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321 June 20th, 2016

Project M 3.6 Results Screen Update by SmashFighter64 with credit to Project M Dev Team for the Stage Design
[Misc - Texture - Results Screen]



Hello, everyone.

Someone has requested me to update the results screen from PM 3.5 to be compatible with the 3.6 version, so I just went and updated it.

Changes include:
-Gave a white border around the name of the winner (i.e. RED TEAM, NO CONTEST, etc.)
-Fixed the color of the borders for CPU Players in Team Battle so now, they properly display the color depending on which team they're on
-Changed the folder color for CPU Players to display the color of which team they're on instead of always showing green.
-The text 'Ready for the Next Battle' for CPU players was given a small tint depending on team color in Team Battle (gray-red for Red Team, gray-blue for Blue Team, and gray-green for Green Team.)

This files goes to projectm/pf/stage/melee in your SD card

If there's anything that seem out of place, please let me know and I will fix them when I have the chance.

255 June 1st, 2015

Dr. Mario Megavitamins Pack by SmashFighter64 with credit to PM Dev Team for the pills
[Character - Texture - Mario]



In Melee, Dr. Mario shoots a pill with 9 different color combinations for both his attack and his taunt. In Project M, he only shoots out 3 different colors of pills and 1 for his Down taunt. This pack allows Dr. Mario to shoot out 9 different pills for both is neutral B and for his down taunt.

As a bonus, I modified the sound effect for Super Jump Punch (Up B) to use a different sound effect when using Dr. Mario costume as a reference to Melee.

110 May 13th, 2015

Ness Smash Taunt Eye Fix by SmashFighter64 with credit to PMDT and ShinF
[Character - Texture, Other (Effects, Animations, Final Smash, etc.) - Ness]



Whenever you perform Ness's Smash Taunt with a Smash Ball in possession, his eyes would give out a weird dark/light effect around his eyes for all of his costumes. This download fixes the issue involving Ness's eyes when performing his Smash Taunt. (the snapshot taunt)

Make sure you download ShinF's PJs Ness (Fixed FS Eyes) to remove the dark effect around his eyes for his PJ costumes. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207070

211 March 10th, 2015

Project M 3.5 Wolf Animation Fix by SmashFighter64
[Character - Other (Effects, Animations, Final Smash, etc.) - Wolf]



Problem: Wolf had a few animation issues, one being his arm popping off when he's tumbling, and two other being his left shoulder pad being flipped upside down whenever he turns from a dash or landing after doing his forward aerial.

Solution: Made a fix on his tumbling animation and fixed the position of his right shoulder pad.

If there's anything else that needs to be fixed regarding Wolf, post me a message and I will fix the problem ASAP.

256 February 24th, 2015

PM 3.5 Roy Costume Fix by SmashFighter64 with credit to The PM Backroom for the model, SJS for the Sheath, and Crixler for the side armor texture.
[Character - Texture, Import - Custom Character]



I'm surprised no one has noticed this.

Anyway, in Roy's model, there was a small error about the visibility on Roy's outfit and armor. If you look closely at the bottom part of his shirt, the front side of his cape, and the front side of his armor, it's only visible on one side, disappearing if you rotate around his model. This patch fixes this issue, giving full visibility on both his front armor, the bottom part of his shirt, and the front part of his cape.

This download has 4 different versions: Two of them are his model from version 3.02, with his old sword design and the other 2 versions are the version 3.5, with the newer sword design.

Both files have one set without the gold trim texture in his side armor and one set with the gold trim texture in his side armor.

In addition, I added a shiny effect for the red jewel on his sword for all his models.

These files goes to projectm\pf\fighter\roy

If there are any issues regarding the models, give me a message and I will fix them as soon as possible.

252 February 23rd, 2015

Project M 3.5 Results Screen Update by SmashFighter64 with credit to Project M Dev Team for Stage Design
[Misc - Texture - Results Screen]



Hello, everyone,.

I bring you an update of the Results Screen from Project M 3.5.

Changes include:
-Gave a white border around the name of the winner (i.e. RED TEAM, NO CONTEST, etc.)
-Fixed the color of the borders for CPU Players in Team Battle so now, they properly display the color depending on which team they're on
-Changed the folder color for CPU Players to display the color of which team they're on instead of always showing green.
-Gave Meta Knight, Ganondorf, Roy, and Mewtwo proper stock icons depending on which color they use.
-The text 'Ready for the Next Battle' for CPU players was given a small tint depending on team color in Team Battle (gray-red for Red Team, gray-blue for Blue Team, and gray-green for Green Team.)

The first image displays a comparison of the No Contest Screen

The second image displays a comparison of the Results Screen (when someone wins)

This files goes to projectm/pf/stage/melee in your SD card

If there's anything that seem out of place, please let me know.

347 March 11th, 2015

Project M Stock Icon fix by SmashFighter64 with credit to Project M Dev Team for stock icon designs
[Misc - Texture - Menu]



If you hadn't noticed, there was a tiny error for some characters stock icons in the recent Project M update

Most errors include:
-Meta Knight stock icons for both Dark and Concept costumes swapped places
-Ocarina Ganondorf's Red and Green costumes stock icons are in wrong order
-Roy given the same icons for both his black and purple costumes
-In the Results screen, whenever you play as Team Rocket Armored Mewtwo, it's stock icon will be it's gold armor

All of these errors has been fixed in this following download.

I'v also added a little extra edits:
-Changed Wolf's fur in his red stock icon to brown instead of gray
-Changed to color of Squirtle's eyes from yellow to red for his White Ninja costume stock icon
-Changed to color of Sonic's eyes to green for both his red and green stock icons

If there's anything else that needs to be fixed, let me know.

All credit goes to Project M Dev Team for stock icons.

285 February 22nd, 2015

PM 3.5 "Brawl" HUD by SmashFighter64
[Misc - Other (stuff we forgot)]



Description
This is just an edit for the HUD in Project M 3.5 to make it look more like the HUD in vBrawl.

Changelist:
-Added a bar with name of character being used
-Reduced size to match Project M HUD
-Timer re-positioned to the upper right side of screen
-King Dedede renamed to Dedede
-Added names for both Mewtwo and Roy
-CPU now uses colored stock icons based on which team they're on in Team Battles
-Name bar and magnifying glass texture for CPU players now display the color of which team they're on in Team Battles
-Dragoon Pieces has been scaled smaller and positioned to the left of each character's portrait

If there are any problems regarding the HUD, please let me know so that I can fix it ASAP.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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