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A semi-alt (I guess) for Marth based on Ky Kiske from the Guilty Gear series. It is primarily based on a pre-existing texture by Ano0toko, but I made the blues more consistent and added new hair from a Kratos Aurion mod.
The PSA used in the images is a version of tel1204's Thunder Marth PSA that was modified to work better in P+. It is not included with the costume.
The PSA used in the images is a version of tel1204's Thunder Marth PSA that was modified to work better in P+. It is not included with the costume.






I wanted Mario's water to be white, but I only ended up making it brighter. I wanted his fireball to be white, but again, I could only make it brighter, and I somehow gave it nine tails. I successfully made his cape white. The fireglow and water look different depending on the stage (or more specifically what's behind / around Mario). If anyone wants individuals of these (i.e. just the water & cape, or just the fire, etc) let me know and I'll make pacs for those.
(Around the same time I made these (months ago), I also made his Final Smash white. His final smash is a spiral of fire. Did you know 渦巻ã  "uzumaki" and 螺旋 "rasen" both can mean "spiral" in Japanese? Only today am I seeing the Naruto parallels with these textures. They were totally unintended.)
(Around the same time I made these (months ago), I also made his Final Smash white. His final smash is a spiral of fire. Did you know 渦巻ã  "uzumaki" and 螺旋 "rasen" both can mean "spiral" in Japanese? Only today am I seeing the Naruto parallels with these textures. They were totally unintended.)






~Squall Lionheart from Final Fantasy VIII~ .pac http://www.mediafire.com/?u812m0c8amnlswj
-Original by LookItsLink (who edited from Dhragen)-
Squall is dressed in white and equipped with his Lionheart gunblade. The gunblade is not perfect but came out all right in my opinion. Because I don't do vertex hacks myself, it is not an exact replica of the Lionheart (which has wings, etc.).
(Possible edits forthcoming. Feel free to edit.)
-Original by LookItsLink (who edited from Dhragen)-
Squall is dressed in white and equipped with his Lionheart gunblade. The gunblade is not perfect but came out all right in my opinion. Because I don't do vertex hacks myself, it is not an exact replica of the Lionheart (which has wings, etc.).
(Possible edits forthcoming. Feel free to edit.)



~Cloud Strife From Dissidia Final Fantasy~
-Original by BeyondYou-
Cloud dressed in white clothes with bright Final Smash eyes and a brighter Ultima Weapon than the original by BeyondYou. I want Ultima Weapon's blade to be semitransparent, which it is when previewing the model in BrawlBox, but not in the actual game.
(Possible edits forthcoming.)
-Original by BeyondYou-
Cloud dressed in white clothes with bright Final Smash eyes and a brighter Ultima Weapon than the original by BeyondYou. I want Ultima Weapon's blade to be semitransparent, which it is when previewing the model in BrawlBox, but not in the actual game.
(Possible edits forthcoming.)



~Οrder-Sol from the Guilty Gear series~ (pac not updated) .pac http://www.mediafire.com/?4vgm562lf25ow2f
This texture is roughly 98% complete (pcs recently updated). The cape now says è–騎士団 (seikishidan (Holy Knights)). The ponytail (headband) now has visibilty, but is flat (I don't yet edit vertexes.) The cross-guard of the sword is now (almost perfectly) invisible. I request for anyone to complete it for me who can perfect the hair and sword to make him look more exactly like Order-Sol from Guilty Gear XX Slash (or Guilty Gear XX Λccent Core (or Λccent Core Plus)). Model work on the sword and hair would be excellent.
『
Post-War Administration Bureau : Record #14056
Height : 182 cm
Weight : 74 kg
Birthday : Uknown
Bloodtype : Unknown
Type : Human(?)
Unfortunately, analysis of this individual has come to a halt. Based on his speech patterns and fighting style, he seems to be the same person as Sol Badguy. He differs from Sol Badguy in that he wears a different uniform and has spent some time as a member of the Holy Knights. In addition, he does not appear to possess one of the Outrage, specifically the Fireseal Sword. Some suggested the existence of this individual is a form of time sharing caused by space-time transference of the same individual, but this theory still remains unfounded at this time. Since we know so little about this individual, it would be unreasonable to discount the possibility that he is Sol Badguy. Due to his uncontrollable nature, his unclear identity, and his similarity to Sol Badguy, we assign this individual a risk rating of S.
Risk Rating : S
ã€
This texture is roughly 98% complete (pcs recently updated). The cape now says è–騎士団 (seikishidan (Holy Knights)). The ponytail (headband) now has visibilty, but is flat (I don't yet edit vertexes.) The cross-guard of the sword is now (almost perfectly) invisible. I request for anyone to complete it for me who can perfect the hair and sword to make him look more exactly like Order-Sol from Guilty Gear XX Slash (or Guilty Gear XX Λccent Core (or Λccent Core Plus)). Model work on the sword and hair would be excellent.
『
Post-War Administration Bureau : Record #14056
Height : 182 cm
Weight : 74 kg
Birthday : Uknown
Bloodtype : Unknown
Type : Human(?)
Unfortunately, analysis of this individual has come to a halt. Based on his speech patterns and fighting style, he seems to be the same person as Sol Badguy. He differs from Sol Badguy in that he wears a different uniform and has spent some time as a member of the Holy Knights. In addition, he does not appear to possess one of the Outrage, specifically the Fireseal Sword. Some suggested the existence of this individual is a form of time sharing caused by space-time transference of the same individual, but this theory still remains unfounded at this time. Since we know so little about this individual, it would be unreasonable to discount the possibility that he is Sol Badguy. Due to his uncontrollable nature, his unclear identity, and his similarity to Sol Badguy, we assign this individual a risk rating of S.
Risk Rating : S
ã€



