![]() |













A first for me, I've got something finished and released on the same day! It's simple, but I'm a huge Pikmin fan and I worked hard to figure out how to rip models from the Pikmin 4 Demo with help from GoldenNickXT, since I've never done this before with Unreal Engine games, we got Pikmin 4's Pikmar ripped!
This release includes:
Base costume itself
Render set using the CSProject pose (Blender 2.79 specifically)
Scene ready to use and make more costume renders with.
I'll see what I can do in the future with Pikmin-related stuff in PM/Brawl now that I know how this works!
This release includes:
Base costume itself
Render set using the CSProject pose (Blender 2.79 specifically)
Scene ready to use and make more costume renders with.
I'll see what I can do in the future with Pikmin-related stuff in PM/Brawl now that I know how this works!
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010