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126 January 3rd, 2022

PM-esque Robin v3.0 by Lillith with credit to Brawl Minus Zeus team for Thunder chargeup things, KTH for much much better models, MrTacos432 and TheHatredDictator for initial port/projectiles stuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://www.mediafire.com/file/9qe91c983ya4orz/PM-esqueRobinPSAv3.0.zip/file

No female version this time. Definitely lazy. Maybe I'll do so later since I've made it a bit easier to separate. Also need to remember to do Japanese voice version, there are a few extra sounds from the original thing.

While I'm too lazy to re-separate female robin SFX are indeed included under the name 'reflet'

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Robin Soundbank ID is 0x000001AF

Has a number of the previous PM-ified Robin changes, but also has a number of Smash Ultimate changes, sort of to offset the durability.

Ultimate's sword trails! This is mostly for the Bronze trail so it can double for Elwind.
+Mobility
less landing lags for B-Air (1 frame) and D-Air (2 frames)
5 Frame jumpsquat from 7
A little more air speed
Faster fast fall
Arcfire's projectile sticks around for 15 more frames, and its pillar does 2 more repeating hits, along with a decrease in SDI, Slightly bigger Arcfire hitboxes, interruptible a bit earilier.
Arcthunder does 2 more repeating hits, all up it deals the same damage though.
Thoron sticks around for 140 frames instead of 70 frames and will trap hit enemies better.
Elwind 2 has a 'body' hitbox, not strong or anything, just there to interrupt enemies.
Bigger Nosferatu range
Rolls and spot dodge sped up by x1.15
Jab 1/2 and forward/up tilt have modified animations.
Dash Attack has less endlag
Tilt hitbox range increased. Up tilt has a new hitbox that hits in front of Robin
Up tilt can be interrupted faster and lasts 2 more frames.
Non-Levin Aerials are x1.15 speed
Smash Levin Attacks do 3% more damage, Aerial Levin Attacks do 2% more damage-- although only the main hits, the lingering ground hitboxes do 10%.
Levin smashes are now more effective, the lingering hits do 10% damage and has more knockback. (70 > 80)
Levin up smash levitates the sword out of hand as in Smash Ultimate for extra range.
Levin forward smash also levitates sword out of hand for extra range.
Neutral air now has a Levin version if you press B along with A.
+Grab range
Less lag on missed grabs
Back Throw has a bit more knockback
Forward Throw can be interrupted a bit faster, and has a slightly lower angle
Down Throw can be interrupted earlier.
...Not totally important, but a slightly more visual indicator when trying to grab.
Grab pummel sped up by x1.1
Bigger Aerial Nosferatu range
Faster dash speed (Using the floating dash thing from FE Warriors) (Old dash is new walk fast, and so one, so on.)
Wind and Nosferatu tomes replenish faster. (in frames) Wind 420 > 360, Nosferatu 2400 > 1800
Differing effects for different stages of Thunder chargeup to tell apart easier, can also be cancelled by jumping.
El and Arcthunder can be interrupted a bit earlier.
Bronze smash attacks speed up the Levin recharge a bit. (24 less frames, if at 30 or more frames)
The sawnd file is indeed different, it adds a new 'catch' sound when catching the levin sword from up/forward smashes.

