![]() |













This is John Egbert in his teal slimer suit. I did
a lot of hexing combined with trial and error to get this looking right. I've worked on it off and on for a few months, but just got around to finishing it now.
I did manage to get the proper tools for vertexing, but I keep getting errors for some reason. I finally decided that I would borrow parts of existing hacks due to my lack of patience and skill with vertex hacking. It still does have a few minor errors with the hair, but it's not noticable during gameplay.
Credit and thanks goes out to the following people:
Jack Harvest - For his hammer stick and pants vertex.
Volya - For the long sleeves vertex.
BeyondYou - For his Kid Goku hair vertex. (Which I used as a base.)
Artemis251 - For their John Egbert texture.
Another thing I should note is the fact that John's sassacrusher hammer floats near him. I was originally trying to edit his bones so that he would always hold it in his hand, but it caused it to always float near him instead. This ended up working to my advantage since John uses his ghost gauntlets to wield huge hammers without needing to physically hold them in the story.
Oh, and it doesn't cause desyncs on wifi.
Well, I don't really have anything else to say. I hope you enjoy it!
a lot of hexing combined with trial and error to get this looking right. I've worked on it off and on for a few months, but just got around to finishing it now.
I did manage to get the proper tools for vertexing, but I keep getting errors for some reason. I finally decided that I would borrow parts of existing hacks due to my lack of patience and skill with vertex hacking. It still does have a few minor errors with the hair, but it's not noticable during gameplay.
Credit and thanks goes out to the following people:
Jack Harvest - For his hammer stick and pants vertex.
Volya - For the long sleeves vertex.
BeyondYou - For his Kid Goku hair vertex. (Which I used as a base.)
Artemis251 - For their John Egbert texture.
Another thing I should note is the fact that John's sassacrusher hammer floats near him. I was originally trying to edit his bones so that he would always hold it in his hand, but it caused it to always float near him instead. This ended up working to my advantage since John uses his ghost gauntlets to wield huge hammers without needing to physically hold them in the story.
Oh, and it doesn't cause desyncs on wifi.
Well, I don't really have anything else to say. I hope you enjoy it!
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010