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348 December 22nd, 2010

Underground Palace by FairKnight with credit to ds22
[Stage - Texture, Vertex, Import - Battlefield]



FIXED SPAWN POINTS THANKS TO ds22

630 March 8th, 2011

Samurai Showdown by FairKnight with credit to LenSho
[Stage - Texture, Vertex, Import - Battlefield]




637 November 15th, 2010

FairKnight's Import Stage Expansion Pack by FairKnight with credit to Mewtwo2000 and Phantom Wings
[Stage - Texture, Vertex, Import - Final Destination]



More info later, but its included in the download

303 November 12th, 2010

Sunset Coliseum by FairKnight with credit to Oizen X
[Stage - Texture, Vertex, Import - Final Destination]



Upgrade from my Arena ToS import, doesnt go over Mario Bros. anymore but it can go over Battlefield, Final Destination and Green Hill Zone

251 November 2nd, 2010

Valiant Garden by FairKnight
[Stage - Texture, Vertex, Import - Final Destination]



Check download for info

844 May 22nd, 2011

Crystal Ice Palace by FairKnight
[Stage - Texture, Vertex, Import - Summit]





1336 April 23rd, 2011

Heavenly Kingdom (God's Residence) by FairKnight
[Stage - Texture, Vertex, Import - Skyworld]



Goes over various stages, check download for complete list



1091 October 17th, 2010

SnowBound Hyrule by FairKnight with credit to Calamitas, Oizen X, and Lord Noah
[Stage - Texture, Vertex, Import - Bridge of Eldin]



I decided to add my own extension to the series of add ons to the Nighttime Bridge of Eldin and combined Calamitas' Northern Bridge of Eldin with a ToS model and changed the lighting to give it a mystical nighttime snowbound effect

Download comes with a "with and without snow" version

298 March 8th, 2011

Luin -Remix- by FairKnight with credit to Robzdablades and Blayd
[Stage - Texture, Vertex, Import - Battlefield]



This is part of my rather operation to make Brawlified/ v2s or "Remixes" of my ToS stages

This is the Remix of Luin, it goes over Battlefield just like the original one, no .rels needed

768 October 14th, 2010

Sakura Night (Dragon Village) by FairKnight with credit to Oizen X, RobzdaBlades, and LenSho
[Stage - Texture, Vertex, Import - Battlefield]



This is an anime-based stage I made that I had a lot of fun making seeing as how I added a lot of anime like qualities to it to give it a good effect ^^ Let me know if there's any screw ups, Download contains stages it goes over and other information

But it goes over Battlefield, Final Destination, NewPork, GreenHill Zone and some others (Check the download to see)

1118 December 21st, 2011

StarShine Valley (Lower Village) by FairKnight with credit to Blayd
[Stage - Texture, Vertex, Import - Green Hill Zone]



This is a stage based off of a game called Dark Cloud 2 (Im sure alot of you never heard of it) and its based off of a stage in that game called Starlight Canyon. I plan to make multiple versions of this stage such as upper Starshine Valley and StarShine Valley Altar so be sure to look out for those as well ^^

Stages it goes over includes:
Green Greens, BattleField, Temple, Onette, Newpork, etc. (others listed in the download)

586 October 14th, 2010

Cradle of Dreams by FairKnight
[Stage - Texture, Vertex, Import - Final Destination]



This was based off a weird dream I had + a Song. This stage kinda replaced a stage I couldn't finish in time called "Melevolent Requiem" so i decided to go to this and it came out a lot better then I expected

It's recommended this goes over Final Destination (For effect) but It goes over a list of stages such as battlefield and temple, you can check the download for that

424 September 30th, 2010

Edge of the World by FairKnight with credit to Oizen, LenSho, darksamus
[Stage - Texture, Vertex - Final Destination]



This is version 1 of my newest stage. Was gonna add a few more models but, there were last minute errors, so I will update this very soon. It was inspired by a song I heard and so its basically just a planet at the edge of the world, viewing Earth in a Dark Space.

New version comming soon, includes instructions and a BRSTM

730 October 17th, 2010

Link's Awakening by FairKnight
[Stage - Texture, Vertex, Import - Hyrule Temple]



Credit to the brstm makers for I forgot who they were and all the people who requested the stage.

It goes over Final Destination, BattleField, NewPork, and Skyworld and some others


but put it over Bridge of Eldin or Temple for effect if you wish ^^

2189 September 6th, 2010

Link and Dark Link's Awakening by FairKnight
[Stage - Texture, Vertex, Import - Bridge of Eldin]



This is Dark Link and Link's everlasting battle

Goes over a few stages, Ill update info in a bit

996 October 31st, 2010

The World That Never Was [Alt Epic Battle Version] by FairKnight with credit to Mewtwo2000, Chuy, Vyse, and Micaiah91
[Stage - Texture, Vertex, Import - New Pork City]



This version of The World That Never Was has slight texture changes as well as a Rainy version (thats fits the music perfectly) This has the buildings on the sides removed and is a bit smaller overall.


