236 October 24th, 2012
The Path to the Ruins - 3rd Area [Extend] by hiro[Stage - Texture, Vertex, Import - Subspace]
10/24 update:v0.2
added a elevator+animation, fixed sky model.
deleted slider etc.
10/5 EDIT:fixed the title. were not The Ruins.
For too long, wide, triple time behind closed doors are aligned, it may not be friendly on time and camera. Intermediate area, and in the eyes of the border area and the left one, you will get the effect of air-A/LR.
Might be friendly to the HP mode.
STGBATTLEFIELD
added a elevator+animation, fixed sky model.
deleted slider etc.
10/5 EDIT:fixed the title. were not The Ruins.
For too long, wide, triple time behind closed doors are aligned, it may not be friendly on time and camera. Intermediate area, and in the eyes of the border area and the left one, you will get the effect of air-A/LR.
Might be friendly to the HP mode.
STGBATTLEFIELD
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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