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000

Independent Subroutines [Mawootad]
* C277cfb4 00000021
* 2C000005 41A00014
* 2C000007 41820014
* 41810008 3803FFFB
* 2C000003 480000E8
* 3B600000 7FC3F378
* 38000000 7FC3F378
* 90010080 38810080
* 98010084 7F65DB78
* 819E0000 818C0020
* 7D8903A6 4E800421
* 2C030000 41820020
* 88810084 28040001
* 41820014 80610080
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 2C1B0001
* 41820010 3B7B0001
* 83830004 4BFFFF98
* 83630004 807D0020
* 7C7D1B78 81830000
* 818C0018 7D8903A6
* 4E800421 7C7F1B78
* 3BC00000 48000034
* 819D0010 387D0010
* 7FC4F378 818C0010
* 7D8903A6 4E800421
* 80030008 7C1C0000
* 40A2000C B363000C
* 48000010 3BDE0001
* 7C1EF800 4180FFCC
* 38600001 3D808078
* 398CD56C 7D8903A6
* 4E800420 00000000
* C277d098 00000006
* 7C1F0378 819E0000
* 7FC3F378 818C0010
* 7D8903A6 4E800421
* 2C030005 41A0000C
* 57E006F7 48000008
* 57E0077B 00000000
* C277d0cc 00000003
* 7C600774 2C000005
* 41A00008 3803FFFB
* 2C000000 00000000
* 0477cf8c 2C000008
* C278250c 00000019
* 28040060 40A200B8
* 7F63DB78 38800000
* 3D808078 398C22E0
* 7D8903A6 4E800421
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 83A30004
* 807C00D8 8063006C
* 80630020 7C7B1B78
* 81830000 818C0018
* 7D8903A6 4E800421
* 7C7F1B78 3BC00000
* 48000040 819B0010
* 387B0010 7FC4F378
* 818C0010 7D8903A6
* 4E800421 80030008
* 7C1D0000 40A20018
* 80630000 8063000C
* 7C600034 5403D97E
* 48000014 3BDE0001
* 7C1EF800 4180FFC0
* 38600001 3D808078
* 398C54B4 7D8903A6
* 4E800420 2804004C
* 60000000 00000000

Trophy Throws are Normal Item Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

270 December 20th, 2022

Brawl Negative Redux by legoj15, YellowWollywogOverload, ADPXmk2 with credit to the teams behind Legacy XP, Project+, and especially Brawl Minus
[Pack - Character, Stage, Audio, SFX, Portrait]



Revision 2.1.1 (2022-12-19)
Brawl Negative is a joke/meme modpack based off of Brawl Minus, which you should totally check out instead. https://brawlminus.net/
The now publicly released redux version features a whopping 23 characters (9 of which are clones) made by YellowWollywogOverload and ADPXmk2

Download the HQ ResourcePack for Dolphin here https://www.mediafire.com/file/2sn4qp4z30fstag/Brawl_Negative_HQ.zip/file

Check out the original unreleased and unpolished version here https://www.mediafire.com/file/psmteekce2q0m3w/brawl_negative_legacy.7z/file

107 January 3rd, 2022

Smash 4-ish Robin v3.0a by Lillith with credit to Brawl Minus Zeus team for Thunder chargeup things, KTH for much much better models, MrTacos432 and TheHatredDictator for initial port/projectiles stuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://www.mediafire.com/file/7v357sv54ezhgta/Sm4sh-ishRobinPSAv3.0a.zip/file

v3.0a
- For whatever reason one of the Passive (tech) subactions used Beam Sword stuff, that's resolved.
- Attack13 was a bit too quick and has been slowed, a nerf maybe, but a mistake nonetheless.

Let's see... uh... Robin is Male version, Reflet is Female version, PSAs and SFX are interchangeable, that is, for example, if you want Reflet to use the PM-ish moveset I did, all that really needs to be done is rename her 439.sawnd to 438.sawnd.

Robin's MotionEtc file is also identical to how Reflet's would be, so it being omitted is just to keep the download's size a bit.

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Robin Soundbank ID is 0x000001AF
Reflet Soundbank ID is 0x000001B0

Ah, right, unfortunately that new Ultimate import by Devils will not work due to the model changes, sorry. ;_;

On Arcfire stuff, now it directly correlates to the ThrowN bone in the SpecialS animation, rotation and all so it's much easier to change about.

New bone for Robin's model, for the inside of the book so it can disappear when it runs out properly. Another 'new' one after that, but that's just a failsafe.

No idea on how to make you start with durability in a match without entries, so any point you do anything that can break a weapon you'll just toss all five at once.

So to summarise for changes I remember compared to v2...
- Less PAC and Motion filesize (slightly)
- Proper Arcfire arc.
- Durability (Can't pick them up again as of yet)
- Proper Thoron charged indicator.
- Sword trails tossed into subroutines for easier use.
- Held Thoron variant!

