1353 March 23rd, 2013
Kairi (High Poly) by felixsrg[Character - Texture, Vertex, Import - Zelda]
"Couldn't get the game to freeze no matter what I did. (with and without riivolution.)"
This is a Team Oblvion project. Visit our site here:
http://www.castleobliviondojo.webs.com
Finally Kairi on brawl!... she has the normals nulled and have no metal texture plus no yellow eyes, will add them later.
This is a Team Oblvion project. Visit our site here:
http://www.castleobliviondojo.webs.com
Finally Kairi on brawl!... she has the normals nulled and have no metal texture plus no yellow eyes, will add them later.
8717 April 23rd, 2013
HIgh-Poly Sora (KH2FM) by Kazan, felixsrg[Character - Import - Marth]
This is a Team Oblvion project. Visit our site here:
http://www.castleobliviondojo.webs.com
EDIT: The default color Sora has been nulled, so it no longer has any lighting problems.
The Sora model was imported by fellxsrg, and the recolors, cps, css icon, and infaces by me (jonasyoon). This Sora model was imported from Kingdom Hearts 2 Final Mix.
http://www.castleobliviondojo.webs.com
EDIT: The default color Sora has been nulled, so it no longer has any lighting problems.
The Sora model was imported by fellxsrg, and the recolors, cps, css icon, and infaces by me (jonasyoon). This Sora model was imported from Kingdom Hearts 2 Final Mix.
242 November 3rd, 2011
Xion v1 by felixsrg with credit to Kit Ballard for the Keyblade[Character - Vertex, Import - Pit]
737 August 21st, 2010
Pit Isaac by felixsrg with credit to fireking220[Character - Texture, Vertex - Pit]
2541 May 8th, 2010
Tifa Lockhart by felixsrg with credit to LookItsLink, Gaddswell[Character - Texture, Vertex, Moveset (PSA) - Zelda]
163 August 4th, 2012
Final Fantasy VII Opening~Bombing Mission by felixsrg[Audio - Stage/Menu]
Song of the opening and bombing mission, I tryed looping but is a little out of the place (you don't really notice it), hope you all like it.
(Source: Final Fantasy VII)
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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