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Hi guys. I'm back with a new mod called Fixed Brawlified Spear Pillar. I made some changes from this to the original.
MEGA: https://mega.nz/file/6IhyzCAT#vYt8ToG8s-_3UW5P3v75HBZfJiXI4XNEFmWmj8K4RBE
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokémon have their original models and textures ripped straight from Pokémon Battle Revolution.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
- Added Hazardless, Empty, Battlefield, Omega and Caveless Versions of the stage.
- Added Platformless Versions of the stage.
- Fixed the Platform Lights Materials and changed Palkia Platforms to make them a little more pink.
- Added an animation to make the platforms stationary and updated the Battlefield Form Platforms and added a module that disables the moving platforms.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add a Darkrai version and import Darkrai's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.
MEGA: https://mega.nz/file/6IhyzCAT#vYt8ToG8s-_3UW5P3v75HBZfJiXI4XNEFmWmj8K4RBE
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokémon have their original models and textures ripped straight from Pokémon Battle Revolution.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
- Added Hazardless, Empty, Battlefield, Omega and Caveless Versions of the stage.
- Added Platformless Versions of the stage.
- Fixed the Platform Lights Materials and changed Palkia Platforms to make them a little more pink.
- Added an animation to make the platforms stationary and updated the Battlefield Form Platforms and added a module that disables the moving platforms.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add a Darkrai version and import Darkrai's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.



Hey guys. I'm back with a new Spear Pillar mod. I imported the Pokemon Models from Super Smash Bros. Ultimate into Brawl's Spear Pillar. Comes in 4 forms and 3 versions each: Battlefield, Omega, Caveless Empty, No Hazards, and Hazards. SSS assets included. It also comes with a few extra stuff.
- Caveless versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Super Smash Bros. Ultimate.
- Extra Versions: Has versions for Giratina.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.) I had to resize most of the textures on the Giratina Versions (Hazards) to reduce filesize.
Note: Palkia here has a rigging issue where if you rotate it’s Jaw bone, it’s mouth rotate’s in a weird way. It's not noticeable during gameplay. Uxie here has a rigging issue where its arms are partly attached to its torso. This is actually an error with the original model, it's just not noticeable during gameplay as its arms are always at its side.
Album: https://imgur.com/gallery/NBTS53q
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.
- Caveless versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Super Smash Bros. Ultimate.
- Extra Versions: Has versions for Giratina.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.) I had to resize most of the textures on the Giratina Versions (Hazards) to reduce filesize.
Note: Palkia here has a rigging issue where if you rotate it’s Jaw bone, it’s mouth rotate’s in a weird way. It's not noticeable during gameplay. Uxie here has a rigging issue where its arms are partly attached to its torso. This is actually an error with the original model, it's just not noticeable during gameplay as its arms are always at its side.
Album: https://imgur.com/gallery/NBTS53q
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.



An alternative take on Brawl's Spear Pillar catering to competitive and casual players. Comes in three versions: Empty, No Hazards, and Hazards. SSS assets included.
- All versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Pokémon Sun & Moon.
- Extra Versions: Has versions for Giratina & Arceus.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.
- All versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Pokémon Sun & Moon.
- Extra Versions: Has versions for Giratina & Arceus.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.



