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Battlefield wasn't changed, so this still works for 3.5.
Something I threw together on a whim. I love DimensionalField but the main platform goes out further than PM's collisions for the stage and I have no idea how to shrink the platform, so I made did something entirely different instead. I got the idea from nikeru's Dark Subspace Battlefield which uses one of my favorite backgrounds. Figured I'd just swap the DimensionField with Melee's Battlefield. Worked out quite nicely.
SSS portraits and icons for sc_selcharacter2, sc_selmap and mu_menumain are included.
Something I threw together on a whim. I love DimensionalField but the main platform goes out further than PM's collisions for the stage and I have no idea how to shrink the platform, so I made did something entirely different instead. I got the idea from nikeru's Dark Subspace Battlefield which uses one of my favorite backgrounds. Figured I'd just swap the DimensionField with Melee's Battlefield. Worked out quite nicely.
SSS portraits and icons for sc_selcharacter2, sc_selmap and mu_menumain are included.
























---Project m players! read this!---
This is not my hack, this is all -S-Queen's- and I only edited the collisions.
Rel included so you can use this over Pirate Ship (I use this for project m [read the "read me"] within)
SSP's included.
Custom brstm witch fits this stage.
As you can see from pic two, you will not be stuck under the stage when doing up-b, instead you'll slide up, making this stage balanced enough to be playable competitively.
Original here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32820
This is not my hack, this is all -S-Queen's- and I only edited the collisions.
Rel included so you can use this over Pirate Ship (I use this for project m [read the "read me"] within)
SSP's included.
Custom brstm witch fits this stage.
As you can see from pic two, you will not be stuck under the stage when doing up-b, instead you'll slide up, making this stage balanced enough to be playable competitively.
Original here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32820



The Characters: http://forums.kc-mm.com/index.php?topic=52207.0
Like :https://www.facebook.com/pages/MemeBrawl-Hack-Corp/198930686884592?ref=hl
MBHC = ( meme brawl hack corp.)
Like :https://www.facebook.com/pages/MemeBrawl-Hack-Corp/198930686884592?ref=hl
MBHC = ( meme brawl hack corp.)















Updated: 1/29/15
-Squeen-'s original background swap:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34369
My original texturing:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33828
-Squeen-'s original background swap:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34369
My original texturing:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33828






























Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010