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0 November 22nd, 2025

Meowth (Custom Character: Alpha 0.0 Release) by Ceruleancast with credit to Additional Credits listed in the notepad file
[Character - Texture, Vertex, Moveset (PSA), Kirby Hat, Other (Effects, Animations, Final Smash, etc.) - Custom Character]



A mod that's been in 5 years of progress and my life's work, Meowth for P+.

This is still in a rather unfinished state but I've recently come close to finishing nearly every motion animation so I figured I should release it, though as he's still using Mario's coding on most of his moves he's not exactly in a proper playable state at the moment.

Development is still ongoing for this, so if you want to contribute or aid it would be best to contact me. My Discord is terramonfordarkstalkers4 and some of my socials can be found here: https://x.com/Ceruleancast https://bsky.app/profile/meowthforsmash.bsky.social.

I have already commissioned someone to make me the Trenchcoat and Robo Meowth alts so those are taken care of.
However I am looking for someone to make a Meowth's Party stage and I have a certain vision for it involving all of Team Rocket's Pokemon and associate ones in it, hit me up if you're interested in that, even willing to pay if I haven't already found someone to do it by the time of it.

Comes with many things such as a animatable facial expression ready setup, shadow model, Kirby hat, costumes, alt colors, Jessie and James and much more.

Feel free to port this mod into Ultimate, Rivals of Aether or other games, as well using its assets (as long as it's nothing that's pornographic). Just make sure to leave credit and maybe even link back to this mod.
I'd even be willing to give a helping hand in areas if I have the energy and time for it, it would also likely be best to contact me beforehand as since the mod is not finished yet, there's a lot of context missing on how things are meant to operate, which only I know of. If you're going to import the animations I recommend importing them from the FitMeowthMotionEtc.pac files rather than the .anim or .blend files, as the former is generally much more up to date and the others can feature some outdated versions of them. Same goes for the models, recommend importing the ones from the dot pac files and such. For the textures to tell what's the most recent version look at the ones from the dot pac files and see if they match with the PNGs and such.

Credit to Sonic2001 for making the Team Rocket render for me.

Additional credits and credit info can be found in the Notepad file of the mod as well as one of the screenshots on this page.

169 October 9th, 2021

SFM Sans model import by Ceruleancast with credit to GoldenNickXT for the original Sans PSA Quin and Bun-Bun for the original SFM Sans model and SoN1c2001 for the cosmetics. Screenshots taken in Remix
[Character - Import - Custom Character]



After long anticipation, the long renowned SFM Sans model joins the fray!

This is a model import intended to work with GoldenNickXT's Sans PSA. There's two variations, the regular proportionated one and an edited one I made to look more normal with the Sans rigs' proportions used in the PSA. Also has some few added expressions like with the glowing eyes.

Have fun!

UPDATE: Added renders and corresponding BPs, CSP and STC made by SoN1c2001 (@SoN1c2001).

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010