Here it is. Spear Pillar Remastered. It was supposed to have a Giratina version but I couldn't because of the filesize limit. It comes with Shiny versions. I had to resize a lot of the textures on the stage because of the filesize limit and I imported the Models from Pokémon XY and the Animations from Sun and Moon. To use Giratina over STGTENGAN_3, use the Giratina Roar SFX.
Giratina Roar SFX: http://www.mediafire.com/file/qn77497g0xwtd77/97.sawnd/file
UPDATE 3/7/2017: Added a Giratina version. Thank God.
UPDATE 3/8/2017: Resized some animations for Dialga, Palkia, Giratina and Cresselia.
UPDATE 3/10/2017: Fixed SRT0 for all of the Legendaries and added Empty, No Hazards, and Omega versions.
UPDATE 3/13/2017: Added a Giratina Origin Forme version.
UPDATE 3/14/2017: Added an Arceus version and Hazards versions for the Omega Form.
UPDATE 4/5/2018: I replaced Dialga, Palkia, Giratina & Cresselia’s Models from X & Y with the ones from Sun & Moon. Still can’t fix the issue where Giratina (Altered Forme)/Giratina (Origin Forme)/Cresselia’s Models become distorted after they play their fade out animation.
UPDATE 9/6/2018: Fixed the issue where Giratina and Cresselia's bones would get messed up when exiting the stage and revamped some animatios for Dialga, Palkia, Giratina, & Arceus.
UPDATE 9/9/2018: Added Battlefield Form of Spear Pillar.
UPDATE 9/11/2018: Battlefield and Omega Forms have a new caveless Spear Pillar thanks to Syvkal.
UPDATE 10/20/2018: Updated Spawn Points for Battlefield & Omega Forms.
Giratina Roar SFX: http://www.mediafire.com/file/qn77497g0xwtd77/97.sawnd/file
UPDATE 3/7/2017: Added a Giratina version. Thank God.
UPDATE 3/8/2017: Resized some animations for Dialga, Palkia, Giratina and Cresselia.
UPDATE 3/10/2017: Fixed SRT0 for all of the Legendaries and added Empty, No Hazards, and Omega versions.
UPDATE 3/13/2017: Added a Giratina Origin Forme version.
UPDATE 3/14/2017: Added an Arceus version and Hazards versions for the Omega Form.
UPDATE 4/5/2018: I replaced Dialga, Palkia, Giratina & Cresselia’s Models from X & Y with the ones from Sun & Moon. Still can’t fix the issue where Giratina (Altered Forme)/Giratina (Origin Forme)/Cresselia’s Models become distorted after they play their fade out animation.
UPDATE 9/6/2018: Fixed the issue where Giratina and Cresselia's bones would get messed up when exiting the stage and revamped some animatios for Dialga, Palkia, Giratina, & Arceus.
UPDATE 9/9/2018: Added Battlefield Form of Spear Pillar.
UPDATE 9/11/2018: Battlefield and Omega Forms have a new caveless Spear Pillar thanks to Syvkal.
UPDATE 10/20/2018: Updated Spawn Points for Battlefield & Omega Forms.






Lucina voice mod for Marth made based off of P:M Marth but should work with Brawl. Female Robin attack SFX used for Dolphin Slash based on reveal trailer, otherwise everything else is Lucina. Crowd chant left as Marth (not sure if I should change that, let me know!)
Works well with this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35769
I might make a JPN version using JPN's Lucina voice clips in the future.
(Source: Super Smash Bros. for Wii U / 3DS)Works well with this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35769
I might make a JPN version using JPN's Lucina voice clips in the future.




Port of Sean Schemmel's Lucario from Super Smash Bros. for Wii U / 3DS for vBrawl, Project M, etc.
Voice quality may be lower than that of vanilla sounds and certain sounds may be mapped to incorrect commands. Please PM me if this occurs.
(Source: Super Smash Bros. for Wii U / 3DS)Voice quality may be lower than that of vanilla sounds and certain sounds may be mapped to incorrect commands. Please PM me if this occurs.