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000

Independent Subroutines [Mawootad]
* C277cfb4 00000021
* 2C000005 41A00014
* 2C000007 41820014
* 41810008 3803FFFB
* 2C000003 480000E8
* 3B600000 7FC3F378
* 38000000 7FC3F378
* 90010080 38810080
* 98010084 7F65DB78
* 819E0000 818C0020
* 7D8903A6 4E800421
* 2C030000 41820020
* 88810084 28040001
* 41820014 80610080
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 2C1B0001
* 41820010 3B7B0001
* 83830004 4BFFFF98
* 83630004 807D0020
* 7C7D1B78 81830000
* 818C0018 7D8903A6
* 4E800421 7C7F1B78
* 3BC00000 48000034
* 819D0010 387D0010
* 7FC4F378 818C0010
* 7D8903A6 4E800421
* 80030008 7C1C0000
* 40A2000C B363000C
* 48000010 3BDE0001
* 7C1EF800 4180FFCC
* 38600001 3D808078
* 398CD56C 7D8903A6
* 4E800420 00000000
* C277d098 00000006
* 7C1F0378 819E0000
* 7FC3F378 818C0010
* 7D8903A6 4E800421
* 2C030005 41A0000C
* 57E006F7 48000008
* 57E0077B 00000000
* C277d0cc 00000003
* 7C600774 2C000005
* 41A00008 3803FFFB
* 2C000000 00000000
* 0477cf8c 2C000008
* C278250c 00000019
* 28040060 40A200B8
* 7F63DB78 38800000
* 3D808078 398C22E0
* 7D8903A6 4E800421
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 83A30004
* 807C00D8 8063006C
* 80630020 7C7B1B78
* 81830000 818C0018
* 7D8903A6 4E800421
* 7C7F1B78 3BC00000
* 48000040 819B0010
* 387B0010 7FC4F378
* 818C0010 7D8903A6
* 4E800421 80030008
* 7C1D0000 40A20018
* 80630000 8063000C
* 7C600034 5403D97E
* 48000014 3BDE0001
* 7C1EF800 4180FFC0
* 38600001 3D808078
* 398C54B4 7D8903A6
* 4E800420 2804004C
* 60000000 00000000

Trophy Throws are Normal Item Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

4344 November 5th, 2023

Sonic Duel 2022 [OUTDATED] by Ted with credit to Nibroc-Rock, MG Spy, Lasoona, Prower, Omer, HumanoidArt1000, EmeraldHunter, Easiez, MarioManiac, GODOFGAME & MORE LISTED IN CREDITS FOLDER! Special thanks to HatredDictator.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



CLICK HERE FOR THE NEW VERSION OF SONIC DUEL: https://forums.kc-mm.com/Gallery/BrawlView.php?Number=221735

A much needed update for Sonic Duel is finally here! In this release, you'll be swinging into battle as the beautiful Amy Rose. Although her moveset is not entirely finalized, you can experience a great deal of what it will be like. Amy comes with a variety of costumes and recolours to choose from.

Join the discord to stay updated: https://discord.gg/4pneyny

71 January 1st, 2022

Ruby Rose (Post-Timeskip) by Cal242 with credit to Discord Brawl mod community for helping me with the errors. And LCat4Ever
[Character - Import - Ike]



This import was completed on August of 2021, but was kept under wraps until now. This Mod was an attempt to appeal to the RWBY Fanbase, but in the end does not look as intended.

Glitches - The Rig sort of looks like crap

In other words, if you intend on fixing the model, or do anything else, you have my blessing to do so. If the preview is broken, click on the broken preview button

Happy New Year KC,MM!

