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I needed a quick, legal Monster Hunter stage so I grabbed some assets from MarioDox's Fountain of Sauria and dropped them into Edwguard Flow's Deserted Island! It works well and everything should be 1:1 with Fountain of Dreams including spawns, collisions, boundaries, etc. Should be lagless, but I have a hard time detecting frame drops, so please let me know if anything is wrong.
Day version uses a Final Destination converted .rel
Night version uses a Battlefield converted .rel
Enjoy!
Day version uses a Final Destination converted .rel
Night version uses a Battlefield converted .rel
Enjoy!
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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