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Resizing a Rigged Model Without the Need to Re-Rig (Not One Slot)
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Topic: Resizing a Rigged Model Without the Need to Re-Rig (Not One Slot) (Read 5138 times)
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KingJigglypuff
Meme Machine
Brawl Vault Staff
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Resizing a Rigged Model Without the Need to Re-Rig (Not One Slot)
«
on:
January 31, 2015, 12:56:35 PM »
Have you ever ran into a rigged model you wish you could re-size, but don't have the patience or time to re-rig? Or if you just want to make the model bigger/smaller and keep its original rig.
Well, this tutorial is just for you. I found this tutorial while searching Google.
Requirements:
-3DS Max.
-A model you want to re-size.
1.) Save your project.
2.) Delete everything else in your scene except your rigged character.
3.) From the menu select "Customize / Units Setup.."
4.) Click "System Unit Setup"
5.) Under the system unit scale change the "1.0" to a number bigger or smaller than 1.0, depending on whether or not you want to make your model bigger or smaller.
6.) Save your rigged character to a new project called "temp.max"
7.) Change your system units setup back to "1.0"
8.) Open your first project with everything in it.
9.) Delete the rigged character.
10.) From the menu select "File / Merge..."
11.) Open the "temp.max"
Your model should be re-sized with its rig preserved.
Disclaimer: Only use this if you're planning to use your model for a PSA or a stage. Do not use this tutorial for One Slot rigs, as this tutorial will modify the bone translations.
«
Last Edit: January 31, 2015, 01:03:27 PM by KingJigglypuff
»
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E-scope12
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Re: Resizing a Rigged Model Without the Need to Re-Rig (Not One Slot)
«
Reply #1 on:
February 27, 2017, 06:24:07 PM »
I'll give this a try. Thank you for this tutorial.
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E-scope
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