212 March 26th, 2020
All Inclusive Black Shadow Pack (Ganondorf) by All Things Gaming 6, Ambipom, Carnage, Iwvi, Syvkal, wattasyo with credit to BronzeGreekGod, soopercool101, Jaklub, agoaj, Sammi Husky, Syvkal, Roadhog360, MarioDox, libertyernie, BlackJax96, Mawootad, Peter Hatch, and Michael Hinrichs[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Ganondorf]
[DISCLAIMER]
Most of what is included here isn't actually mine.
Credits:
Model Import (over Captain Falcon): Iwvi
Recolors: wattasyo
Model Re-Import (over Ganondorf), CSPS & BPs: ALM5252
FitMotionEtc with no down-taunt sword: BronzeGreekGod
FitGanonSpy and Metal textures: Generated by me thanks to BrawlCrate
CSS Graphics & Stocks: Me
Read the included text files for more info.
Most of what is included here isn't actually mine.
Credits:
Model Import (over Captain Falcon): Iwvi
Recolors: wattasyo
Model Re-Import (over Ganondorf), CSPS & BPs: ALM5252
FitMotionEtc with no down-taunt sword: BronzeGreekGod
FitGanonSpy and Metal textures: Generated by me thanks to BrawlCrate
CSS Graphics & Stocks: Me
Read the included text files for more info.
153 March 26th, 2020
All Inclusive Black Shadow Pack (Captain Falcon) by All Things Gaming 6, Ambipom, Carnage, Iwvi, Syvkal, wattasyo with credit to BronzeGreekGod, soopercool101, Jaklub, agoaj, Sammi Husky, Syvkal, Roadhog360, MarioDox, libertyernie, BlackJax96, Mawootad, Peter Hatch, and Michael Hinrichs[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Captain Falcon]
351 January 26th, 2019
Kakashi Moveset (More Alts) by Ebola16, LookItsLink, ShadowSnake, Naruto200Man, BlueBrain, Demon_of_Elru, Iwvi, carbuncle700, Kyouma, FinalEmperor, Xenozoa425, Resistance, Ryztiq, Edwguard Flows[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Captain Falcon]
Full Imgur album: http://imgur.com/gallery/TKrDk
Update 3: Added Jotaro Kujo
Update 2: Added Professor Kukui
Update: Added Papyrus
Here are 13 alts for the Kakashi over Captain Falcon moveset (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35493)
Note: If you are using this as a Brawlex clone, Captain Falcon's Blue Falcon transition will crash the game unless you use the included nullified final smash moveset due to a known Brawlex issue.
Note 2: This issue can be ignored on Dolphin emulator (known Dolphin issue) for a brawlex clone if you use and configure Sammi Husky's partially fixed Brawlex Captain Falcon .rel: https://mega.nz/#!PMxHiDYQ!jNfkPrXIqm14KVPK37ZNBZwdBBgho-e9GGILyvVxV5I
Update 3: Added Jotaro Kujo
Update 2: Added Professor Kukui
Update: Added Papyrus
Here are 13 alts for the Kakashi over Captain Falcon moveset (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35493)
Note: If you are using this as a Brawlex clone, Captain Falcon's Blue Falcon transition will crash the game unless you use the included nullified final smash moveset due to a known Brawlex issue.
Note 2: This issue can be ignored on Dolphin emulator (known Dolphin issue) for a brawlex clone if you use and configure Sammi Husky's partially fixed Brawlex Captain Falcon .rel: https://mega.nz/#!PMxHiDYQ!jNfkPrXIqm14KVPK37ZNBZwdBBgho-e9GGILyvVxV5I
154 December 10th, 2016
Scorpion PSA (More Alts) by Ebola16, bleachmagic, DevMasters, Iwvi, AkaDarkZeroRmx, Sir Kirby the 4th, Serpifeu, nyancat6650 with credit to CaliKingz01[Character - Texture, Vertex, Import - Link]
Update: Added Xaldin
Full Imgur album: http://imgur.com/gallery/W7LLl
Here are 10 alternate costumes for the Scorpion PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204231)
I had some fun with my choices.
