total Entry Make over*

This was a 2nd Verion of a mod I had made. Recent events forced me to make update A LOT for Project M users since 3.6 came out. Roy's voice was mute when Marth older .sawnd file was put in my game. I had to do something to fix this and I did. So, this will work with your PM3.6 and I made a file called "Not PM3.6" if you use this for something other than PM3.6...

This version has:
CSPs
CSS
Name Icons
*Bonus Costumes*
CSP Posing Data
A fused PSA of Tailsmiles249
& oddzxc


I did try to create more verity in the costumes... I have references Johnny Yong Bosch-- you will see how I did that if you scroll down. Plus, there are custume updates every so often.

Voice Preview Video by Tailsmiles249:
http://www.youtube.com/watch?v=MZnvI538RyY

Thanks to Mexican Pygmy for the PM3.6 Version of this Voice.

Thanks to oddzxc for the moveset used with Tailsmiles249's FitMarth.pac file in this update... Here's his PSA in action:
http://www.youtube.com/watch?v=PiAxALpHI3U

The Colors:
The King
Demon Blood
Mean Green
Golden Ticket
High School Cool
Got them Blues
Rock the Dragon
Ichigo the Stampede
Minty Fresh Breath
The Horse
*Firion Colors*

89 April 23rd, 2015

Purple Charizard (Smash Wii U/3DS Inspired) by KingJigglypuff with credit to Nanobuds and xX_TheTerror_Xx for the Mega Charizard Y model. KTH and Nanobuds for the Mega Charizard X model.
[Character - Texture - Charizard]



Edit: Mega Charizard X and Y recolors have been added.

I've decided to upload my purple Charizard recolor as a stand alone entry for those to download without having to download Solo Charizard.

This purple Charizard was inspired by the Smash Wii U/3DS purple recolor of Charizard.

13 February 25th, 2015

JAM Project - SKILL by KingJigglypuff
[Audio - Stage/Menu]



Let's go into the space, over the future! :V

\"A brstm coming from a PSA coder? What matter of witchcraft is this?!\"
(Source: JAM Project)
1389 August 16th, 2015

Little Mac [Wii U] by Nanobuds, KingJigglypuff with credit to RandomTalkingBrush (for making the model ripping magic happen) and Tock bcuz hes sexy and I luh him
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Captain Falcon]



Edit (8/16/2015): Textures have been updated to look better than before.

EDIT: Fixed the size mod for Jacket Little Mac
Little Mac Punches In!!

Click center for more images

Ripped by KJP (who couldn't have done so without RTB's magic). Read info n stuff:

-Has size mod (Wifi-Safe version included)
-Specular map to make him look sweaty and HDish
-Has limited facial expressions, due to technical limitations of Captain Falson
-No Final Smash eyes, bcuz Captain Falcon
-Right shoulder rig is MESSY in some animations. This is due to the animations themselves. Usually, Captain Falcon has a shoulder pad to cover it up. Blame the Brawl animators.

Please understand.

159 February 3rd, 2015

Project M| Parry (3 frame window) by Aerros, KingJigglypuff, Mortimer
[Pack - Character]



UPDATE:
Due to public demand, I've uploaded a separate version of this mod with a 3 frame parry window.

DOWNLOAD STEPS:
1. Save a copy of your original fighter folder.

2. Download
*click the project title*

3. Replace fighter folder
(project m -- pf -- fighter)
___________________________________________

PURPOSE:
The content shown is simply experimental.

It was originally started because I felt as though SDI (Smash Directional Influence) was not enough to counter an observed apparent helplessness when a defender is airborne.

Whether successful or not, this project means to show that:
-games are best improved by the player base
-complicated skills can be learned if the will exists
___________________________________________

KNOWN ERRORS
report bugs by:
-using the comment section
-send emails to KPeralta9@gmail.com
-send messages via youtube private messaging

1. If parrying does not activate on your character:
-Select Sheik or Samus and start a match.
-Exit match.
-Selecting any character from this point on should enable parrying.

2. Ice Climber duo parrying bugged. For now, until this project gains popularity, select Solo Popo (SoPo) by holding R after selecting Ice Climbers
: (
I could not solve this alone, in time.