247 March 30th, 2022

Sukapon PSA v1.3 by MyDudeman222 with credit to GoldenNickXT for the shadow Model, MetaNite64 for the Victory theme Remix, Project SandBag for inspiration on the Series Emblem, Smash Bros Crusade for idea on getup attack and fast ledge attack, WarioTails358 for help with the stage and transparent materials, MarioDox for the og KOF style stage I used as a base, Mortimer for tons of help figuring stuff out, MKHT for Temp Final Smash signpost model and base texture, GentlemanPotato for the top hat and Bowtie, REMIX Dev Team for any REMIX Assets I used for drag and drop, Cosmetic Standardization Backroom for base CSProject template, GenG3000 for BGM remixes, SSF2 Team for Sukapon BGM theme remix, Trevor(Kuusotare) for amazing Rapid Jab
[Character - Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



(UPDATE v1.3: Various Character changes listed in README.txt. Also reduced landing lag so sukapon wont feel like garbage in other builds lol. I forgot REMIX had auto L cancel on)

(UPDATE v1.2: Remade Dark Alley from the ground up to be 3D, as the previous version was only 2D planes that didn't look too good. No changes to Sukapon as of yet)

Sukapon, The Comedy Robot, Joins the Brawl!!! Sukapon was made with PM in mind. I'm unsure if its compatible with P+ or not. Also not sure what is required for the character to function, because I just used whatever codes are in REMIX's current build. Drag and drop for REMIX 0.91b included, and should have everything to make Sukapon function. Just drag and drop ex_remix into the root of your sd and let it replace anything it needs to replace. If you've already added characters to REMIX, this will overwrite them, and you'll need to add them again. Sukapon is currently on 1.2, meaning he is missing Final smash, and various item, ladder, and swimming anims, but they are mario's, so nothing should crash. 2.0 will include this, which will be who knows when. Sukapon also has a new stage included with this drag and drop, Dark Alley. Play this stage by holding down on the D-pad when selecting Pac-Maze. I've been working on this since April 12,2021, and I'm happy its finally in a releasable state. This was my first full PSA, so bear with me.

83 January 1st, 2022

Cloud Ultimate Pose Cosmetic Pack Revised v2 by VirtualBeef with credit to the Cosmetic Standardization Backroom for creating CSProject, the original Ike scenes which were used as a base and for them allowing me to create this. BraveDragonWolf for their Wii U Cloud imports. ThatTrueStruggle from modelsresource for ripping and uploading the models.
[Pack - Portrait]



A revised version of Cosmetic Pack for Cloud in his poses from his Ultimate renders, now with revised lighting more accurate to the Ultimate render. This was posed in Blender. These scenes use Blender 3.0 only and will not work if opened in 2.79, and probably not open correctly with 2.8 or 2.9.

Includes:
- Blends for Soldier Cloud, Default Advent Children Cloud and Sleeveless Advent Children Cloud.
- HD and SD Cosmetics
- Polished T-Posed scenes to make your own poses in Blender.
- Crop and Mask Files

If you experience any issues with the mod, please PM me

119 December 30th, 2021

Neon Mr. Game & Watch by MarioDox with credit to Sammi Huski, DesiacX, CSPBR
[Character - Texture - Mr. Game and Watch]



FOLLOW THE INSTRUCTIONS IN THE DOWNLOAD TO INSTALL IT CORRECTLY

Mr. Game & Watch gets an upgrade!

A inner lit, high contrast, vibrant colored versions of GW. Comes in 5 colors.

And as first, it doesn't have to replace any costume, it can be loaded through a different file.

Enjoy.

29 December 28th, 2021

Project X Zone - Xenosaga Lab by Tatsuya with credit to RexyPM for the Stage Layout
[Stage - Import - Final Destination]



From the Project X Zone Game come the stage for Chapter 18: Light and Darkness. Idk the actual name for the stage but it's based on Xenosaga. Enjoy and DM me if it has problems. Tatsuya#8383
Note: This stage is STGFINAL

111 January 1st, 2022

Smash 3C Revised Marth by Layell, Xenthos, VirtualBeef with credit to Snoe, jaystring, Taiko, SatoshiKura, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, Nezha the Scout, Satoshi, ledgerewskie, Aghanim, GBC, DSX8, wingupingu, Codex-9, Crixler
[Character - Texture, Import - Marth]



Finally, Smash 3C Marth. The Hero-King himself makes his return to the art style! This long-needed update redoes most of the textures from Brawl Marth made over 5 years ago. Shadow Dragon Marth also comes with improved clothes.

