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With some time and effort I was able to import one of Pik's \"ACTION 29\" hacks that was meant to be over Toon Link. At first I just tried exporting the model straight out of BrawlBox, but it always came out as stretched and glitched.
What I needed to do was just to export the polygons as objects and then import them to 3DS studio max, there I vertexed and T-posed the model to fit over Toon Link, and here he is.
I used the sword from Giant Edge's DX form from \"Kirby: Return to Dreamland\" for the weapon
What I needed to do was just to export the polygons as objects and then import them to 3DS studio max, there I vertexed and T-posed the model to fit over Toon Link, and here he is.
I used the sword from Giant Edge's DX form from \"Kirby: Return to Dreamland\" for the weapon



A canceled project that I finally finished, It took awhile to get things like I wanted but I feel that I'm content on the results now.
A little Victor Frankenstein project that ended up looking like a Maverick Boss from the Megaman X series. Fully powered by Reaver Industries state of the art energy source.
A little Victor Frankenstein project that ended up looking like a Maverick Boss from the Megaman X series. Fully powered by Reaver Industries state of the art energy source.



I was not really keen on releasing this one, for the fact that I have issues with human characters..... But I needs the practice and I think I'll improve sometime in the future. So here is the generic Female Fighter from almost every dragon quest game \"Fighter\" or we can call her Stella from the Queen's Blade wiki.
http://queensblade.wikia.com/wiki/Stella_(DQ3)
fair warning there may be some slight deformations.
http://queensblade.wikia.com/wiki/Stella_(DQ3)
fair warning there may be some slight deformations.



An import that was born from an original concept to be used as a weapon for Merry Bell, has now become his own character import as a Super Duper Pig chef that can't run a successful restaurant business because he eats the orders before it gets to the table. I can do better on the Jet Hammer texture, but I held on to this long enough.
"Buta" is Japanese for "Pig".
ALL HAIL KING PORKY!!!!!!!!
brought to you by Reaver Industries.
"Buta" is Japanese for "Pig".
ALL HAIL KING PORKY!!!!!!!!
brought to you by Reaver Industries.






My favorite Royal High class cat import of all time! Out of an adorable Felyne model and a Melynx model from Monster Hunter Tri, with some added pieces from some Brawl SSE Enemies, and a Custom Kingly crown results in a fun little import of a noble cat with a tiny cape, a lance and Palutena's shield.
The name "Konbu" and the phrase "a high class cat" is all used from a manga called "Nyatto". A perverted little manga, wasn't really popular so it only had 15chapters with a rush ending. :(
The name "Konbu" and the phrase "a high class cat" is all used from a manga called "Nyatto". A perverted little manga, wasn't really popular so it only had 15chapters with a rush ending. :(



Merry Bell was one of the very first imports that I thought about trying to make, probably for some KC:MM custom import contest thingy, but I didn't know how to rig stuff at all let alone know how to do the skin wrap method. She comes with a cane, a basket, Cook Kirby's pot, and a Brawl coin.
Originally she was to have peaches body and be imported over Marth, but that didn't work out and it was scraped. And the coin was really going to be a pig, but I had other ideas for that little pig....
Originally she was to have peaches body and be imported over Marth, but that didn't work out and it was scraped. And the coin was really going to be a pig, but I had other ideas for that little pig....






*UPDATE* 2/21/2014*
New vertexed shoes by Rei Lavac, now set as a collab.
*Credit* goes to:
Bagjac - for the Custom models as always
Iwvi and windhunter7 - for giving me help and advice to fixing the glitched textures.
xX_TheTerror_Xx - for figuring out what his problem was that was practically related to my issue.
Rᴇɪ Lᴀᴠᴀᴄ for offering help with vertexing Shadow's shoes, making him look more like Shadow the Hedgehog with the hover skates. :)
After a long hiatus and many cancellations, feel that I can finally get back into brawl hacks again. So to start off again, and Shadow the Hedgehog "Sonic The Fighters" style of him.
New vertexed shoes by Rei Lavac, now set as a collab.
*Credit* goes to:
Bagjac - for the Custom models as always
Iwvi and windhunter7 - for giving me help and advice to fixing the glitched textures.
xX_TheTerror_Xx - for figuring out what his problem was that was practically related to my issue.
Rᴇɪ Lᴀᴠᴀᴄ for offering help with vertexing Shadow's shoes, making him look more like Shadow the Hedgehog with the hover skates. :)
After a long hiatus and many cancellations, feel that I can finally get back into brawl hacks again. So to start off again, and Shadow the Hedgehog "Sonic The Fighters" style of him.