This is for epic battle training, it has 5 platforms and is centered in front of the tele-screen and basically to make this feel more like deep dive. This is not a v2 this is just another version of it, for people who don't like enormous stages

If you wanna use both versions then just put it over final Destination, Battlefield, temple, or Onette

902 August 24th, 2010

The World That Used to Be by FairKnight with credit to Mewtwo2000, Micaiah91, RobzdaBlades, and S.S.
[Stage - Texture, Vertex, Import - New Pork City]



This a fan-made KH stage, the format is a tad different and is very fun to play on. It has a part vibe and is basically a The World That Never Was, with people and before the Nobodies took over. It has fitting music, and the stage is still rather big (About half the size of temple) it should work for all Brawls. It includes brstms.

This is the third version and final version Ill do of the World That Never was (Newpork) for now. If you wanna ue all three versions or just this version and the original then put this one over Skyworld or FD or Temple (and BattleField) but it goes over NewPork too

682 August 15th, 2012

The World That Never Was by FairKnight with credit to Mewtwo2000, Chuy, Vyse, and Miciah91
[Stage - Texture, Vertex, Import - New Pork City]



This is phase 1 of the 3 World That Never Was hacks I had to make.


This took 2 weeks to complete and Im very prod of the result. I also credit the ametuer model hacker Jessica Pringle for providing me with ripped Kingdom Hearts textures to help complete this stage and add to it's Beauty.

Video comming soon

Errors:

You cannot use Final Smashes or Dragoon parts, im fixing this hopefully they will show up

184 July 13th, 2010

Feel Good Scape (NightFall) by FairKnight with credit to Mewtwo_2000, and Blayd
[Stage - Texture, Vertex, Import - Battlefield]



Info later, in a rush, but goes over BattleField and a lot of other stages

1306 August 22nd, 2010

Sora's Final Awakening by FairKnight with credit to GameDominator06, Blayd, Mewtwo_2000
[Stage - Texture, Vertex, Import - Final Destination]



My v1 of the Final Sora's Awakening

Goes over:

BattleField
Final Destination
Online Training Room

Luigi's Mansion
Temple
NewPork City

and a few more WITHOUT .rels

comes with brstm

426 July 1st, 2010

Crystal WarScape by FairKnight with credit to GameDominator06, Mewtwo2000 and Blayd
[Stage - Texture, Vertex, Import - Battlefield]



Goes over:

BattleField

Final Destination

Online Training

SkyWorld

Temple

NewPork City

and a few others

its a mix of Crystal WarField and BattleScape

1885 July 1st, 2010

Sora's Scape by FairKnight with credit to Mewtwo2000, Blayd, GameDominator06
[Stage - Texture, Vertex, Import - Battlefield]



Goes over

BattleField

Final Destination

Online Training

NewPork City

SkyWorld

PictoChat

Temple

and a few others without a .rel needed

comes with a KH track, its a fusion of Sora's Awakening II and BattleScape ^^

752 October 17th, 2010

BattleScape by FairKnight with credit to GameDominator06, Mr Chuy, BeyondYou, and Mewtwo2000
[Stage - Texture, Vertex, Import - Battlefield]



VIDEO UP!

*FIXED LINK*

This is the more juiced up version of BattleField! Prepare to have one of the most epic, fun and Brawltastic stages !

Credits to the Game Dominator for the scaled, rotated model

Mr. Chuy for helping me when this stage was in its VERY early stages

BeyondYou for deleting some polygons that needed to be removed

and MewTwo for the lighting, animations, some models, and a lot more ^^

This stage goes over BattleField, Final Destination, Online Training Room, NewPork City, and a few others WITHOUT .rels

Video Soon!

349 June 29th, 2010

BattleScape No Platforms! by FairKnight with credit to GameDominator06, Mr. Chuy, Mewtwo2000, and BeyondYou
[Stage - Texture, Vertex, Import - Battlefield]



Same as Battlescape...or is it?

It has a few differences from regular BattleScape, see if you can point ALL of them out

same credits, and video comming sooon ^^

140 June 20th, 2010

Nighttime Kohona v2 by FairKnight with credit to Oizen X
[Stage - Texture, Vertex, Import - Final Destination]



Nighttime Kohona FINALLY decided to release this revamp of my first hack Lol

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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