Here is a breakdown of included costumes
-16 Default
-5 Holy War
-15 Shadow Dragon

Check out our website: https://smash3c.editorx.io/smash3c/revised

29 December 28th, 2021

Tealzs Meta Knight PR Skin Updated by Fantendo123, Psycho_Ghost with credit to PsychoGhost
[Character - Texture - Meta Knight]



Tealz Is a SoCal Meta knight main that was ranked#30 ont he PMRank 2019 And has skin based of him but csps and bps look old and outdated so i thought i can update them and make look they were from legacy te.

38 December 28th, 2021

Sword Art Online Progressive 002 Kirito CSProject by MG64
[Pack - Portrait]



I've been reading the Sword Art Online Progressive Books and i really liked the art for the 2nd book so this CSProject is Based on that.

well enjoy

support this by reading the SAO Progressive books and by watching the anime

and also subscribe to my YouTube channel
MG64-Odyssey Productions
(115 as of December 27 2021 so lets make that number BIGGER)

14 December 26th, 2021

The Future Past 3 by Tatsuya with credit to RexyPM for the Stage Layout
[Stage - Import - Final Destination]



From the Fire Emblem Awakening game comes the final DLC Map of the Future Past. This Features Grima and the castle in which you fight against him in the DLC. Hope you enjoy the Stage
Note: This stage is STGFINAL

16 December 26th, 2021

End: Lost in the Waves by Tatsuya with credit to RexyPM for the Stage Layout
[Stage - Import - Final Destination]



From the Fire Emblem Fates Final DLC Map comes the Silent Dragon Anankos! This one is a little different than the other Anankos stage though. I hope you enjoy this stage!
Note: This Stage is STGFINAL

519 December 27th, 2021

Smash 1 Christmas Patch! by Sp3llm4n with credit to a load of talented modders who helped make this possible! Check the text file
[Pack - Character, Stage, SFX, Misc, Portrait]



After a long wait, here's our patch, along with two new characters! We hope you enjoy this gift, Merry Christmas!!!!

Slight Edit: Young Link's neutral-B was tweaked to be the boomerang.

Join our Discord for future updates!

35 December 26th, 2021

Chrom and Lucina Invincible Recolors by JokerPTOH with credit to jaystring for Chrom and Lucina models, Tyleto for his upgrades to jarstring's model; VirtualBeef for the Awakening, Smash Ultimate and Yusuke CSProjects; Moe for his Chrom CSProject. CSProject backroom for the tools they provide for community members to make high quality cosmetics; RaitoEX for preview template, GoldenNickXT for some assistance.
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Merry Christmas. I had these on the backburner for a while so might as well give you guys a Christmas gift. Includes the recolors and lots of cosmetics to fit your presence. My Discord server: https://discord.gg/hKa4uCtMbs If I forgot to credit you or if there any other issues, please message me on Brawl Vault or dm me on Discord: Joker, Phantom Thief of Hearts#2519

66 December 26th, 2021

Smol Calli (hololive) over Ness by AnothenBlue with credit to Seafoam(Boy) for original model, Walfie for the design
[Character - Texture, Import - Ness]



CHAD is busy drowning in pocket money, so, someone else has to step in. It's not a bird, it's not a shark, it's your boy Calli.
Original model was made by Seafoam(Boy) based on Walfie's design I think. I optimized it to hell via retopology, re-rigged and modified for use here. Has working expression and a scythe (now that one was modeled entirely by me), but no FS eyes or metal materials yet.
Cosmetics are included.

214 December 25th, 2021

Ms. Pac-Man (Pac-Man Semi-Alt) by SirGimmick, KTH, SoN1c2001, DiscordOrbyy555 with credit to KingBobGaming, Smash Bros. Legends Dev Team, REMIX Dev Team, VirtualBeef, tyleto, Ubergruvin, Xenthos
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Merry Berry Day!
...What, we don't celebrate that here?

Well, anyways. This is my Christmas gift to all of you (especially those who've been waiting so, so patiently)! A full, jam-packed costume set for Pac-Man, staring a character who needs no introduction -- Ms. Pac-Man!

This lovely lass has so much content to sink your teeth into, it's crazy! One may even call this a-MAZE-ing deal, madness! For all you Pac-Maniacs out there, I hope I did your girl justice. And for those of you waiting so long for this...I'm sorry.