*Special thanks to Spex130 for reshaping the hands so that the fingers could be rigged to the boneset.*
That Robot you see in Sonic Adventure that is in the pod along side Metal Sonic before you start the "Final Egg" stage. His name is Silver Sonic MkII and he does absolutely nothing but being a prop in the game and is never heard from again in the video game franchise.
He does make some appearances in the comic though...
That Robot you see in Sonic Adventure that is in the pod along side Metal Sonic before you start the "Final Egg" stage. His name is Silver Sonic MkII and he does absolutely nothing but being a prop in the game and is never heard from again in the video game franchise.
He does make some appearances in the comic though...









special credit and thanks goes to SplitPersonalities, as it was his idea of the Ring weapon for Charmy.
Retro Charmy The Bee in the Sonic the fighters style is now ready to enter the fight. This completes all of the Knuckles Chaotix characters I had to do.
His wings originally was invisible on one side, this lead me to copying the wings and learning how to attach and merge.
So yeah, I'm happy with how it came out and I learned something while working on him. :)
Retro Charmy The Bee in the Sonic the fighters style is now ready to enter the fight. This completes all of the Knuckles Chaotix characters I had to do.
His wings originally was invisible on one side, this lead me to copying the wings and learning how to attach and merge.
So yeah, I'm happy with how it came out and I learned something while working on him. :)



This was so much trouble for some reason. His hands wouldn't turn out right and I had to do so much to fix that. Not to mention how his legs are normally levitating from the ground, bent and that gave its own challenge.
But in the end, I think it finally turned out okay.
Classic eyes and Modern Eyes for the Sonic replacer. Classic and Modern Eyes for the Final Smash.
But in the end, I think it finally turned out okay.
Classic eyes and Modern Eyes for the Sonic replacer. Classic and Modern Eyes for the Final Smash.



I completely forgot about this guy, I quickly got him fixed up and placed over Sonic, but this was designed for the Knuckles-Jigglypuff PSA. But I'm sure it can be used for regular Sonic.
Credit goes to Nanobuds and Beyond for the rigged abd the creation of the gloves that was present on the Knuckles V2 import over Sonic.
Credit goes to Nanobuds and Beyond for the rigged abd the creation of the gloves that was present on the Knuckles V2 import over Sonic.



Classic Amy in all her retro glory! While Tails was being difficult, she took the place to be uploaded instead.
Her hammer was custom made (probably poorly) since I couldn't get my hands on the actual model itself, so like Fang's gun, I did some extra work for her.
Doing this extra stuff makes me happy a little bit, to me it wouldn't feel right without the retro Piko Piko Hammer.
Her hammer was custom made (probably poorly) since I couldn't get my hands on the actual model itself, so like Fang's gun, I did some extra work for her.
Doing this extra stuff makes me happy a little bit, to me it wouldn't feel right without the retro Piko Piko Hammer.



*8/10/13* added Nanobuds as a collaborated partner for this model import.
*I can't believe that I forgot to to this. This needed to be done since I used his original Vector over Bowser import's gloves for my import. I'll learn not to over look these things again. :(
1/2 of the Vector the Crocodile imports I've imported. In the style of Sonic the fighters by Bagjac, this import is over Bowser/Koopa. Now you can have a Modern version and a classic version.
Also, instead of a sphere like the modern version, I gave him his tire-ish spin from Knuckles Chaotix.
there is also some slight deformations with his fingers but not too noticeable or game breaking.
*I can't believe that I forgot to to this. This needed to be done since I used his original Vector over Bowser import's gloves for my import. I'll learn not to over look these things again. :(
1/2 of the Vector the Crocodile imports I've imported. In the style of Sonic the fighters by Bagjac, this import is over Bowser/Koopa. Now you can have a Modern version and a classic version.
Also, instead of a sphere like the modern version, I gave him his tire-ish spin from Knuckles Chaotix.
there is also some slight deformations with his fingers but not too noticeable or game breaking.