Full Imgur album: http://imgur.com/gallery/W7LLl
Here are 10 alternate costumes for the Scorpion PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204231)
I had some fun with my choices.
1634 May 2nd, 2016
Pepsi Man Recolors by RedipsTheCooler, nanobuds, Iwvi with credit to King Bowser Koopa ~ The Apex King (For original model), HypnotizeScourge (for some recolor concepts)[Character - Texture, Vertex, Import - Captain Falcon]
1064 December 27th, 2016
Ryu over Wolf (More Alts + SFX Fix) by Ebola16, DSX8, RandomTBush, DemonBoy, DoctorFlux(Mariodk), Kagemaru, ApocHedgie, TheBen, HaxMax, Iwvi, AnImAiNe, RedMan911, Spex130, AkaDarkZeroRmx, Kyouma, UnbornLegacy with credit to CaliKingz01 and DSX8's Ryu over Wolf PSA[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wolf]
Full Imgur Album: http://imgur.com/gallery/HpRj6/
Update 3: Fixed Assist Trophy reference issue
Update 2: Added John Cena and Yuugi Hoshiguma
Update: Added Zeus, Major Glory, Subspace Warrior, and Male Wireframe
I edited 13 models for CaliKingz01 and DSX8's Ryu over Wolf PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210766). His other alts can be found in the original moveset download.
The included FitRyu.pac is intended for using Wolf's default soundbank and solves two endless loop SFX issues in Ryu's DownB and Final Smash attacks.
I also used the Wait 1 and 3 animations from this Ryu PSA since it looks better with these alts (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27779)
Note: Does not contain GFX edits
Update 3: Fixed Assist Trophy reference issue
Update 2: Added John Cena and Yuugi Hoshiguma
Update: Added Zeus, Major Glory, Subspace Warrior, and Male Wireframe
I edited 13 models for CaliKingz01 and DSX8's Ryu over Wolf PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210766). His other alts can be found in the original moveset download.
The included FitRyu.pac is intended for using Wolf's default soundbank and solves two endless loop SFX issues in Ryu's DownB and Final Smash attacks.
I also used the Wait 1 and 3 animations from this Ryu PSA since it looks better with these alts (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27779)
Note: Does not contain GFX edits
343 May 7th, 2014
FFX Summoner Yuna V4 HD by the_randomizer, 123123sora, Superlucario603, Iwvi[Character - Import - Zelda]
Comes with the staff and better textures this time, like I promised it didn't take much longer after 3.5. Probably the second to last version of Yuna without the PSA, hopefully the PSA work will be started soon.
Yuna has her staff, alongside the HD textures (again from FFX and not FFX HD), fixed eyelashes, better hair alpha transparencies, animations are fluid and work quite well. Truly the definitive version of Yuna over Zelda!
Yuna has her staff, alongside the HD textures (again from FFX and not FFX HD), fixed eyelashes, better hair alpha transparencies, animations are fluid and work quite well. Truly the definitive version of Yuna over Zelda!
152 April 28th, 2014
FFX Summoner Yuna V3.5 (Better quality Textures) by 123123sora, Superlucario603, Iwvi, the_randomizer[Character - Texture, Import, Vertex - Zelda]
Note: These textures are from FFX, NOT FFX HD.
She does not have her staff in this version, V4 with staff and these textures coming shortly.
So, the old textures were all weird and pixellated. I replaced them with the in-game textures of ffx and now they look so much better. The first preview is the old version, the other two are of the new one. click on them for bigger pictures so that you can compare.
Notable changes:
Eyelashes are way more realistic, and way better looking now.
Hair ends are more realistic.
Face has been majorly upgraded due to the lips and eyebrows no longer being pixellated.
Everything is less pixellated. (Of course if you zoom in you will see pixels as with everything in gaming but they are not as apparent as the old textures.)