~Ky-Kiske from the Guilty Gear Series~ .pac http://www.mediafire.com/?jmv4i75nmvmsak1
This texture is roughly 97% complete. I currently don't know how to get graphics on the cape the way I want them or know how to edit models, so anyone who can is welcome do fix the cape and make the sowrd look exactly like the å°é›·å‰£ 「Fuuraikenã€.
『
Post-War Administration Bureau : Record #4515
Height : 178 cm
Weight : 58 kg
Birthday : 11 / 20
Bloodtype : AB
Type : French
Formerly the leader of the Sacred Order Of Holy Knights, he is currently a high-ranking official in the International Police Force. He is an excellent physical specimen, and is also extremely intelligent and charismatic. Should he become our enemy, controlling him throug his strong beliefs in law and order should be possible. We are currently producing an "imitation series" of robots, using him as a template. When the imitation robots are done, they should prove a valuable addition to our forces. Because of his influence and political power, we assign him as risk rating of B.
Risk Rating : B
ã€
This texture is roughly 97% complete. I currently don't know how to get graphics on the cape the way I want them or know how to edit models, so anyone who can is welcome do fix the cape and make the sowrd look exactly like the å°é›·å‰£ 「Fuuraikenã€.
『
Post-War Administration Bureau : Record #4515
Height : 178 cm
Weight : 58 kg
Birthday : 11 / 20
Bloodtype : AB
Type : French
Formerly the leader of the Sacred Order Of Holy Knights, he is currently a high-ranking official in the International Police Force. He is an excellent physical specimen, and is also extremely intelligent and charismatic. Should he become our enemy, controlling him throug his strong beliefs in law and order should be possible. We are currently producing an "imitation series" of robots, using him as a template. When the imitation robots are done, they should prove a valuable addition to our forces. Because of his influence and political power, we assign him as risk rating of B.
Risk Rating : B
ã€



~Robo-Ky from the Guilty Gear Series~
This texture is roughly 98% complete. Anyone who cares to perfect the sword, face, and cape is welcome to do so. I worked on textures years ago, long before Brawl Box but have lately been too busy to resume.
『
Post-War Administration Bureau : Record #6251
Height : Unknown
Weight : Unknown
Birthday : Unknown
Bloodtype : Unknown
Type : Humanoid
This individual was created by the Post-War Administration Bureau from the battle data of Ky Kiske, a former commander of the Sacred Order Of Holy Knights, as part of our imitation series. Thanks to its high mobility and simple production process, it can be used for a wide range of applications, such as subduing militants or investigating important intelligence targets. However, possibly due to an error in its design, numerous instances of unexpected behaviour have been reported. Some of the defects appear to be in the command programming, and as such it has appeared on occassion to be driven by human emotions. Therefore, its success rate on most missions is quite low. Its individual battle capabilities are still undergoing revisions, but its unpredictable nature hasn't been fixed yet, as the entire series is currently under consideration for replacement. Taking into account the above information, we give this series a reisk rating of D.
Risk Rating : Dã€
This texture is roughly 98% complete. Anyone who cares to perfect the sword, face, and cape is welcome to do so. I worked on textures years ago, long before Brawl Box but have lately been too busy to resume.
『
Post-War Administration Bureau : Record #6251
Height : Unknown
Weight : Unknown
Birthday : Unknown
Bloodtype : Unknown
Type : Humanoid
This individual was created by the Post-War Administration Bureau from the battle data of Ky Kiske, a former commander of the Sacred Order Of Holy Knights, as part of our imitation series. Thanks to its high mobility and simple production process, it can be used for a wide range of applications, such as subduing militants or investigating important intelligence targets. However, possibly due to an error in its design, numerous instances of unexpected behaviour have been reported. Some of the defects appear to be in the command programming, and as such it has appeared on occassion to be driven by human emotions. Therefore, its success rate on most missions is quite low. Its individual battle capabilities are still undergoing revisions, but its unpredictable nature hasn't been fixed yet, as the entire series is currently under consideration for replacement. Taking into account the above information, we give this series a reisk rating of D.
Risk Rating : Dã€
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010