EDIT : Please let me know if you managed to beat these events in Hard mode, by uploading the video on Youtube and send it to me over Private Messages! ;-)
This stuff allows you to play new events within Project M 3.5 NTSC and comes fully loaded with music :
-#40 - The Showdown : True recreation of the Showdown event from Melee. It basically switches the music to Multi-Man Melee 2 and sets 3 stocks to each characters, nothing else is modded (Knockback values are the same as in PM)
-#41 - The FINAL Showdown : The ultimate boss battle, starring Metal Mario, Giant Donkey Kong and Giga Bowser. Music switched to a Final Destination 64 remix by Little V Mills.
-2P #20 - Two-Player Showdown : Time to take on the fiercest bosses ! You battle Mewtwo, King Dedede, Giant Donkey Kong, Dark Pit, Ganondorf and Giga Bowser one after another. This event may be played on FD or Midair Stadium/Pictochat 2. (I, of course, don't recommend leaving Pictochat 2) Music switches to the Harmony of Heroes Final Destination music.
The file also allows you to play the Metal Battle event with any character you like as non-metal. Its music was readressed to the Metal Mario Battle music included in the original PM 3.5 bundle.
Try to find the Easter egg in this...
I hope you'll like this first hack of mine ! I may upload a Smash 4-like All-Star Mode file too if I get the chronological order list of PM's characters right (First in-game appearance).
PS: This is compatible only with PM 3.5, no vBrawl, PM ≤3.02 or Brawl-. Also, I don't know if this works with the PAL version of PM 3.5.
This stuff allows you to play new events within Project M 3.5 NTSC and comes fully loaded with music :
-#40 - The Showdown : True recreation of the Showdown event from Melee. It basically switches the music to Multi-Man Melee 2 and sets 3 stocks to each characters, nothing else is modded (Knockback values are the same as in PM)
-#41 - The FINAL Showdown : The ultimate boss battle, starring Metal Mario, Giant Donkey Kong and Giga Bowser. Music switched to a Final Destination 64 remix by Little V Mills.
-2P #20 - Two-Player Showdown : Time to take on the fiercest bosses ! You battle Mewtwo, King Dedede, Giant Donkey Kong, Dark Pit, Ganondorf and Giga Bowser one after another. This event may be played on FD or Midair Stadium/Pictochat 2. (I, of course, don't recommend leaving Pictochat 2) Music switches to the Harmony of Heroes Final Destination music.
The file also allows you to play the Metal Battle event with any character you like as non-metal. Its music was readressed to the Metal Mario Battle music included in the original PM 3.5 bundle.
Try to find the Easter egg in this...
I hope you'll like this first hack of mine ! I may upload a Smash 4-like All-Star Mode file too if I get the chronological order list of PM's characters right (First in-game appearance).
PS: This is compatible only with PM 3.5, no vBrawl, PM ≤3.02 or Brawl-. Also, I don't know if this works with the PAL version of PM 3.5.






FINAL UPDATE: Platforms have been raised up since previous installment and now have color animations! Giratina version added as well to go over TENGAN_3.
Here's a newly revised version of Spear Pillar for P:M, a slight change-up from my previous "Alternative Spear Pillar." Comes in the "No Hazard" flavor with Dialga, Palkia, and Cresselia.
As usual the cavern portion of the stage is gone and the platforms are now static with modified entrance points to fit this change.
Requires no .rel file and for P:M, delete tengan.rel from the module folder and then save these stages under stages/melee.
Special thanks to Tybis for the base and Mewtwo2000 for general help / advice for putting this stage together.
Here's a newly revised version of Spear Pillar for P:M, a slight change-up from my previous "Alternative Spear Pillar." Comes in the "No Hazard" flavor with Dialga, Palkia, and Cresselia.
As usual the cavern portion of the stage is gone and the platforms are now static with modified entrance points to fit this change.
Requires no .rel file and for P:M, delete tengan.rel from the module folder and then save these stages under stages/melee.
Special thanks to Tybis for the base and Mewtwo2000 for general help / advice for putting this stage together.



UPDATE: NEW FLAVORS ADDED! (including Cresselia and shinies for all versions!)
I didn't make this hack. I did Giratina's version. An alternative take on Brawl's Spear Pillar catering to competitive and casual players with 3 Legendary Dragons. Comes in three versions: Empty, No Hazards, and Hazards. SSS assets included.
- All three: The cavern portion of the stage is gone.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)
- STGTENGAN_1 = Dialga's Spear Pillar
- STGTENGAN_2 = Palkia's Spear Pillar
- STGTENGAN_3 = Giratina's Spear Pillar
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.
I didn't make this hack. I did Giratina's version. An alternative take on Brawl's Spear Pillar catering to competitive and casual players with 3 Legendary Dragons. Comes in three versions: Empty, No Hazards, and Hazards. SSS assets included.
- All three: The cavern portion of the stage is gone.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)
- STGTENGAN_1 = Dialga's Spear Pillar
- STGTENGAN_2 = Palkia's Spear Pillar
- STGTENGAN_3 = Giratina's Spear Pillar
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.






An alternative take on Brawl's Spear Pillar catering to competitive and casual players. Comes in three versions: Empty, No Hazards, and Hazards. SSS assets included.
- All three: The cavern portion of the stage is gone.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.
- All three: The cavern portion of the stage is gone.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)
Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.



Voice mod that replaces only Falco's voice with his Melee counterpart.
Based on Project M so SFX may be mapped to wrong commands.
(Source: Super Smash Bros. Melee)Based on Project M so SFX may be mapped to wrong commands.




Melee Voice SFX for Fox only. Mapping based off of Project M so some SFX may be mapped incorrectly.
Voice volume may be a little low.
(Source: Super Smash Bros. Melee)Voice volume may be a little low.

Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010