I just added metal! if the metal effect doesnt appear in game then you should redownload and then it will. (I believe there was 1 download before I added the metal effect)
Also try Yuna SFX: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203379
She does not have her staff in this version, V4 with staff and these textures coming shortly.
So, the old textures were all weird and pixellated. I replaced them with the in-game textures of ffx and now they look so much better. The first preview is the old version, the other two are of the new one. click on them for bigger pictures so that you can compare.
Notable changes:
Eyelashes are way more realistic, and way better looking now.
Hair ends are more realistic.
Face has been majorly upgraded due to the lips and eyebrows no longer being pixellated.
Everything is less pixellated. (Of course if you zoom in you will see pixels as with everything in gaming but they are not as apparent as the old textures.)
I just added metal! if the metal effect doesnt appear in game then you should redownload and then it will. (I believe there was 1 download before I added the metal effect)
Also try Yuna SFX: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203379
803 March 3rd, 2014
Black Shadow With Car by Carnage, Iwvi[Character - Other (Effects, Animations, Final Smash, etc.) - Captain Falcon]
2455 December 28th, 2013
Mega Scizor by Iwvi[Character - Import - Falco]
http://infinitesmashteam.com/
http://forums.kc-mm.com/index.php?topic=42629.0
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Includes both Wi-fi safe and unsafe versions. Unsafe one moves claws
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
Includes both Wi-fi safe and unsafe versions. Unsafe one moves claws
277 January 11th, 2014
FFX Summoner Yuna V3 by Superlucario603, 123123sora, Iwvi, the_randomizer[Character - Texture, Vertex, Import - Zelda]
285 March 15th, 2014
Claptrap RAR pack by Stratos15, Iwvi with credit to Iwvi for the Claptrap texture pack[Pack - Character, SFX, Portrait]
THE ORIGINAL OWNER OF THE TEXTURE PACK IS IWVI. THE REST ARE CREATED BY STRATOS15.
There is also a video showcase showing everything about the mod. :)
This RAR pack consists of:
Texture packs (Iwvi)
CSP (Stratos15)
SFX (Stratos15)
Instructions to apply pictures (Stratos15)
Preview Pictures (Stratos15)
There is also a video showcase showing everything about the mod. :)
This RAR pack consists of:
Texture packs (Iwvi)
CSP (Stratos15)
SFX (Stratos15)
Instructions to apply pictures (Stratos15)
Preview Pictures (Stratos15)
594 September 18th, 2013
Anubis over Ike by the_randomizer, Omniscient X, Iwvi[Character - Import - Ike]
Here is it, at long last, Anubis over Ike, collaborated with two wonderful fellow modders who deserve a lot of credit! Omniscient X wasn't able to finish the move set he was working on for the time being, but I will gladly upload the hack in his place, as it was his requested character :D Tested with Dolphin and works perfectly! This is my first Ike hack and I hope to make more in the future!
1223 July 21st, 2013
Black Shadow (F-Zero) by Iwvi with credit to BronzeGreekGod[Character - Import, Other (Effects, Animations, Final Smash, etc.) - Captain Falcon]
http://infinitesmashteam.com/
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
Black Shadow from F-zero. Model taken from brawl trophy. Has subtle spec maps that make his suit look cooler, like Falcon. Added a little extra thing. Couldn't get the car there though.
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
Black Shadow from F-zero. Model taken from brawl trophy. Has subtle spec maps that make his suit look cooler, like Falcon. Added a little extra thing. Couldn't get the car there though.
2568 July 12th, 2013
Cloud Strife (Final Fantasy 7) by Ninka_kiwi, nanobuds, Iwvi, ramonM64[Character - Texture, Import - Ike]
Welp here it is, my latest, (and hopefully final) version of Cloud! Essentially in this version I tried to make Cloud as close to his appearance in FF7's artwork, while still keeping a modern flair. comes with 4 versions with combinations of two different hair styles, and two different busters, so pick whatever you like.
Rig was supplied by Nanobuds, and faces were done by Ramon. Iwvi also fixed some glitches with his eyes.
Anyways, hope you all enjoy.
