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The Great Desert, imported directly from Monster Hunter Tri. The sand and Jhen Moran are animated while you're fighting on the platform in front of the ship. Yep, it's a simple stage layout-wise but I prefer those and the stage is more about the visuals.
It works as Final Destination (rename it to STGFINAL) or you can use the included pictchat.rel (place it in pf/module) to make it work over Pictochat.
I also included nicely looped brstm's of Jhen Moran's first phase and second phase.
It works as Final Destination (rename it to STGFINAL) or you can use the included pictchat.rel (place it in pf/module) to make it work over Pictochat.
I also included nicely looped brstm's of Jhen Moran's first phase and second phase.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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