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edit: fixed a bug where final smash aura would get stuck on after using his final smash.
I take no credit for the models and textures used in this mod!
This mod changes marth into a jedi commander (The videos are of the old version that was over snake, since the features are the same)
The commander retains all of marth's moves except his final smash and has the ability to call in an arc170[starfighter] for a bombing run with his up taunt and a squad of clone troopers for backup with his side taunt. However, these moves have a cooldown. When the taunt based moves are ready, he will flash blue. The clone troopers are damage-able and have 10 hp each. His new final smash calls 3 arc170s at once. Also, his neutral A move deflects certain projectiles.
Known bugs:
1. Having too many clone troopers out at once (over 4 at a time I think) will crash the game.
2. Do not play coin mode, as I overwrote the coin data to make this mod.
4. The jedi commader's weighting isn't perfect. I'll fix it eventually.
Install instructions:
common3_en jedi commader bill coin ver replaces system/common3_en
the files fitmarth, fitmarth00,03 and so on go over the following files in figher/marth
fitmarth jedi commander bill coin ver.pac --> fitmarth.pac
fitmarth00,03 jedi commader.pac --> fitmarth00.pac and fitmarth03.pac
fitmarth00,03 jedi commader.pcs --> fitmarth00.pcs and fitmarth03.pcs
fitmarth01 jedi commader.pac --> fitamrth01.pac
fitmarth01 jedi commader.pcs --> fitmarth01.pcs
fitmarth02 jedi commader.pac --> fitmarth02.pac
fitmarth02 jedi commader.pcs --> fitmarth02.pcs
fitmarth04,05 jedi commader.pac --> fitmarth04.pac and fitmarth05.pac
fitmarth04,05 jedi commader.pcs --> fitmarth04.pcs and fitmarth05.pcs
I take no credit for the models and textures used in this mod!
This mod changes marth into a jedi commander (The videos are of the old version that was over snake, since the features are the same)
The commander retains all of marth's moves except his final smash and has the ability to call in an arc170[starfighter] for a bombing run with his up taunt and a squad of clone troopers for backup with his side taunt. However, these moves have a cooldown. When the taunt based moves are ready, he will flash blue. The clone troopers are damage-able and have 10 hp each. His new final smash calls 3 arc170s at once. Also, his neutral A move deflects certain projectiles.
Known bugs:
1. Having too many clone troopers out at once (over 4 at a time I think) will crash the game.
2. Do not play coin mode, as I overwrote the coin data to make this mod.
4. The jedi commader's weighting isn't perfect. I'll fix it eventually.
Install instructions:
common3_en jedi commader bill coin ver replaces system/common3_en
the files fitmarth, fitmarth00,03 and so on go over the following files in figher/marth
fitmarth jedi commander bill coin ver.pac --> fitmarth.pac
fitmarth00,03 jedi commader.pac --> fitmarth00.pac and fitmarth03.pac
fitmarth00,03 jedi commader.pcs --> fitmarth00.pcs and fitmarth03.pcs
fitmarth01 jedi commader.pac --> fitamrth01.pac
fitmarth01 jedi commader.pcs --> fitmarth01.pcs
fitmarth02 jedi commader.pac --> fitmarth02.pac
fitmarth02 jedi commader.pcs --> fitmarth02.pcs
fitmarth04,05 jedi commader.pac --> fitmarth04.pac and fitmarth05.pac
fitmarth04,05 jedi commader.pcs --> fitmarth04.pcs and fitmarth05.pcs
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Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
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- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010