1393 August 8th, 2016
SSB:AS Ganondorf [41.67%] by Amarythe, BronzeGreekGod with credit to Crony, The Project M Team[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]
The SSB:AS hack series is designed to provide each and every character with a design and moveset that is 100% faithful to their in-game appearances and abilities, while maintaining a modern look and a sense of balance.
(Don't be fooled by the fact that the last Ganondorf was only 33%. His changelist has more than DOUBLED, meaning this "8%" update is a big deal)
- Textures -
(Coming Soon!)
- Moveset -
Very Slight change in Wait animation
Walk animation changed (WIP)
Run animation changed to hover-dash (Pic 1)
Ganondorf now hovers after every jump. The features is permanent; no inputs required! Also given 4 small midjumps
All Dodges changed to look like a magic illusion (He flashes invisible repeatedly)
Jab changed to cape attack
Side Smash changed to Warlock Punch (don't worry, it's faster)
Dash Attack changed to electric lunging punch
Up Smash changed to magic electrical blast
Down Tilt changed to low elbow thrust
Down Smash changed to magical explosions (Pic 2)
NAir changed to cape attack
FAir changed to electric knee attack, speed/power nerf
BAir given dark element, speed/power nerf
UAir changed to explosive upward kick
DAir animation change: smashes opponent down with heel. Speed/power nerf
D-Taunt Sword changed to Dark Master Sword
Grab changed to ranged grab, paralyzing magic
Pummel changed to dark magic
Forward Throw changed to electrical beam (Pic 3)
Back Throw changed to multi-hit dark magic explosion
Up Throw changed to telekinetic upward toss
Down Throw changed to explosion (acts like a spike)
- Bugs -
Attacks with upward trajectory cause more knockback (side effect of the hover mechanic)
Side Dodging off an edge causes you to go off the platform and into the air. NO idea what's causing this o_o
- Special Thanks To... -
BronzeGreekGod, for making awesome transitions for my original hover-dash
The Project M Team, for making the base of the PSA and the animations.
Visit the official thread here!
http://forums.kc-mm.com/index.php?topic=61613.msg1162967#msg1162967
Please be sure to give me some feedback! Thank you for downloading my hack; you WON'T be disappointed!
The PSAs in this series are built on Project M. However, they will work on any hack set. I will NOT entertain requests for a vBrawl or Minus version. You have my full permission to take the hack and localize it yourself. Just toss a PM my way.
(Don't be fooled by the fact that the last Ganondorf was only 33%. His changelist has more than DOUBLED, meaning this "8%" update is a big deal)
- Textures -
(Coming Soon!)
- Moveset -
Very Slight change in Wait animation
Walk animation changed (WIP)
Run animation changed to hover-dash (Pic 1)
Ganondorf now hovers after every jump. The features is permanent; no inputs required! Also given 4 small midjumps
All Dodges changed to look like a magic illusion (He flashes invisible repeatedly)
Jab changed to cape attack
Side Smash changed to Warlock Punch (don't worry, it's faster)
Dash Attack changed to electric lunging punch
Up Smash changed to magic electrical blast
Down Tilt changed to low elbow thrust
Down Smash changed to magical explosions (Pic 2)
NAir changed to cape attack
FAir changed to electric knee attack, speed/power nerf
BAir given dark element, speed/power nerf
UAir changed to explosive upward kick
DAir animation change: smashes opponent down with heel. Speed/power nerf
D-Taunt Sword changed to Dark Master Sword
Grab changed to ranged grab, paralyzing magic
Pummel changed to dark magic
Forward Throw changed to electrical beam (Pic 3)
Back Throw changed to multi-hit dark magic explosion
Up Throw changed to telekinetic upward toss
Down Throw changed to explosion (acts like a spike)
- Bugs -
Attacks with upward trajectory cause more knockback (side effect of the hover mechanic)
Side Dodging off an edge causes you to go off the platform and into the air. NO idea what's causing this o_o
- Special Thanks To... -
BronzeGreekGod, for making awesome transitions for my original hover-dash
The Project M Team, for making the base of the PSA and the animations.
Visit the official thread here!
http://forums.kc-mm.com/index.php?topic=61613.msg1162967#msg1162967
Please be sure to give me some feedback! Thank you for downloading my hack; you WON'T be disappointed!
The PSAs in this series are built on Project M. However, they will work on any hack set. I will NOT entertain requests for a vBrawl or Minus version. You have my full permission to take the hack and localize it yourself. Just toss a PM my way.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010