306 October 27th, 2013
Grab specialized Yoshi [NTSC-US] by Chaoszard[Character - Moveset (PSA) - Yoshi]
All details here : http://forums.kc-mm.com/index.php?topic=41974.0
Rename the .pac file into FitYoshi or it won't work !
As the title says, this hack makes Yoshi be specialized with grab/throws and they are his best ways to KO an opponent.
Down throw acts like a spike.
All throws have more knockback.
Smash attacks have less knockback.
Neutral B works differently and can heal Yoshi, it depends on the number of grab attacks he made.
New damage system for pummels.
His mouth his bigger when there is an opponent inside (like in smash bros melee).
Autodeath when 999% are reached included.
Rename the .pac file into FitYoshi or it won't work !
As the title says, this hack makes Yoshi be specialized with grab/throws and they are his best ways to KO an opponent.
Down throw acts like a spike.
All throws have more knockback.
Smash attacks have less knockback.
Neutral B works differently and can heal Yoshi, it depends on the number of grab attacks he made.
New damage system for pummels.
His mouth his bigger when there is an opponent inside (like in smash bros melee).
Autodeath when 999% are reached included.
122 July 2nd, 2013
Castle of Sin V1 by Chaoszard with credit to Mewtwo2000 for the original stage[Stage - Texture, Vertex, Import - Bridge of Eldin]
Check my thread for the story : http://forums.kc-mm.com/index.php?topic=60399.msg1148679#msg1148679
This is Mewtwo2000's Hyrule Castle 64 modified a bit and retextured entirely. Why such environment ? Because i like Doom2.
I work currently on V2 which will have better textures.
You'll hear that annoying guy riding his pig, i don't know how to get rid of it. Don't report this as you've been warned.
This is Mewtwo2000's Hyrule Castle 64 modified a bit and retextured entirely. Why such environment ? Because i like Doom2.
I work currently on V2 which will have better textures.
You'll hear that annoying guy riding his pig, i don't know how to get rid of it. Don't report this as you've been warned.
159 February 27th, 2013
Randomchu PSA [NTSC-US] by Chaoszard[Character - Moveset (PSA) - Pikachu]
Rename the file into "FitPikachu" or it won't work !
27/02/2013 : Side smash glitch fixed, please download again.
Give Pikachu a random power with this PSA !
All his electrik attacks have their knockback and/or damages set randomly, as well as self damages inflicted and/or damages recovered.
Visit my lair to see all details about it.
This PSA can fit very well with a Pichu model !
27/02/2013 : Side smash glitch fixed, please download again.
Give Pikachu a random power with this PSA !
All his electrik attacks have their knockback and/or damages set randomly, as well as self damages inflicted and/or damages recovered.
Visit my lair to see all details about it.
This PSA can fit very well with a Pichu model !
371 January 21st, 2013
Super Ganon PSA + Moveset [PAL] by Chaoszard[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]
401 January 20th, 2013
Super Ganon PSA + Moveset [NTSC-US] by Chaoszard[Character - Moveset (PSA) - Ganondorf]
192 November 6th, 2012
Balanced Bowser PSA + Moveset [PAL] by Chaoszard[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]
337 November 5th, 2012
Balanced Bowser PSA + Moveset [NTSC-US] by Chaoszard[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]
All details here : http://forums.kc-mm.com/index.php?topic=41974.0
To sum up what changed :
-Lower damages on fast attacks
-Higher damages / knockback on slow attacks
-Added a spike on his down A (1st hit)
-A better Down B (still slow and predictable BUT its power increases with falling time)
-His side throws deals less damages but have a higher knockback
-He bites his opponent during grab attacks
To sum up what changed :
-Lower damages on fast attacks
-Higher damages / knockback on slow attacks
-Added a spike on his down A (1st hit)
-A better Down B (still slow and predictable BUT its power increases with falling time)
-His side throws deals less damages but have a higher knockback
-He bites his opponent during grab attacks
138 November 1st, 2012
Super Counter PSA [NTSC-US] by Chaoszard[Character - Moveset (PSA) - Ike]
Ike's counter is useless ? Weak ? Or just... too bad ? No problem, give him this Super Counter and he will get a new kill move !
Check here for mode details : http://forums.kc-mm.com/index.php?topic=41974.0
Check here for mode details : http://forums.kc-mm.com/index.php?topic=41974.0
378 November 5th, 2012
Hungry Charizard PSA / Moveset V1 (PAL) by Chaoszard[Character - Moveset (PSA) - Charizard]
Now PAL users can enjoy this hack with no more SFX issues as it has been made from PAL files.
05/11/2012 I had a report that down throw freeze the game. I need to know for all people who downloaded it if this was happening too. I don't see anything wrong in the coding as it's a copy/paste from NTSC-US (except SFX).
05/11/2012 I had a report that down throw freeze the game. I need to know for all people who downloaded it if this was happening too. I don't see anything wrong in the coding as it's a copy/paste from NTSC-US (except SFX).
609 October 26th, 2012
Hungry Charizard PSA / Moveset V1 (NTSC-US) by Chaoszard[Character - Moveset (PSA) - Charizard]
Check my thread for more details : http://forums.kc-mm.com/index.php?topic=41974.0
It contains a PSA and a MotionEtc.
Charizard decided that he is the only one who can be at the top of food chain and he does not hesitate to show his opponents his "growing" appetite and who's the boss. Be careful if you don't want to be burned alive or stomped under a giant foot.
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This is V1 and in V2 Charizard won't grow bigger and will stay with his normal size.
Of course huge characters (Bowser, DK...) have parts of their body going out of Charizard's belly. But it works nice on small characters.
It contains a PSA and a MotionEtc.
Charizard decided that he is the only one who can be at the top of food chain and he does not hesitate to show his opponents his "growing" appetite and who's the boss. Be careful if you don't want to be burned alive or stomped under a giant foot.
------
This is V1 and in V2 Charizard won't grow bigger and will stay with his normal size.
Of course huge characters (Bowser, DK...) have parts of their body going out of Charizard's belly. But it works nice on small characters.
137 October 18th, 2012
Monodramon (fixed) by Chaoszard, Alex Climax[Character - Texture, Vertex, Import - Lucas]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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