Still, may the holidays be in your favor no matter what you celebrate! And make sure you enjoy it with the people you love.

































































































































































































Thank you for supporting me, for all this time.

1423 September 24th, 2023

Smash 3C - EX Build by MaybeGreg, Layell with credit to Project + Team, Project + EX Team, Legacy XP Team, Remix Team, Kitsu BrawlEX Team, PussPuss
[Pack - Character, Misc, Portrait]



Never thought you'd see the day? Cloud has returned to Smash 3C EX! Plus, updates for P+, P+EX, and Smash 3C Revised are all present!

Note: This build currently uses gameplay/code from 1.3.2, but the stagelist from 1.4.2 due to the codeset not being ported

Full credits including links are included in download as well as here: https://docs.google.com/document/d/1BDSJ40Zcfr_pOKxiPBG-u1q7L8LhtXy0KzCClTInVtU/

Check out our website: https://smash3c.editorx.io/smash3c/

329 February 5th, 2025

Greninja V1.0 (vBrawl) [CEASED SUPPORT FOR ANY REPORTS] by Mortimer with credit to Eon, catscatscats99, Lilith, Wiitato, Ely, Atma, (Joker, Phantom Thief of Hearts), GoldenNickXT, WarioTails
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



--EDIT 3
I'm CEASING support to this version. Get it at your own risk.
DON'T SEND MSG TO ME ABOUT IT
I will ignore


--EDIT 2
Some anims fixed that's all. PDF updated with some extra info.


--EDIT
I'm naming it to beta until I fix the missing anims and... whatever else I get in the meantime.


Info and full credits stuff within the rar and on the video's description. Too much to write here.

Report anything and I'll fix if I can, or if I forgot some credits. It wasn't very intentional.
Except if it's the already mentioned problems. If you're too lazy to read, I'm too lazy to care.

I'm innocent.
Always.

114 December 23rd, 2021

Chozo Armory Definitive Edition by Cahalan, Program, Moe with credit to Tyle, Virtual Beef
[Character - Texture - Samus]



aka Brawl Samus Definitive Edition.

BOTH Samus and Zero Suit Samus in their Brawl incarnations have gotten redone probably for the last time using Program's glow materials and further edited to blend in with vBrawl.

In the dark, the light up features are not blown out compared to Project M and require no model edits. These recolors are built over the Samus and ZSS files straight from the disc.

The other new aspect is that the renders are now using Tyle's Brawl Pose setup for more of that 2008 feel.

34 December 21st, 2021

Project X Zone 2 - Shibuya by Tatsuya with credit to Wario358 for the Stage Layout
[Stage - Import - Final Destination]



From Project X Zone 2 Comes Shibuya as a playable stage. Enjoy! If anything happens, DM Tatsuya#8383

90 October 31st, 2022

PS1 Cloud over REMIX Cloud by SquidlyPoli1, carbuncle700
[Character - Import - Custom Character]



/"Because you are... a puppet./"
10/30/2022: Fixed backwards Buster Sword, which was an issue the original import had. Picture has been updated to showcase this
10/28/2022: Re-ported model to new base as Cloud in the newer version(s) of REMIX has some different bone names (exactly the same as Ike's)

The Cloud model boneset used for the REMIX moveset is just that of Ike's but with a few extra bones. I just put the model over the Mario base that he uses, and I somehow got it to work

49 December 20th, 2021

What if... ...Lucas Became the Masked Man instead of Claus? by MG64 with credit to PMDT and Smash 3
[Character - Texture, Vertex, Import - Lucas]



i was browsing youtube and saw this video

https://youtu.be/Jz-AiiQKS_s

so i made a recolor based on this

Cosmetics included

215 December 19th, 2021

UNFINISHED Ashley Moveset by Mephisto with credit to Kyouma for the original model import
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Lucas]



Sorry for dull preview images.

A memorial service for unifinished thing sleeping on the HDD

1 2 3 4 5 ... 28 29 30 31 32 ... 1749 1750 1751 1752 1753

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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