Rig was supplied by Nanobuds, and faces were done by Ramon. Iwvi also fixed some glitches with his eyes.
Anyways, hope you all enjoy.
2234 July 9th, 2013
ClapTrap (Borderlands) by Iwvi[Character - Import - R.O.B.]
http://infinitesmashteam.com/
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
So here is CL4P-TP. A little bit odd over ROB but really fun to use. If only he could speak as he does.
Includes photoshop file in case you need it, but collab me if you make recolors. And only one recolor pack should be enough. Enjoy.
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
So here is CL4P-TP. A little bit odd over ROB but really fun to use. If only he could speak as he does.
Includes photoshop file in case you need it, but collab me if you make recolors. And only one recolor pack should be enough. Enjoy.
467 July 8th, 2013
Hao Asakura by DevMasters, Iwvi[Character - Texture, Vertex, Import - Captain Falcon]
1085 December 9th, 2015
Slender Man (Assistant Trophy) by StupidMarioFan1, Iwvi[Item - Import - Assist Trophy]
A lot of you guys have asked what the code was that I used in the video and where to put the files, I made a Text file that answers those questions.
Okay so so far Slendy doesn't appear on Riivo for somebody, PM if you don't get him for you and weither or not you use Riivo or Gecko.
(Please collaborate if you make retextures or something, Credit is fine for using in a project.)
Slender Man behaving a bit more like The Eight Pages and The Arrival, mainly the part where he gets you.
A Troll Face import was made before, but this takes it to a whole new level since you can barely see where you are through the static (it is possible mind you), and Slendy takes up a third of so of the screen. >:D
Comes in all three of iwvi's textures: Classy, where Slendy's body is solid white, Shadow, where he has shading on his body and is used in the video, and Bloody where his body is smear with blood obviously.
Because Nintendog has two models, one for when he pops out of the trophy and one for when he's infront of the camera, you can mix and match the textures so you can have say the classy break out of the trophy and yet the bloody one appear infront of the camera. You can give a few scares if you're having friends over and have the textures mixed. ;D
Now the sound effects, I included a smashbros_sound.brsar that already has the sounds in them, but I included two sawnd files to use on your smashbros_sound.brsar if you have other custom sounds like say a Vegeta voice pack or Melee Mario sounds pack. The first is the Slender Man sounds that go over Nintendog's sounds, the second is an edited Garden sound pack that replaces two pointless and ear-damning sounds to a 11 millisecond sound. You won't notice the difference ingame, but it gets rid of a lot of file memory since those two sounds are 18 seconds and 7 seconds long, plus the Slendy sounds make the file go over the limit if you don't replace the sounds.
Okay so so far Slendy doesn't appear on Riivo for somebody, PM if you don't get him for you and weither or not you use Riivo or Gecko.
(Please collaborate if you make retextures or something, Credit is fine for using in a project.)
Slender Man behaving a bit more like The Eight Pages and The Arrival, mainly the part where he gets you.
A Troll Face import was made before, but this takes it to a whole new level since you can barely see where you are through the static (it is possible mind you), and Slendy takes up a third of so of the screen. >:D
Comes in all three of iwvi's textures: Classy, where Slendy's body is solid white, Shadow, where he has shading on his body and is used in the video, and Bloody where his body is smear with blood obviously.
Because Nintendog has two models, one for when he pops out of the trophy and one for when he's infront of the camera, you can mix and match the textures so you can have say the classy break out of the trophy and yet the bloody one appear infront of the camera. You can give a few scares if you're having friends over and have the textures mixed. ;D
Now the sound effects, I included a smashbros_sound.brsar that already has the sounds in them, but I included two sawnd files to use on your smashbros_sound.brsar if you have other custom sounds like say a Vegeta voice pack or Melee Mario sounds pack. The first is the Slender Man sounds that go over Nintendog's sounds, the second is an edited Garden sound pack that replaces two pointless and ear-damning sounds to a 11 millisecond sound. You won't notice the difference ingame, but it gets rid of a lot of file memory since those two sounds are 18 seconds and 7 seconds long, plus the Slendy sounds make the file go over the limit if you don't replace the sounds.
