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598
September 6th, 2012
[Character - Other (Effects, Animations, Final Smash, etc.) - Marth]
166
May 23rd, 2012
[Character - Texture, Other (Effects, Animations, Final Smash, etc.) - Marth]
85
April 1st, 2012
[Character - Texture - Lucario]These two were requested by Multy. Well really, one was. He asked me to make a lucario texture based off of the picture on the right, the only thing about which I know is that it's got something to do with Monster Hunter Tri. That turned into both of them... so yeah... I believe Red is over 00 and White is over 01. You can open them up in brawl box or just test them out to make sure. They didn't desync wifi for me, I don't know why they would for you. If you've got a request feel free to ask me. Dunno how long it'll take me to find it though. Enjoy.
~Saeed, the Ace of Spades
~Saeed, the Ace of Spades
121
January 31st, 2012
[Stage - Texture, Vertex - Final Destination]So basically I just revamped my previous FD, which was too trippy/fruity. This one still is a bit distracting sadly... but I think it looks nice. Credit to Slayermarth101 for his rainy final destination, which I used as a base so I could get the rain in there. Works fine online for me, so if it doesn't for you I don't know what to say.
559
May 29th, 2012
[Stage - Texture, Vertex - Battlefield]Random rainy battlefield to go with my new Final Destination. It works fine online for me, so if it doesn't for you I don't know what to say. Credit to Slayermarth101 for his rainy battlefield, which is the base I used for this so I could get the rain in there. (I know nothing of editing stage backgrounds...)
59
January 22nd, 2012
[Character - Texture - Ganondorf]
21
April 14th, 2012
[Character - Texture - Lucario]
81
January 22nd, 2012
[Character - Texture - Link]
102
January 22nd, 2012
[Character - Texture - Mario]
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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