3. Assigning the Parry Animations to empty subactions (the same \"folder area\" where jumping, squatting scripts are located) led to some errors early in development.
Some ladder animations were replaced to accommodate this new technique.
___________________________________________

MUSIC
Kind Des Wehrmuts
by Centhron

Apologies for the video quality~
This was what the quality was supposed to look like:
http://i.imgur.com/J9qUiHx.png
http://i.imgur.com/AvHirg4.png
http://i.imgur.com/zSMCuRv.png
http://i.imgur.com/QgjIVzH.png

204 February 1st, 2015

Project M| Parry by Aerros, KingJigglypuff, Mortimer
[Pack - Character]



https://www.youtube.com/watch?v=cKr9oQyvTI8&feature=youtu.be

DOWNLOAD STEPS:
1. Save a copy of your original fighter folder.

2. Download
https://www.dropbox.com/sh/s6fpkxw0grz8mbj/AACPvMt58w9MHA52V3ARp0l2a?dl=0

3. Replace fighter folder
(project m -- pf -- fighter)
___________________________________________

PURPOSE:
The content shown is simply experimental.

It was originally started because I felt as though SDI (Smash Directional Influence) was not enough to counter an observed apparent helplessness when a defender is airborne.

Whether successful or not, this project means to show that:
-games are best improved by the player base
-complicated skills can be learned if the will exists
___________________________________________

KNOWN ERRORS
report bugs by:
-using the comment section
-send emails to KPeralta9@gmail.com
-send messages via youtube private messaging

1. If parrying does not activate on your character:
-Select Sheik or Samus and start a match.
-Exit match.
-Selecting any character from this point on should enable parrying.

2. Ice Climber duo parrying bugged. For now, until this project gains popularity, select Solo Popo (SoPo) by holding R after selecting Ice Climbers
: (
I could not solve this alone, in time.

3. Assigning the Parry Animations to empty subactions (the same \"folder area\" where jumping, squatting scripts are located) led to some errors early in development.
Some ladder animations were replaced to accommodate this new technique.
___________________________________________

MUSIC
Kind Des Wehrmuts
by Centhron

Apologies for the video quality~

198 December 1st, 2014

Ocarina of Time Link for BrawlEx (PSA + SFX + Equips) by br3compactor, KingJigglypuff with credit to PMDT + Tormod + Kitsu
[Pack - Character, SFX]



(((THIS IS MEANT FOR BRAWLEX! That means it won't work properly over the original Link unless you change his soundbank with BrawlEx. That said, it's better to add a new Link than to replace the original one.)))

KingJigglyPuff's P:M Link for vBrawl, with added OoT Link SFX, OoT Hookshot, bow and boomerang.

Tormod made the equipment.
Kitsu's Time Link SFX was used as a starting point for my own SFX.

Soundbank on your BrawlEx file has to be 137 (Primid's soundbank).

Model not included.
It's Pik's Ocarina of Time Link. Donwload it from his vault.

177 October 10th, 2014

Swagman MAX by Spex130, Segtendo, Pik, _Data_Drain_, KingJigglypuff, Anivernage, SiLeNtDo0m, Puraidou, BlackJax96, LegacyWolf, Tabuu Forte Akugun, Gravity, Hero ©, Chaos_Knight, Red93 with credit to Team Swagtac
[Character - Import - Donkey Kong]



T33m Sw4gtac 3 yr annivrsrary

Swag on, Swagtacticians.

1683 November 15th, 2014

Solo Charizard by KingJigglypuff with credit to Various users in the included Credits.txt
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Update: If you downloaded this PSA before November 15th, 2014, then re-download this PSA, as I've included a good chunk of updates.

All 3 previews are 3 different videos.

*Credits are in the Credits.txt in the zip and make sure to read the various ReadMe.txt files before you install*

After over a year without a big project release from me, the silence has been ended!

Introducing Solo Charizard! This Charizard is on its own and it doesn't hold back! Taking inspiration from original concepts, Project M, Tormod's Evolved Charizard, and Smash 4, this Charizard is a force to be reckoned with, especially with its Mega Evolution mechanic!

Visit my PSA thread to get the scoop on my other projects. http://forums.kc-mm.com/index.php?topic=21724.0

Thanks for downloading.

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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