2/2 of the Vector the Crocodile imports I've imported. In the style of Sonic the fighters by Bagjac, this import is over Captain Falcon. Now you can have a version that gives you the flying tackle attack from the Knuckles Chaotix game.
For some reason, this character in general gave me the most difficult time in importing, mostly due to the fingers and hands, I know this will need to be worked on and updated, but I'm glad they came out decent enough to play with normally.
For some reason, this character in general gave me the most difficult time in importing, mostly due to the fingers and hands, I know this will need to be worked on and updated, but I'm glad they came out decent enough to play with normally.



Yeah the skin wrap method is very awesome and stuff, so Here is Espio the Chameleon over sonic. Hopefully there will be a Sheik version in the future.
If you look closely in the first pic, his sock does not connect, this was an early screen, I could take another, but I have since fixed it so I'll upload it now and edit the pic later.
If you look closely in the first pic, his sock does not connect, this was an early screen, I could take another, but I have since fixed it so I'll upload it now and edit the pic later.



Custom Sonic the Fighters model of Mighty the Armadillo by Bagjac. So that just leaves Vector and Shadow that's left for the Customs. Well, Mighty was just a sprite clone of Sonic, and Shadow is just a Faker....
Shadow: Faker?! Your the fake around here. You're comparing your self to me... Ha! You're not even good enough to be my-
I'll make you eat those words!
Shadow: You interrupted me.....
Shadow: Faker?! Your the fake around here. You're comparing your self to me... Ha! You're not even good enough to be my-
I'll make you eat those words!
Shadow: You interrupted me.....



A character that has two names he's known by..... Sounds Legit! :D
I would consider Espio being the more difficult one out of all of the Sonic Championship models. Fang was a little more enjoyable because not only was I replacing the character model, but also the gun.
It may not be the exact same model of his, but it's really close in my opinion. I'm sure no one would complain.
I might do the same for Amy if I can't find a good model of her Piko Piko Hammer.
I would consider Espio being the more difficult one out of all of the Sonic Championship models. Fang was a little more enjoyable because not only was I replacing the character model, but also the gun.
It may not be the exact same model of his, but it's really close in my opinion. I'm sure no one would complain.
I might do the same for Amy if I can't find a good model of her Piko Piko Hammer.



The main star in this game who had to beat up his friends, enemies and rivals in order to stop robotnik and metal sonic. With the power of the mystic 8 chaos emeralds, he foiled Robotnik's plans and returned home.
What was the developer's train of thought really at when they made the story for the game?
What was the developer's train of thought really at when they made the story for the game?



EDIT-8/1/13- 8:15 AM
Updated with better Modern eyes and classic set
My third successful model import using skin wrap and my main in Sonic the Fig... I mean SegaSonic the Arcade game, yeah that's the one.
I could have went either over Sonic or Lucas, so I chose Lucas.
What this model has:
FS eyes
What it doesn't have yet:
Metal texture - it won't stay in for some reason
Expressions - I might do this in the future
Cut and Paste does no justice!
Updated with better Modern eyes and classic set
My third successful model import using skin wrap and my main in Sonic the Fig... I mean SegaSonic the Arcade game, yeah that's the one.
I could have went either over Sonic or Lucas, so I chose Lucas.
What this model has:
FS eyes
What it doesn't have yet:
Metal texture - it won't stay in for some reason
Expressions - I might do this in the future
Cut and Paste does no justice!



EDIT-8/1/13- 8:15 AM
Updated with better Modern eyes and classic set
My second successful model import using skin wrap and my main in Sonic the Fighters. This was planned so far in the past, but using the polar bear from the Ice climbers 'Summit' stage.
What this model has:
FS eyes
What it doesn't have yet:
Metal texture - it won't stay in for some reason
Expressions - I might do this in the future
for the people that was credited, PM me if you feel that you should be Collabed. :)
Updated with better Modern eyes and classic set
My second successful model import using skin wrap and my main in Sonic the Fighters. This was planned so far in the past, but using the polar bear from the Ice climbers 'Summit' stage.
What this model has:
FS eyes
What it doesn't have yet:
Metal texture - it won't stay in for some reason
Expressions - I might do this in the future
for the people that was credited, PM me if you feel that you should be Collabed. :)
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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