1187 June 21st, 2013
Ordon Farmer Link by Jocky, Iwvi[Character - Texture, Vertex, Import - Link]
-UPDATE 6/21/13-
-Redone shaders-
-Old Download- http://www.mediafire.com/download/ytqxb3wes89qazx/Final_Ordon_Farmer.rar
-UPDATE 6/18/13-
Birthmark is now included on the left hand.
Triforce polygon now set to FSmash eye bone.
One file.
-Old Download- http://www.mediafire.com/download/cnz6lg09p48r9rj/Ordon_Farmer_Link_2ndRev.rar
A rancher from the village of Ordon, and a boy bearing a Triforce shaped birthmark on his left hand. It is strongly implied that he currently possesses the Triforce of Courage, though it is possible that it is merely the mark of a Chosen Hero.
-Comes in two flavors, TPrincess_Brunette, and Brawl_Blond (Look in the texture data and rename accordingly)
-Has Facial Expressions
-Forgot that birthmark tidbit above until it was too late, so the Triforce is a separate polygon.
Thank you Iwvi for helping me out with the neck normals.
-Redone shaders-
-Old Download- http://www.mediafire.com/download/ytqxb3wes89qazx/Final_Ordon_Farmer.rar
-UPDATE 6/18/13-
Birthmark is now included on the left hand.
Triforce polygon now set to FSmash eye bone.
One file.
-Old Download- http://www.mediafire.com/download/cnz6lg09p48r9rj/Ordon_Farmer_Link_2ndRev.rar
A rancher from the village of Ordon, and a boy bearing a Triforce shaped birthmark on his left hand. It is strongly implied that he currently possesses the Triforce of Courage, though it is possible that it is merely the mark of a Chosen Hero.
-Comes in two flavors, TPrincess_Brunette, and Brawl_Blond (Look in the texture data and rename accordingly)
-Has Facial Expressions
-Forgot that birthmark tidbit above until it was too late, so the Triforce is a separate polygon.
Thank you Iwvi for helping me out with the neck normals.
511 May 30th, 2013
Melee Small Giga Bowser + Recolors by Ambipom, Iwvi with credit to Zerotwo107 and KTH[Character - Texture, Vertex, Import - Bowser]
=Added Recolors to the Download=
Melee Giga Bowser Texture for Iwvi's "Midget" Giga Bowser.
Used KTH's Melee Giga Bowser as a base and added scales and stuff to be more authentic.
He does NOT come with a one-slot size mod as pictured. If you want to make a one-slot size mod, follow a tutorial and make him 2.5 times bigger. The bone to use is called "YRotNBIG".
Enjoy!
Melee Giga Bowser Texture for Iwvi's "Midget" Giga Bowser.
Used KTH's Melee Giga Bowser as a base and added scales and stuff to be more authentic.
He does NOT come with a one-slot size mod as pictured. If you want to make a one-slot size mod, follow a tutorial and make him 2.5 times bigger. The bone to use is called "YRotNBIG".
Enjoy!
2203 May 26th, 2013
Midget Giga Bowser by Iwvi with credit to Zerotwo107[Character - Import - Bowser]
http://infinitesmashteam.com/
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
Requested by Zerotwo107
It's Giga Bowser but now in a small package. Portable and usable anywhere.
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
Requested by Zerotwo107
It's Giga Bowser but now in a small package. Portable and usable anywhere.
992 May 21st, 2013
Concept MetaKnight by Iwvi, Flygon with credit to Chaos_Knight for requesting[Character - Import - Meta Knight]
http://infinitesmashteam.com/
http://forums.kc-mm.com/index.php?topic=42629.0
---------------------------------------
Request from Chaos_Knight. Meta Knight as it was supposed to look like. Cool and Fabulous.
http://forums.kc-mm.com/index.php?topic=42629.0
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Request from Chaos_Knight. Meta Knight as it was supposed to look like. Cool and Fabulous.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010